Cleanup
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@@ -47,7 +47,7 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
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}
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if(type.buildingDamageMultiplier != 1){
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sep(bt, Core.bundle.format("bullet.buildingdamage", type.buildingDamageMultiplier * 100));
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sep(bt, Core.bundle.format("bullet.buildingdamage", (int)(type.buildingDamageMultiplier * 100)));
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}
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if(type.splashDamage > 0){
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