Balancing
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@@ -21,7 +21,8 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 60);
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startingItems = ItemStack.with(Items.copper, 50);
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alwaysUnlocked = true;
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conditionWave = 10;
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conditionWave = 5;
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launchPeriod = 5;
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rules = () -> new Rules(){{
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waves = true;
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waveTimer = true;
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@@ -109,7 +110,6 @@ public class Zones implements ContentList{
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frozenForest = new Zone("frozenForest", new MapGenerator("frozenForest", 2)
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.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.02))){{
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alwaysUnlocked = true;
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deployCost = ItemStack.with(Items.copper, 500);
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startingItems = ItemStack.with(Items.copper, 400);
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conditionWave = 15;
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