update
This commit is contained in:
@@ -12,7 +12,7 @@ link.itch.io.description = itch.io -sivu tietokoneversion latausten kanssa
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link.google-play.description = Google Play Kauppa -sivu
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link.f-droid.description = F-Droid catalogue listing
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link.wiki.description = Virallinen Mindustry wiki
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link.feathub.description = Ehdota uusia ominaisuuksia
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link.suggestions.description = Ehdota uusia ominaisuuksia
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linkfail = Linkin avaaminen epäonnistui!\nOsoite on kopioitu leikepöydällesi.
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screenshot = Kuvankaappaus tallennettu sijaintiin {0}
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screenshot.invalid = Kartta liian laaja, kuvankaappaukselle ei mahdollisesti ole tarpeeksi tilaa.
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@@ -106,6 +106,7 @@ mods.guide = Modaamisopas
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mods.report = Raportoi ohjelmistovirhe
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mods.openfolder = Avaa modikansio
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mods.reload = Reload
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mods.reloadexit = The game will now exit, to reload mods.
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mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Käytössä
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mod.disabled = [scarlet]Pois käytöstä
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@@ -124,6 +125,7 @@ mod.reloadrequired = [scarlet]Vaatii Uudelleenkäynnistystä
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mod.import = Tuo modi
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mod.import.file = Tuo tiedosto
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mod.import.github = Tuo GitHub Modi
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mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
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mod.item.remove = Tämä esine on osa[accent] '{0}'[] modia. Poistaaksesi sen, sinun tulee poistaa tuon modin vasennus
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mod.remove.confirm = Tämä modi poistetaan.
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mod.author = [lightgray]Tekijä:[] {0}
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@@ -224,7 +226,6 @@ save.new = Uusi tallennus
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save.overwrite = Haluatko varmasti korvata \ntämän tallennuspaikan??
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overwrite = Korvata
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save.none = Tallennuksia ei löytynyt!
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saveload = Tallennetaan...
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savefail = Pelin tallentaminen epäonnistui!
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save.delete.confirm = Oletko varma että haluat poistaa tämän tallennuksen?
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save.delete = Poista
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@@ -272,6 +273,7 @@ quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial c
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loading = [accent]Ladataan...
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reloading = [accent]Ladataan Modeja...
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saving = [accent]Tallennetaan...
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respawn = [accent][[{0}][] to respawn in core
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cancelbuilding = [accent][[{0}][] to clear plan
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selectschematic = [accent][[{0}][] to select+copy
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pausebuilding = [accent][[{0}][] to pause building
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@@ -328,8 +330,9 @@ waves.never = <ei koskaan>
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waves.every = jokainen
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waves.waves = tasot
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waves.perspawn = per syntymispiste
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waves.shields = shields/wave
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waves.to = jotta
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waves.boss = Pomo
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waves.guardian = Guardian
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waves.preview = Esikatselu
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waves.edit = Muokkaa...
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waves.copy = Kopioi leikepöydälle
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@@ -460,6 +463,7 @@ requirement.unlock = Avaa {0}
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resume = Resume Zone:\n[lightgray]{0}
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bestwave = [lightgray]Paras taso: {0}
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launch = < LAUKAISE >
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launch.text = Launch
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launch.title = Onnistunut laukaisu
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launch.next = [lightgray]seuraava mahdollisuus tasolla {0}
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launch.unable2 = [scarlet]Unable to LAUNCH.[]
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@@ -467,13 +471,13 @@ launch.confirm = Tämä laukaisee kaikki resurssit ytimestäsi.\nEt voi enää p
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launch.skip.confirm = Jos ohitat nyt, voit laukaista vasta myöhemmillä tasoilla.
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uncover = Paljasta
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configure = Configure Loadout
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loadout = Loadout
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resources = Resources
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bannedblocks = Kielletyt Palikat
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addall = Lisää kaikki
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configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
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configure.invalid = Amount must be a number between 0 and {0}.
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zone.unlocked = [lightgray]{0} unlocked.
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zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
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zone.config.unlocked = Loadout unlocked:[lightgray]\n{0}
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zone.resources = [lightgray]Resoursseja havaittu:
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zone.objective = [lightgray]Objectiivi: [accent]{0}
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zone.objective.survival = Selviydy
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@@ -492,35 +496,29 @@ error.io = Network I/O error.
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error.any = Unknown network error.
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error.bloom = Failed to initialize bloom.\nYour device may not support it.
