More pattern matching
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@@ -906,7 +906,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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tempTiles.clear();
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Geometry.circle(tileX(), tileY(), range, (x, y) -> {
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Building other = world.build(x, y);
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if(other != null && other.block instanceof PowerNode && ((PowerNode)other.block).linkValid(other, self()) && !PowerNode.insulated(other, self())
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if(other != null && other.block instanceof PowerNode node && node.linkValid(other, self()) && !PowerNode.insulated(other, self())
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&& !other.proximity().contains(this.<Building>self()) &&
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!(block.outputsPower && proximity.contains(p -> p.power != null && p.power.graph == other.power.graph))){
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tempTiles.add(other.tile);
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