Multi shotgun fix (#8460)
* Multi-barrel shotgun fix * multi-recoil support * @Nullable for everything
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@@ -14,9 +14,7 @@ public class ShootSummon extends ShootPattern{
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}
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@Override
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public void shoot(int totalShots, BulletHandler handler){
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public void shoot(int totalShots, BulletHandler handler, @Nullable Runnable barrelIncrementer){
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for(int i = 0; i < shots; i++){
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Tmp.v1.trns(Mathf.random(360f), Mathf.random(radius));
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