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zone.groundZero.name = Nollapiste
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zone.desertWastes.name = Karu autiomaa
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zone.craters.name = Kraatterit
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zone.frozenForest.name = Jäätynyt metsä
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zone.ruinousShores.name = Tuhoisa ranta
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zone.stainedMountains.name = Tahravuoret
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zone.desolateRift.name = Autio syvänne
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zone.nuclearComplex.name = Ydinvoimakompleksi
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zone.overgrowth.name = Liikakasvu
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zone.tarFields.name = Tervakentät
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zone.saltFlats.name = Suolatasangot
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zone.impact0078.name = Törmäys 0078
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zone.crags.name = Kalliot
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zone.fungalPass.name = Sienilaakso
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sector.groundZero.name = Ground Zero
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sector.craters.name = The Craters
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sector.frozenForest.name = Frozen Forest
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sector.ruinousShores.name = Ruinous Shores
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sector.stainedMountains.name = Stained Mountains
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sector.desolateRift.name = Desolate Rift
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sector.nuclearComplex.name = Nuclear Production Complex
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sector.overgrowth.name = Overgrowth
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sector.tarFields.name = Tar Fields
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sector.saltFlats.name = Salt Flats
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sector.fungalPass.name = Fungal Pass
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zone.groundZero.description = Suotuisa alue aloittaa peli. Matala vaarataso. Vähän resoursseja.\nKerää mahdollisimman paljon kuparia ja lyijyä.\nJatka eteenpäin.
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zone.frozenForest.description = Jopa täällä, lähellä vuoria, asustaa itiöitä. Mutta ne eivöt voi elää ikuisesti jäätävässä ilmastossa.\n\nAloita matkasi energiaan. Rakenna polttogeneraattoreita. Opettele korjaajien käyttö.
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zone.desertWastes.description = Valtavia määriä jätteitä ränsityneiden rakennuksien seassa.\nVoit löytää hiiltä. Polta se energiaksi, tai tiivistä siitä grafiittia.\n\n[lightgray]Laskeutumiskohta on epävarma.
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zone.saltFlats.description = Aavikoiden reunoilla on suolainen tasanne. Vain vähän resoursse on saatavilla.\n\nVihollinen on rakentanut resurssi hankinnan. Hävitä vihollisen ydin. Älä jätä mitään jäljelle.
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zone.craters.description = Vettä on kertynyt tähän kraatteriin vanhojen sotien jäänteinä. Ota alue itsellesi. Kerää hiekkaa. Sulata metallilasia. Pumppaa vettä jäähdyttääksesi kaivausporia ja tykkejä.
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zone.ruinousShores.description = Jätteiden takaa, löydät rantaviivan. Kerran täma paikka asutti sotilasjoukkoja. Paljoa jäljella ei ole. Vain perus puolustus rekenteet ovat vahingoittumattomia, kaakki muu on romua.\nJatka laajentamista eteenpäin. Tutki teknologiaa.
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zone.stainedMountains.description = Alankoa vuroien sisämaassa, löydät paljon itiöelämää.\nOta talteen runsas titaani jota täältä löytyy. Opi käyttämään sitä.\n\nVihollinen on läasnäoleva. Älä anna heille liikaa aikaa lähettää heidän vahvimpia aseitaan.
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zone.overgrowth.description = Tämä alue on ylikasvanut, lähempänä itiöiden pesäkettä.\nVihollinen on muodostanut etuvartion. Rakenna titaani yksikköjä. Tuhoa vihollinen. Hanki se alue joka joskus on menetetty.
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zone.tarFields.description = Öljytuotannon laitamia, vuorien ja aavikkojen välissä. Yksi ainoista paikosta joissa on tervalähde.\nLöydät vaarallisia vihollis joukkoja täältä hylätystä paikasta. Älä aliarvio niitä.\n\n[lightgray]Tutki öljyprosessointi mekanismeja jos mahdollista.
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zone.desolateRift.description = Extremaalisen vaarallinen alue. Runsaasti resursseja, mutta vain vähän tilaa. Korke riski eliminaatiolle. Lähde mahdollisimman nopeasti. Älä tule huijatuksi pitkien taukojen vihollisten hyökkäyksien vällillä.
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zone.nuclearComplex.description = Entinen laitos tehty toriumin tuotantoa ja prosessointia varten, nykyään vain rauniota.\n[lightgray]Tutki toriumin monia hyödyllisiä käyttötarkoituksia.\n\nVihollinen on läsnä isoin joukkoin kokoajan partioimassa tunkeilijoilta.
