Unbroke pathfinding

This commit is contained in:
Anuken
2018-11-05 21:43:26 -05:00
parent 184e52b4ec
commit 6d88111dfc
3 changed files with 7 additions and 4 deletions
@@ -2,7 +2,6 @@ package io.anuke.mindustry.ai;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.*;
import com.badlogic.gdx.utils.Bits;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.game.EventType.TileChangeEvent;
@@ -14,7 +13,10 @@ import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockFlag;
import io.anuke.ucore.core.Events;
import io.anuke.ucore.function.Predicate;
import io.anuke.ucore.util.*;
import io.anuke.ucore.util.EnumSet;
import io.anuke.ucore.util.Geometry;
import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.ThreadArray;
import static io.anuke.mindustry.Vars.*;
@@ -80,7 +82,7 @@ public class BlockIndexer{
for(int x = 0; x < world.width(); x++){
for(int y = 0; y < world.height(); y++){
Tile tile = world.tileWorld(x, y);
Tile tile = world.tile(x, y);
process(tile);