Random cleanup

This commit is contained in:
Anuken
2018-03-03 23:54:15 -05:00
parent 7e75416519
commit 6d0a0a0109
2 changed files with 2 additions and 15 deletions

View File

@@ -12,7 +12,6 @@ import io.anuke.mindustry.resource.Recipes;
import io.anuke.mindustry.world.blocks.Blocks;
import io.anuke.mindustry.world.blocks.ProductionBlocks;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Sounds;
import io.anuke.ucore.entities.Entities;
import io.anuke.ucore.entities.SolidEntity;
@@ -40,7 +39,7 @@ public class Placement {
state.inventory.addItem(tile.block().drops.item, tile.block().drops.amount);
}
if(sound) threads.run(() -> Sounds.play("break"));
if(sound) threads.run(() -> Effects.sound("break", x * tilesize, y * tilesize));
if(!tile.block().isMultiblock() && !tile.isLinked()){
tile.setBlock(Blocks.air);
@@ -85,7 +84,7 @@ public class Placement {
}
}else if(effects) Effects.effect(Fx.place, x * tilesize, y * tilesize);
if(effects && sound) threads.run(() -> Sounds.play("place"));
if(effects && sound) threads.run(() -> Effects.sound("place", x * tilesize, y * tilesize));
}
public static boolean validPlace(int x, int y, Block type){

View File

@@ -3,7 +3,6 @@ package io.anuke.mindustry.world;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.IntMap;
import com.badlogic.gdx.utils.ObjectMap;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.enemies.Enemy;
@@ -95,15 +94,4 @@ public class WorldGenerator {
return core;
}
private static IntMap<Block> map(Object...objects){
IntMap<Block> out = new IntMap<>();
for(int i = 0; i < objects.length; i += 2){
out.put(Hue.rgb((Color)objects[i]), (Block)objects[i+1]);
}
return out;
}
}