Fixed incorrect power source sprite
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Before Width: | Height: | Size: 472 B After Width: | Height: | Size: 472 B |
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Before Width: | Height: | Size: 501 B After Width: | Height: | Size: 502 B |
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.2 MiB |
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Before Width: | Height: | Size: 280 KiB After Width: | Height: | Size: 280 KiB |
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Before Width: | Height: | Size: 400 KiB After Width: | Height: | Size: 400 KiB |
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Before Width: | Height: | Size: 334 KiB After Width: | Height: | Size: 334 KiB |
@@ -92,12 +92,9 @@ public class DesktopPlatform extends Platform{
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}
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}
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if(Net.active() && playerGroup.size() > 1){
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if(Net.active() && playerGroup.size() > 1){
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presence.state = playerGroup.size() + " Players";
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presence.state = (state.rules.pvp ? "PvP | " : "") + playerGroup.size() + " Players";
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}else if(state.rules.waves){
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}else if(state.rules.waves){
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presence.state = "Wave " + state.wave;
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presence.state = "Survival";
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}else{
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presence.state = unitGroups[player.getTeam().ordinal()].size() == 1 ? "1 Unit Active" :
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(unitGroups[player.getTeam().ordinal()].size() + " Units Active");
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}
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}
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}else{
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}else{
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if(ui.editor != null && ui.editor.isShown()){
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if(ui.editor != null && ui.editor.isShown()){
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