From 6f6bf0cf775ef7082ae0d394ee226bc0f7dd7815 Mon Sep 17 00:00:00 2001 From: Anuken Date: Thu, 7 Jul 2022 16:01:13 -0400 Subject: [PATCH] Fixed #7145 --- .../mindustry/world/blocks/defense/turrets/LaserTurret.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/mindustry/world/blocks/defense/turrets/LaserTurret.java b/core/src/mindustry/world/blocks/defense/turrets/LaserTurret.java index 8368568ab9..46c446e515 100644 --- a/core/src/mindustry/world/blocks/defense/turrets/LaserTurret.java +++ b/core/src/mindustry/world/blocks/defense/turrets/LaserTurret.java @@ -11,7 +11,7 @@ import mindustry.world.meta.*; import static mindustry.Vars.*; -/** A turret that fires a continuous beam with a delay between shots. Liquid coolant is required. Yes, this class name is awful. NEEDS RENAME */ +/** A turret that fires a continuous beam with a delay between shots. Liquid coolant is required. Yes, this class name is awful. */ public class LaserTurret extends PowerTurret{ public float firingMoveFract = 0.25f; public float shootDuration = 100f; @@ -50,7 +50,7 @@ public class LaserTurret extends PowerTurret{ @Override public boolean shouldConsume(){ //still consumes power when bullet is around - return bullets.any() || isActive(); + return bullets.any() || isActive() || isShooting(); } @Override