Implement number and directional category/block selection hotkeys

This commit is contained in:
joshuaptfan
2019-11-02 22:14:18 -07:00
parent 06cfe9a9cc
commit 71d67b9d8f
29 changed files with 687 additions and 137 deletions

View File

@@ -614,7 +614,9 @@ setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval setting.saveinterval.name = Save Interval
setting.seconds = {0} Seconds setting.seconds = {0} seconds
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Fullscreen setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart) setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
setting.fps.name = Show FPS & Ping setting.fps.name = Show FPS & Ping
@@ -650,12 +652,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Press a key... keybind.press = Press a key...
keybind.press.axis = Press an axis or key... keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move X
keybind.move_y.name = Move y keybind.move_y.name = Move Y
keybind.dash.name = Dash
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
@@ -669,7 +688,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Player list keybind.player_list.name = Player list
keybind.console.name = Console keybind.console.name = Console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Třes obrazu
setting.effects.name = Zobrazit efekty setting.effects.name = Zobrazit efekty
setting.sensitivity.name = Citlivost ovladače setting.sensitivity.name = Citlivost ovladače
setting.saveinterval.name = Interval automatického ukládání setting.saveinterval.name = Interval automatického ukládání
setting.seconds = {0} Sekund setting.seconds = {0} sekund
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Celá obrazovka setting.fullscreen.name = Celá obrazovka
setting.borderlesswindow.name = Bezokrajové okno[LIGHT_GRAY] (může vyžadovat restart) setting.borderlesswindow.name = Bezokrajové okno[LIGHT_GRAY] (může vyžadovat restart)
setting.fps.name = Ukázat snímky/sekundu setting.fps.name = Ukázat snímky/sekundu
@@ -628,10 +630,27 @@ keybind.press.axis = Stiskni osu nebo klávesu...
keybind.screenshot.name = Sníměk mapy keybind.screenshot.name = Sníměk mapy
keybind.move_x.name = Pohyb na X keybind.move_x.name = Pohyb na X
keybind.move_y.name = Pohyb na Y keybind.move_y.name = Pohyb na Y
keybind.dash.name = Sprint
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Vybrat/Střílet keybind.select.name = Vybrat/Střílet
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
@@ -645,7 +664,6 @@ keybind.menu.name = Hlavní nabídka
keybind.pause.name = pauza keybind.pause.name = pauza
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Sprint
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Seznam hráčů keybind.player_list.name = Seznam hráčů
keybind.console.name = Konzole keybind.console.name = Konzole

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Bildschirmwackeln
setting.effects.name = Effekte anzeigen setting.effects.name = Effekte anzeigen
setting.sensitivity.name = Controller-Empfindlichkeit setting.sensitivity.name = Controller-Empfindlichkeit
setting.saveinterval.name = Autosave Häufigkeit setting.saveinterval.name = Autosave Häufigkeit
setting.seconds = {0} Sekunden setting.seconds = {0} sekunden
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Vollbild setting.fullscreen.name = Vollbild
setting.borderlesswindow.name = Randloses Fenster[LIGHT_GRAY] (Neustart teilweise erforderlich) setting.borderlesswindow.name = Randloses Fenster[LIGHT_GRAY] (Neustart teilweise erforderlich)
setting.fps.name = Zeige FPS setting.fps.name = Zeige FPS
@@ -628,10 +630,27 @@ keybind.press.axis = Drücke eine Taste oder bewege eine Achse...
keybind.screenshot.name = Karten Screenshot keybind.screenshot.name = Karten Screenshot
keybind.move_x.name = X-Achse keybind.move_x.name = X-Achse
keybind.move_y.name = Y-Achse keybind.move_y.name = Y-Achse
keybind.dash.name = Bindestrich
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Auswählen/Schießen keybind.select.name = Auswählen/Schießen
keybind.diagonal_placement.name = Diagonal platzieren keybind.diagonal_placement.name = Diagonal platzieren
@@ -645,7 +664,6 @@ keybind.menu.name = Menü
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Bindestrich
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Spielerliste keybind.player_list.name = Spielerliste
keybind.console.name = Konsole keybind.console.name = Konsole

