Support for team-only lighting
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@@ -8,6 +8,7 @@ import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.entities.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.type.*;
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@@ -526,7 +527,7 @@ public class Fx{
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color();
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Drawf.light(e.x, e.y, 20f * e.fslope(), Pal.lightFlame, 0.5f);
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Drawf.light(Team.derelict, e.x, e.y, 20f * e.fslope(), Pal.lightFlame, 0.5f);
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}),
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fireSmoke = new Effect(35f, e -> {
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