Improved power grid sprites / Bugfixes

This commit is contained in:
Anuken
2018-10-29 20:43:30 -04:00
parent b39f25ed51
commit 6e65096bb4
8 changed files with 54 additions and 44 deletions

View File

@@ -52,7 +52,7 @@ public class BlockLocMission extends Mission{
float rot = players[0].angleTo(x * tilesize + block.offset(), y * tilesize + block.offset());
float len = 12f;
Draw.color(Palette.accent.r * 0.8f,Palette.accent.g * 0.8f,Palette.accent.b * 0.8f);
Draw.color(Palette.accentBack);
Draw.rect("icon-arrow", players[0].x + Angles.trnsx(rot, len), players[0].y + Angles.trnsy(rot, len), rot);
Draw.color(Palette.accent);
Draw.rect("icon-arrow", players[0].x + Angles.trnsx(rot, len), players[0].y + Angles.trnsy(rot, len) + 1f, rot);