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Movimiento de la Pantalla
setting.effects.name = Mostrar Efectos setting.effects.name = Mostrar Efectos
setting.sensitivity.name = Sensibilidad del Control setting.sensitivity.name = Sensibilidad del Control
setting.saveinterval.name = Intervalo del Autoguardado setting.saveinterval.name = Intervalo del Autoguardado
setting.seconds = {0} Segundos setting.seconds = {0} segundos
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Pantalla Completa setting.fullscreen.name = Pantalla Completa
setting.borderlesswindow.name = Ventana sin Bordes[LIGHT_GRAY] (podría requerir un reinicio) setting.borderlesswindow.name = Ventana sin Bordes[LIGHT_GRAY] (podría requerir un reinicio)
setting.fps.name = Mostrar FPS setting.fps.name = Mostrar FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Presiona una tecla... keybind.press = Presiona una tecla...
keybind.press.axis = Pulsa un eje o botón... keybind.press.axis = Pulsa un eje o botón...
keybind.screenshot.name = Captura de pantalla de Mapa keybind.screenshot.name = Captura de pantalla de Mapa
keybind.move_x.name = Mover x keybind.move_x.name = Mover X
keybind.move_y.name = Mover y keybind.move_y.name = Mover Y
keybind.dash.name = Correr
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Intercambiar con Pantalla Completa keybind.fullscreen.name = Intercambiar con Pantalla Completa
keybind.select.name = Seleccionar keybind.select.name = Seleccionar
keybind.diagonal_placement.name = Construcción Diagonal keybind.diagonal_placement.name = Construcción Diagonal
@@ -645,7 +664,6 @@ keybind.menu.name = Menú
keybind.pause.name = Pausa keybind.pause.name = Pausa
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimapa keybind.minimap.name = Minimapa
keybind.dash.name = Correr
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Lista de jugadores keybind.player_list.name = Lista de jugadores
keybind.console.name = Consola keybind.console.name = Consola

View File

@@ -591,6 +591,8 @@ setting.effects.name = Näita visuaalefekte
setting.sensitivity.name = Kontrolleri tundlikkus setting.sensitivity.name = Kontrolleri tundlikkus
setting.saveinterval.name = Salvestamise intervall setting.saveinterval.name = Salvestamise intervall
setting.seconds = {0} sekundit setting.seconds = {0} sekundit
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Täisekraan setting.fullscreen.name = Täisekraan
setting.borderlesswindow.name = Äärteta ekraan[lightgray] (võib vajada mängu taaskäivitamist) setting.borderlesswindow.name = Äärteta ekraan[lightgray] (võib vajada mängu taaskäivitamist)
setting.fps.name = Näita kaadrite arvu sekundis setting.fps.name = Näita kaadrite arvu sekundis
@@ -628,10 +630,27 @@ keybind.press.axis = Liiguta juhtkangi või vajuta klahvi...
keybind.screenshot.name = Kuvatõmmis keybind.screenshot.name = Kuvatõmmis
keybind.move_x.name = Liigu X-teljel keybind.move_x.name = Liigu X-teljel
keybind.move_y.name = Liigu Y-teljel keybind.move_y.name = Liigu Y-teljel
keybind.dash.name = Söösta
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Täisekraan keybind.fullscreen.name = Täisekraan
keybind.select.name = Vali/Tulista keybind.select.name = Vali/Tulista
keybind.diagonal_placement.name = Diagonaalne paigutamine keybind.diagonal_placement.name = Diagonaalne paigutamine
@@ -645,7 +664,6 @@ keybind.menu.name = Menüü
keybind.pause.name = Paus keybind.pause.name = Paus
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Kaart keybind.minimap.name = Kaart
keybind.dash.name = Söösta
keybind.chat.name = Vestle keybind.chat.name = Vestle
keybind.player_list.name = Mängijate nimekiri keybind.player_list.name = Mängijate nimekiri
keybind.console.name = Konsool keybind.console.name = Konsool