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zone.fungalPass.description = Siirtymis alue korkeiden ja matalien vuorien välillä, itiöiden peitossa. Pieni vihollis tiedustelu tukikohta on täällä. Tuhoa se.\nKäytä Dagger- ja Crawler yksikköjä. Tuhoa kaksi vihollisydintä.
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zone.impact0078.description = <insert description here>
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zone.crags.description = <insert description here>
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sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
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sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
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sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
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sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
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sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
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sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
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sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
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sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
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sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
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sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
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sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
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settings.language = Kieli
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settings.data = Peli Data
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@@ -537,6 +535,7 @@ settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mu
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paused = [accent]< Pysäytetty >
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clear = Tyhjä
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banned = [scarlet]Kielletty
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unplaceable.sectorcaptured = [scarlet]Requires captured sector
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yes = Kyllä
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no = Ei
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info.title = Informaatio
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@@ -582,6 +581,8 @@ blocks.reload = Ammusta/sekunnissa
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blocks.ammo = Ammus
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bar.drilltierreq = Parempi pora vaadittu
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bar.noresources = Missing Resources
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bar.corereq = Core Base Required
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bar.drillspeed = Poran nopeus: {0}/s
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bar.pumpspeed = Pumpun nopeus: {0}/s
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bar.efficiency = Tehokkuus: {0}%
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@@ -591,11 +592,12 @@ bar.poweramount = Energia: {0}
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bar.poweroutput = Energiantuotto: {0}
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bar.items = Tavaroita: {0}
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bar.capacity = Kapasiteetti: {0}
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bar.unitcap = {0} {1}/{2}
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bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
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bar.liquid = Neste
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bar.heat = Lämpö
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bar.power = Energia
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bar.progress = Rakennuksen edistys
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bar.spawned = Yksikköjä: {0}/{1}
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bar.input = Sisääntulo
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bar.output = Ulostulo
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@@ -639,6 +641,7 @@ setting.linear.name = Lineaarinen suodatus
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setting.hints.name = Vihjeet
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setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
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setting.buildautopause.name = Automaattisest Pysäytä Rakentaessa
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setting.mapcenter.name = Auto Center Map To Player
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setting.animatedwater.name = Animoitu vesi
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setting.animatedshields.name = Animoidut kilvet
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setting.antialias.name = Antialiaasi[lightgray] (vaatii uudelleenkäynnistyksen)[]
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@@ -663,7 +666,6 @@ setting.effects.name = Naytön Efektit
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setting.destroyedblocks.name = Näytä tuhoutuneet palikat
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setting.blockstatus.name = Display Block Status
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setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
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setting.coreselect.name = Allow Schematic Cores
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setting.sensitivity.name = Ohjauksen herkkyys
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setting.saveinterval.name = Tallennuksen Aikaväli
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setting.seconds = {0} Sekunttia
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@@ -672,12 +674,15 @@ setting.milliseconds = {0} millisekunttia
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setting.fullscreen.name = Fullscreen
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setting.borderlesswindow.name = Borderless Window[lightgray] (vaatii uudelleenkäynnistyksen)
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setting.fps.name = Näytä FPS
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setting.smoothcamera.name = Smooth Camera
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setting.blockselectkeys.name = Näytä palikan valintaohjaimet
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setting.vsync.name = VSync
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setting.pixelate.name = Pixeloi[lightgray] (poistaa animaation käytöstä)
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setting.minimap.name = Näytä pienoiskartta
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setting.coreitems.name = Display Core Items (WIP)
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setting.position.name = Näytä pelaajan sijainti
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setting.musicvol.name = Musiikin äänenvoimakkuus
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setting.atmosphere.name = Show Planet Atmosphere
