This commit is contained in:
Anuken
2020-12-23 10:51:24 -05:00
parent a21f79ac6a
commit 715d94967e
2 changed files with 6 additions and 6 deletions

View File

@@ -465,7 +465,7 @@ public class Bullets implements ContentList{
speed = 4f; speed = 4f;
knockback = 1.7f; knockback = 1.7f;
puddleSize = 8f; puddleSize = 8f;
orbSize = 8f; orbSize = 4f;
drag = 0.001f; drag = 0.001f;
ammoMultiplier = 0.4f; ammoMultiplier = 0.4f;
statusDuration = 60f * 4f; statusDuration = 60f * 4f;
@@ -477,7 +477,7 @@ public class Bullets implements ContentList{
speed = 4f; speed = 4f;
knockback = 1.3f; knockback = 1.3f;
puddleSize = 8f; puddleSize = 8f;
orbSize = 8f; orbSize = 4f;
drag = 0.001f; drag = 0.001f;
ammoMultiplier = 0.4f; ammoMultiplier = 0.4f;
statusDuration = 60f * 4f; statusDuration = 60f * 4f;
@@ -489,7 +489,7 @@ public class Bullets implements ContentList{
speed = 4f; speed = 4f;
knockback = 1.3f; knockback = 1.3f;
puddleSize = 8f; puddleSize = 8f;
orbSize = 8f; orbSize = 4f;
damage = 4.75f; damage = 4.75f;
drag = 0.001f; drag = 0.001f;
ammoMultiplier = 0.4f; ammoMultiplier = 0.4f;
@@ -501,7 +501,7 @@ public class Bullets implements ContentList{
speed = 4f; speed = 4f;
knockback = 1.3f; knockback = 1.3f;
puddleSize = 8f; puddleSize = 8f;
orbSize = 8f; orbSize = 4f;
drag = 0.001f; drag = 0.001f;
ammoMultiplier = 0.4f; ammoMultiplier = 0.4f;
statusDuration = 60f * 4f; statusDuration = 60f * 4f;

View File

@@ -15,7 +15,7 @@ import static mindustry.Vars.*;
public class LiquidBulletType extends BulletType{ public class LiquidBulletType extends BulletType{
public Liquid liquid; public Liquid liquid;
public float puddleSize = 6f; public float puddleSize = 6f;
public float orbSize = 6f; public float orbSize = 3f;
public LiquidBulletType(@Nullable Liquid liquid){ public LiquidBulletType(@Nullable Liquid liquid){
super(3.5f, 0); super(3.5f, 0);
@@ -65,7 +65,7 @@ public class LiquidBulletType extends BulletType{
public void draw(Bullet b){ public void draw(Bullet b){
Draw.color(liquid.color, Color.white, b.fout() / 100f); Draw.color(liquid.color, Color.white, b.fout() / 100f);
Fill.circle(b.x, b.y, orbSize / 2); Fill.circle(b.x, b.y, orbSize);
} }
@Override @Override