View File

@@ -591,6 +591,8 @@ setting.effects.name = Bistaratze-efektuak
setting.sensitivity.name = Kontrolagailuaren sentikortasuna setting.sensitivity.name = Kontrolagailuaren sentikortasuna
setting.saveinterval.name = Gordetzeko tartea setting.saveinterval.name = Gordetzeko tartea
setting.seconds = {0} segundo setting.seconds = {0} segundo
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Pantaila osoa setting.fullscreen.name = Pantaila osoa
setting.borderlesswindow.name = Ertzik gabeko leihoa[lightgray] (berrabiaraztea behar lezake) setting.borderlesswindow.name = Ertzik gabeko leihoa[lightgray] (berrabiaraztea behar lezake)
setting.fps.name = Erakutsi FPS setting.fps.name = Erakutsi FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Sakatu tekla bat... keybind.press = Sakatu tekla bat...
keybind.press.axis = Sakatu ardatza edo tekla... keybind.press.axis = Sakatu ardatza edo tekla...
keybind.screenshot.name = Maparen pantaila-argazkia keybind.screenshot.name = Maparen pantaila-argazkia
keybind.move_x.name = Mugitu x keybind.move_x.name = Mugitu X
keybind.move_y.name = Mugitu y keybind.move_y.name = Mugitu Y
keybind.dash.name = Arrapalada
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Txandakatu pantaila osoa keybind.fullscreen.name = Txandakatu pantaila osoa
keybind.select.name = Hautatu/Tirokatu keybind.select.name = Hautatu/Tirokatu
keybind.diagonal_placement.name = Kokatze diagonala keybind.diagonal_placement.name = Kokatze diagonala
@@ -645,7 +664,6 @@ keybind.menu.name = Menua
keybind.pause.name = Pausatu keybind.pause.name = Pausatu
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Mapatxoa keybind.minimap.name = Mapatxoa
keybind.dash.name = Arrapalada
keybind.chat.name = Txata keybind.chat.name = Txata
keybind.player_list.name = Jokalarien zerrenda keybind.player_list.name = Jokalarien zerrenda
keybind.console.name = Kontsola keybind.console.name = Kontsola

