Fixed trail appearing behind player mech

This commit is contained in:
Anuken
2018-06-01 18:35:14 -04:00
parent be8632d94b
commit 6f9b712230
2 changed files with 5 additions and 3 deletions
@@ -255,7 +255,9 @@ public class Player extends Unit implements BlockBuilder {
drawBuilding(this);
}
trail.draw(Palette.lighterOrange, Palette.lightishOrange, 5f);
if(isFlying()){
trail.draw(Palette.lighterOrange, Palette.lightishOrange, 5f);
}
}
public void drawName(){