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setting.ambientvol.name = Taustaäänet
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setting.mutemusic.name = Mykistä musiikki
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setting.sfxvol.name = SFX-voimakkuus
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@@ -700,10 +705,13 @@ keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only
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category.general.name = General
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category.view.name = View
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category.multiplayer.name = Moninpeli
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category.blocks.name = Block Select
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command.attack = Hyökkäys
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command.rally = Kokoontuminen
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command.retreat = Perääntyminen
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placement.blockselectkeys = \n[lightgray]Key: [{0},
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keybind.respawn.name = Respawn
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keybind.control.name = Control Unit
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keybind.clear_building.name = Clear Building
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keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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@@ -713,7 +721,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
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keybind.move_x.name = Move x
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keybind.move_y.name = Move y
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keybind.mouse_move.name = Follow Mouse
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keybind.dash.name = Dash
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keybind.boost.name = Boost
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keybind.schematic_select.name = Valitse alue
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keybind.schematic_menu.name = Kaavio Valikko
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keybind.schematic_flip_x.name = Flip Schematic X
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@@ -775,30 +783,25 @@ rules.wavetimer = Tasojen aikaraja
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rules.waves = Tasot
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rules.attack = Hyökkäystila
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rules.enemyCheat = Infinite AI (Red Team) Resources
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rules.unitdrops = Unit Drops
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rules.blockhealthmultiplier = Block Health Multiplier
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rules.blockdamagemultiplier = Block Damage Multiplier
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rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.blockhealthmultiplier = Block Health Multiplier
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rules.playerhealthmultiplier = Pelaajan elämäpisteiden kerroin
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rules.playerdamagemultiplier = Pelaajan vahingon kerroin
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rules.unitdamagemultiplier = Unit Damage Multiplier
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rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
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rules.respawntime = Respawn Time:[lightgray] (sec)
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rules.wavespacing = Wave Spacing:[lightgray] (sec)
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rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Waves wait for enemies
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rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
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rules.respawns = Max respawns per wave
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rules.limitedRespawns = Limit Respawns
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rules.unitammo = Units Require Ammo
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rules.title.waves = Waves
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rules.title.respawns = Respawns
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rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Players
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rules.title.enemy = Enemies
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rules.title.unit = Units
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rules.title.experimental = Experimental
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rules.title.environment = Environment
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rules.lighting = Lighting
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rules.ambientlight = Ambient Light
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rules.solarpowermultiplier = Solar Power Multiplier
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@@ -827,7 +830,6 @@ liquid.water.name = Vesi
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liquid.slag.name = Kuona
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liquid.oil.name = Öljy
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liquid.cryofluid.name = Kryoneste
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item.corestorable = [lightgray]Säilöttävissä ytimeen: {0}
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item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
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item.flammability = [lightgray]Syttyvyys: {0}%
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item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
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@@ -839,10 +841,37 @@ unit.minespeed = [lightgray]Mining Speed: {0}%
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unit.minepower = [lightgray]Mining Power: {0}
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unit.ability = [lightgray]Ability: {0}
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unit.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [lightgray]Lämpökapasiteetti: {0}
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liquid.viscosity = [lightgray]Tahmeus: {0}
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liquid.temperature = [lightgray]Lämpö: {0}
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unit.dagger.name = Tikari
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unit.mace.name = Mace
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unit.fortress.name = Linnoitus
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unit.nova.name = Nova
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unit.pulsar.name = Pulsar
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unit.quasar.name = Quasar
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unit.crawler.name = Indeksointirobotti
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unit.atrax.name = Atrax
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unit.spiroct.name = Spiroct