View File

@@ -611,6 +611,8 @@ setting.effects.name = Afficher les effets
setting.sensitivity.name = Sensibilité de la manette setting.sensitivity.name = Sensibilité de la manette
setting.saveinterval.name = Intervalle des sauvegardes auto setting.saveinterval.name = Intervalle des sauvegardes auto
setting.seconds = {0} secondes setting.seconds = {0} secondes
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Plein Écran setting.fullscreen.name = Plein Écran
setting.borderlesswindow.name = Fenêtre sans bords (Borderless)[lightgray] (peut nécessiter le redémarrage du jeu) setting.borderlesswindow.name = Fenêtre sans bords (Borderless)[lightgray] (peut nécessiter le redémarrage du jeu)
setting.fps.name = Afficher FPS setting.fps.name = Afficher FPS
@@ -646,12 +648,29 @@ keybind.clear_building.name = Effacer les constructions
keybind.press = Appuyer sur une touche... keybind.press = Appuyer sur une touche...
keybind.press.axis = Appuyer sur un axe ou une touche... keybind.press.axis = Appuyer sur un axe ou une touche...
keybind.screenshot.name = Capture d'écran keybind.screenshot.name = Capture d'écran
keybind.move_x.name = Mouvement x keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement y keybind.move_y.name = Mouvement Y
keybind.dash.name = Sprint
keybind.schematic_select.name = Sélectionner une région keybind.schematic_select.name = Sélectionner une région
keybind.schematic_menu.name = Menu des schéma keybind.schematic_menu.name = Menu des schéma
keybind.schematic_flip_x.name = Retourner le schéma sur l'axe X keybind.schematic_flip_x.name = Retourner le schéma sur l'axe X
keybind.schematic_flip_y.name = Retourner le schéma sur l'axe Y keybind.schematic_flip_y.name = Retourner le schéma sur l'axe Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Basculer en Plein Écran keybind.fullscreen.name = Basculer en Plein Écran
keybind.select.name = Sélectionner/Tirer keybind.select.name = Sélectionner/Tirer
keybind.diagonal_placement.name = Placement en diagonale keybind.diagonal_placement.name = Placement en diagonale
@@ -665,7 +684,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pauser/Reprendre la construction keybind.pause_building.name = Pauser/Reprendre la construction
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Sprint
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Liste des joueurs keybind.player_list.name = Liste des joueurs
keybind.console.name = Console keybind.console.name = Console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Tremblement d'écran
setting.effects.name = Montrer les effets setting.effects.name = Montrer les effets
setting.sensitivity.name = Contôle de la sensibilité setting.sensitivity.name = Contôle de la sensibilité
setting.saveinterval.name = Intervalle des sauvegardes auto setting.saveinterval.name = Intervalle des sauvegardes auto
setting.seconds = {0} Secondes setting.seconds = {0} secondes
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Plein écran setting.fullscreen.name = Plein écran
setting.borderlesswindow.name = Fenêtre sans bordure[LIGHT_GRAY] (peut nécessiter un redémarrage) setting.borderlesswindow.name = Fenêtre sans bordure[LIGHT_GRAY] (peut nécessiter un redémarrage)
setting.fps.name = Afficher FPS setting.fps.name = Afficher FPS
@@ -628,10 +630,27 @@ keybind.press.axis = Appuyez sur un axe ou une touche...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Mouvement X keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y keybind.move_y.name = Mouvement Y
keybind.dash.name = Sprint
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Basculer en plein écran keybind.fullscreen.name = Basculer en plein écran
keybind.select.name = Sélectionner/Tirer keybind.select.name = Sélectionner/Tirer
keybind.diagonal_placement.name = Placement en diagonal keybind.diagonal_placement.name = Placement en diagonal
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Mini-Map keybind.minimap.name = Mini-Map
keybind.dash.name = Sprint
keybind.chat.name = Tchat keybind.chat.name = Tchat
keybind.player_list.name = Liste des joueurs keybind.player_list.name = Liste des joueurs
keybind.console.name = Console keybind.console.name = Console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Layar Getar
setting.effects.name = Munculkan Efek setting.effects.name = Munculkan Efek
setting.sensitivity.name = Sensitivitas Kontroler setting.sensitivity.name = Sensitivitas Kontroler
setting.saveinterval.name = Jarak Menyimpan setting.saveinterval.name = Jarak Menyimpan
setting.seconds = {0} Detik setting.seconds = {0} detik
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Layar Penuh setting.fullscreen.name = Layar Penuh
setting.borderlesswindow.name = Jendela tak Berbatas[LIGHT_GRAY] (bisa membutuhkan restart) setting.borderlesswindow.name = Jendela tak Berbatas[LIGHT_GRAY] (bisa membutuhkan restart)
setting.fps.name = Tunjukkan FPS setting.fps.name = Tunjukkan FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Tekan kunci... keybind.press = Tekan kunci...
keybind.press.axis = Tekan sumbu atau kunci... keybind.press.axis = Tekan sumbu atau kunci...
keybind.screenshot.name = Tangkapan Layar Peta keybind.screenshot.name = Tangkapan Layar Peta
keybind.move_x.name = Pindah x keybind.move_x.name = Pindah X
keybind.move_y.name = Pindah y keybind.move_y.name = Pindah Y
keybind.dash.name = Terbang
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Pilih/Tembak keybind.select.name = Pilih/Tembak
keybind.diagonal_placement.name = Penaruhan Diagonal keybind.diagonal_placement.name = Penaruhan Diagonal
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Jeda keybind.pause.name = Jeda
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Peta Kecil keybind.minimap.name = Peta Kecil
keybind.dash.name = Terbang
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Daftar pemain keybind.player_list.name = Daftar pemain
keybind.console.name = Console keybind.console.name = Console

