diff --git a/core/src/mindustry/core/NetServer.java b/core/src/mindustry/core/NetServer.java index 6a83d5a82d..58420f84cb 100644 --- a/core/src/mindustry/core/NetServer.java +++ b/core/src/mindustry/core/NetServer.java @@ -46,8 +46,8 @@ public class NetServer implements ApplicationListener{ /** If a player goes away of their server-side coordinates by this distance, they get teleported back. */ private static final float correctDist = tilesize * 14f; - public final Administration admins = new Administration(); - public final CommandHandler clientCommands = new CommandHandler("/"); + public Administration admins = new Administration(); + public CommandHandler clientCommands = new CommandHandler("/"); public TeamAssigner assigner = (player, players) -> { if(state.rules.pvp){ //find team with minimum amount of players and auto-assign player to that.