Logic unit control
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@@ -638,6 +638,8 @@ bar.progress = Build Progress
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bar.input = Input
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bar.output = Output
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units.processorcontrol = [lightgray]Processor Controlled
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bullet.damage = [stat]{0}[lightgray] damage
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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