"Better" build tower sprite / Assembly cleanup

This commit is contained in:
Anuken
2021-12-20 10:54:09 -05:00
parent 0ccb8846d3
commit 6f67ea1742
7 changed files with 26 additions and 87 deletions

View File

@@ -95,10 +95,18 @@ public class Drawf{
}
}
public static void additive(TextureRegion region, Color color, float x, float y, float rotation){
additive(region, color, x, y, rotation, Layer.blockAdditive);
}
public static void additive(TextureRegion region, Color color, float x, float y, float rotation, float layer){
additive(region, color, 1f, x, y, rotation, layer);
}
public static void additive(TextureRegion region, Color color, float alpha, float x, float y, float rotation, float layer){
float pz = Draw.z();
Draw.z(layer);
Draw.color(color);
Draw.color(color, alpha * color.a);
Draw.blend(Blending.additive);
Draw.rect(region, x, y, rotation);
Draw.blend();