View File

@@ -591,7 +591,9 @@ setting.screenshake.name = Movimento dello schermo
setting.effects.name = Visualizza effetti setting.effects.name = Visualizza effetti
setting.sensitivity.name = Sensibilità del controller setting.sensitivity.name = Sensibilità del controller
setting.saveinterval.name = Intervallo di salvataggio automatico setting.saveinterval.name = Intervallo di salvataggio automatico
setting.seconds = {0} Secondi setting.seconds = {0} secondi
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Schermo Intero setting.fullscreen.name = Schermo Intero
setting.borderlesswindow.name = Schermo senza bordi[LIGHT_GRAY] (potrebbe richiedere riapertura gioco) setting.borderlesswindow.name = Schermo senza bordi[LIGHT_GRAY] (potrebbe richiedere riapertura gioco)
setting.fps.name = Mostra FPS setting.fps.name = Mostra FPS
@@ -629,10 +631,27 @@ keybind.press.axis = Premi un'asse o un tasto...
keybind.screenshot.name = Screenshot della mappa keybind.screenshot.name = Screenshot della mappa
keybind.move_x.name = Muovi orizzontale keybind.move_x.name = Muovi orizzontale
keybind.move_y.name = Muovi verticale keybind.move_y.name = Muovi verticale
keybind.dash.name = Scatto
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Schermo Intero keybind.fullscreen.name = Schermo Intero
keybind.select.name = Seleziona keybind.select.name = Seleziona
keybind.diagonal_placement.name = Posizionamento diagonale keybind.diagonal_placement.name = Posizionamento diagonale
@@ -646,7 +665,6 @@ keybind.menu.name = Apri Menu
keybind.pause.name = Pausa keybind.pause.name = Pausa
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimappa keybind.minimap.name = Minimappa
keybind.dash.name = Scatto
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Lista dei Giocatori keybind.player_list.name = Lista dei Giocatori
keybind.console.name = Console keybind.console.name = Console

View File

@@ -591,6 +591,8 @@ setting.effects.name = 画面効果
setting.sensitivity.name = 操作感度 setting.sensitivity.name = 操作感度
setting.saveinterval.name = 自動保存間隔 setting.saveinterval.name = 自動保存間隔
setting.seconds = {0} 秒 setting.seconds = {0} 秒
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = フルスクリーン setting.fullscreen.name = フルスクリーン
setting.borderlesswindow.name = 境界の無いウィンドウ[lightgray] (再起動が必要になる場合があります) setting.borderlesswindow.name = 境界の無いウィンドウ[lightgray] (再起動が必要になる場合があります)
setting.fps.name = FPSを表示 setting.fps.name = FPSを表示
@@ -628,10 +630,27 @@ keybind.press.axis = 軸またはキーを押してください...
keybind.screenshot.name = スクリーンショット keybind.screenshot.name = スクリーンショット
keybind.move_x.name = 左右移動 keybind.move_x.name = 左右移動
keybind.move_y.name = 上下移動 keybind.move_y.name = 上下移動
keybind.dash.name = ダッシュ
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = フルスクリーンの切り替え keybind.fullscreen.name = フルスクリーンの切り替え
keybind.select.name = 選択/ショット keybind.select.name = 選択/ショット
keybind.diagonal_placement.name = 斜め設置 keybind.diagonal_placement.name = 斜め設置
@@ -645,7 +664,6 @@ keybind.menu.name = メニュー
keybind.pause.name = ポーズ keybind.pause.name = ポーズ
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = ミニマップ keybind.minimap.name = ミニマップ
keybind.dash.name = ダッシュ
keybind.chat.name = チャット keybind.chat.name = チャット
keybind.player_list.name = プレイヤーリスト keybind.player_list.name = プレイヤーリスト
keybind.console.name = コンソール keybind.console.name = コンソール