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unit.arkyid.name = Arkyid
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||||
unit.flare.name = Flare
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unit.horizon.name = Horizon
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unit.zenith.name = Zenith
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||||
unit.antumbra.name = Antumbra
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unit.eclipse.name = Eclipse
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||||
unit.mono.name = Mono
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unit.poly.name = Poly
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||||
unit.mega.name = Mega
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||||
unit.risso.name = Risso
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||||
unit.minke.name = Minke
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||||
unit.bryde.name = Bryde
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||||
unit.alpha.name = Alpha
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||||
unit.beta.name = Beta
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||||
unit.gamma.name = Gamma
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||||
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||||
block.parallax.name = Parallax
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||||
block.cliff.name = Vuoren
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block.sand-boulder.name = Hiekkalohkare
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block.grass.name = Ruoho
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@@ -994,17 +1023,6 @@ block.blast-mixer.name = Blast Mixer
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block.solar-panel.name = Aurinkopaneeli
|
||||
block.solar-panel-large.name = Suuri aurinkopaneeli
|
||||
block.oil-extractor.name = Oil Extractor
|
||||
block.command-center.name = Command Center
|
||||
block.draug-factory.name = Draug Miner Drone Factory
|
||||
block.spirit-factory.name = Spirit Repair Drone Factory
|
||||
block.phantom-factory.name = Phantom Builder Drone Factory
|
||||
block.wraith-factory.name = Wraith Fighter Factory
|
||||
block.ghoul-factory.name = Ghoul Bomber Factory
|
||||
block.dagger-factory.name = Dagger Mech Factory
|
||||
block.crawler-factory.name = Crawler Mech Factory
|
||||
block.titan-factory.name = Titan Mech Factory
|
||||
block.fortress-factory.name = Fortress Mech Factory
|
||||
block.revenant-factory.name = Revenant Fighter Factory
|
||||
block.repair-point.name = Repair Point
|
||||
block.pulse-conduit.name = Pulse Conduit
|
||||
block.plated-conduit.name = Plated Conduit
|
||||
@@ -1036,6 +1054,19 @@ block.meltdown.name = Sulamispiste
|
||||
block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
block.additive-reconstructor.name = Additive Reconstructor
|
||||
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
|
||||
block.exponential-reconstructor.name = Exponential Reconstructor
|
||||
block.tetrative-reconstructor.name = Tetrative Reconstructor
|
||||
block.mass-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
team.blue.name = sininen
|
||||
team.crux.name = punainen
|
||||
team.sharded.name = orange
|
||||
@@ -1043,21 +1074,7 @@ team.orange.name = oranssi
|
||||
team.derelict.name = derelict
|
||||
team.green.name = vihreä
|
||||
team.purple.name = violetti
|
||||
unit.spirit.name = Henki-korjausdrooni
|
||||
unit.draug.name = Kummitus-louhintadrooni
|
||||
unit.phantom.name = Aave-rakennusdrooni
|
||||
unit.dagger.name = Tikari
|
||||
unit.crawler.name = Indeksointirobotti
|
||||
unit.titan.name = Titan
|
||||
unit.ghoul.name = Ghoul-pommittaja
|
||||
unit.wraith.name = Haamu-taistelija
|
||||
unit.fortress.name = Linnoitus
|
||||
unit.revenant.name = Revenant
|
||||
unit.eruptor.name = Eruptor
|
||||
unit.chaos-array.name = Chaos Array
|
||||
unit.eradicator.name = Eradicator
|
||||
unit.lich.name = Lich
|
||||
unit.reaper.name = Reaper
|
||||
|
||||
tutorial.next = [lightgray]<Tap to continue>
|
||||
tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
|
||||
tutorial.intro.mobile = You have entered the[scarlet] Mindustry Tutorial.[]\nSwipe the screen to move.\n[accent]Pinch with 2 fingers[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper
|
||||
@@ -1100,17 +1117,7 @@ liquid.water.description = The most useful liquid. Commonly used for cooling mac
|
||||
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
|
||||
liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
|
||||
liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
|
||||
unit.draug.description = A primitive mining drone. Cheap to produce. Expendable. Automatically mines copper and lead in the vicinity. Delivers mined resources to the closest core.
|
||||
unit.spirit.description = A modified draug drone, designed for repair instead of mining. Automatically fixes any damaged blocks in the area.
|
||||
unit.phantom.description = An advanced drone unit. Follows users. Assists in block construction.
|
||||
unit.dagger.description = The most basic ground mech. Cheap to produce. Overwhelming when used in swarms.
|
||||
unit.crawler.description = A ground unit consisting of a stripped-down frame with high explosives strapped on top. Not particular durable. Explodes on contact with enemies.
|
||||
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets. Equipped with two miniature Scorch-class flamethrowers.
|
||||
unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
|
||||
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
|
||||
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
|
||||
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
|
||||
unit.revenant.description = A heavy, hovering missile array.
|
||||
|
||||
block.message.description = Stores a message. Used for communication between allies.
|
||||
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
|
||||
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
|
||||
@@ -1221,15 +1228,5 @@ block.ripple.description = An extremely powerful artillery turret. Shoots cluste
|
||||
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
|
||||
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
|
||||
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
|
||||
block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
|
||||
block.draug-factory.description = Produces Draug mining drones.
|
||||
block.spirit-factory.description = Produces Spirit structural repair drones.
|
||||
block.phantom-factory.description = Produces advanced construction drones.
|
||||
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
|
||||
block.ghoul-factory.description = Produces heavy carpet bombers.
|
||||
block.revenant-factory.description = Produces heavy missile-based units.
|
||||
block.dagger-factory.description = Produces basic ground units.
|
||||
block.crawler-factory.description = Produces fast self-destructing swarm units.
|
||||
block.titan-factory.description = Produces advanced, armored ground units.
|
||||
block.fortress-factory.description = Produces heavy artillery ground units.
|
||||
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
|
||||
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
|
||||
|
||||
Reference in New Issue
Block a user