Entity IO fixes
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@@ -5,6 +5,8 @@ import arc.struct.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.type.*;
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import static mindustry.Vars.content;
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@Serialize
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public class Stats{
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/** Items delivered to global resoure counter. Zones only. */
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@@ -22,6 +24,9 @@ public class Stats{
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/** Friendly buildings destroyed. */
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public int buildingsDestroyed;
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/** Item production means. */
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private transient WindowedMean[] itemProduction = new WindowedMean[content.items().size];
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public RankResult calculateRank(Sector zone, boolean launched){
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float score = 0;
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