Minor visual changes

This commit is contained in:
Anuken
2022-02-27 17:49:21 -05:00
parent 06292d6687
commit 6f51750780
3 changed files with 21 additions and 27 deletions

View File

@@ -3425,7 +3425,7 @@ public class Blocks{
disperse = new ItemTurret("disperse"){{
requirements(Category.turret, with(Items.carbide, 50, Items.oxide, 150, Items.silicon, 200, Items.beryllium, 350));
ammo(Items.scrap, new BasicBulletType(){{
ammo(Items.tungsten, new BasicBulletType(){{
damage = 40;
speed = 8.5f;
width = height = 16;
@@ -3437,8 +3437,8 @@ public class Blocks{
collidesTiles = false;
shootEffect = Fx.shootBig2;
smokeEffect = Fx.shootSmokeDisperse;
frontColor = trailColor = Color.white;
backColor = Color.valueOf("869cbe");
frontColor = Color.white;
backColor = trailColor = hitColor = Color.sky;
trailChance = 0.44f;
lifetime = 34f;
@@ -3447,10 +3447,6 @@ public class Blocks{
trailEffect = Fx.disperseTrail;
hitEffect = despawnEffect = Fx.hitBulletColor;
//controversial
//homingDelay = 10f;
//homingPower = 0.01f;
}});
@@ -3984,7 +3980,7 @@ public class Blocks{
//region logic
message = new MessageBlock("message"){{
requirements(Category.logic, with(Items.graphite, 5));
requirements(Category.logic, with(Items.graphite, 5, Items.copper, 5));
}};
switchBlock = new SwitchBlock("switch"){{