View File

@@ -613,7 +613,9 @@ setting.screenshake.name = 화면 흔들기
setting.effects.name = 화면 효과 setting.effects.name = 화면 효과
setting.sensitivity.name = 컨트롤러 감도 setting.sensitivity.name = 컨트롤러 감도
setting.saveinterval.name = 저장 간격 setting.saveinterval.name = 저장 간격
setting.seconds = setting.seconds = {0}
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = 전체 화면 setting.fullscreen.name = 전체 화면
setting.borderlesswindow.name = 테두리 없는 창모드[LIGHT_GRAY] (재시작이 필요할 수 있습니다) setting.borderlesswindow.name = 테두리 없는 창모드[LIGHT_GRAY] (재시작이 필요할 수 있습니다)
setting.fps.name = FPS 표시 setting.fps.name = FPS 표시
@@ -651,10 +653,27 @@ keybind.press.axis = 마우스 휠 또는 키를 누르세요...
keybind.screenshot.name = 맵 스크린샷 keybind.screenshot.name = 맵 스크린샷
keybind.move_x.name = 오른쪽/왼쪽 이동 keybind.move_x.name = 오른쪽/왼쪽 이동
keybind.move_y.name = 위 / 아래 중간 keybind.move_y.name = 위 / 아래 중간
keybind.dash.name = 달리기
keybind.schematic_select.name = 영역 설정 keybind.schematic_select.name = 영역 설정
keybind.schematic_menu.name = 설계도 메뉴 keybind.schematic_menu.name = 설계도 메뉴
keybind.schematic_flip_x.name = 설계도 X축 뒤집기 keybind.schematic_flip_x.name = 설계도 X축 뒤집기
keybind.schematic_flip_y.name = 설계도 Y축 뒤집기 keybind.schematic_flip_y.name = 설계도 Y축 뒤집기
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = 전체 화면 keybind.fullscreen.name = 전체 화면
keybind.select.name = 선택/공격 keybind.select.name = 선택/공격
keybind.diagonal_placement.name = 대각선 설치 keybind.diagonal_placement.name = 대각선 설치
@@ -668,7 +687,6 @@ keybind.menu.name = 메뉴
keybind.pause.name = 일시중지 keybind.pause.name = 일시중지
keybind.pause_building.name = 건설 일시정지/계속하기 keybind.pause_building.name = 건설 일시정지/계속하기
keybind.minimap.name = 미니맵 keybind.minimap.name = 미니맵
keybind.dash.name = 달리기
keybind.chat.name = 채팅 keybind.chat.name = 채팅
keybind.player_list.name = 플레이어 목록 keybind.player_list.name = 플레이어 목록
keybind.console.name = 콘솔 keybind.console.name = 콘솔

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Autosave Interval setting.saveinterval.name = Autosave Interval
setting.seconds = {0} Seconds setting.seconds = {0} seconds
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Fullscreen setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = Show FPS setting.fps.name = Show FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Press a key... keybind.press = Press a key...
keybind.press.axis = Press an axis or key... keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move X
keybind.move_y.name = Move y keybind.move_y.name = Move Y
keybind.dash.name = Dash
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Player list keybind.player_list.name = Player list
keybind.console.name = Console keybind.console.name = Console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Autosave Interval setting.saveinterval.name = Autosave Interval
setting.seconds = {0} Seconds setting.seconds = {0} seconds
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Fullscreen setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = Show FPS setting.fps.name = Show FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Press a key... keybind.press = Press a key...
keybind.press.axis = Press an axis or key... keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move X
keybind.move_y.name = Move y keybind.move_y.name = Move Y
keybind.dash.name = Dash
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Player list keybind.player_list.name = Player list
keybind.console.name = Console keybind.console.name = Console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Trzęsienie się ekranu
setting.effects.name = Wyświetlanie efektów setting.effects.name = Wyświetlanie efektów
setting.sensitivity.name = Czułość kontrolera setting.sensitivity.name = Czułość kontrolera
setting.saveinterval.name = Interwał automatycznego zapisywania setting.saveinterval.name = Interwał automatycznego zapisywania
setting.seconds = {0} Sekundy setting.seconds = {0} sekundy
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Pełny ekran setting.fullscreen.name = Pełny ekran
setting.borderlesswindow.name = Bezramkowe okno[LIGHT_GRAY] (może wymagać restartu) setting.borderlesswindow.name = Bezramkowe okno[LIGHT_GRAY] (może wymagać restartu)
setting.fps.name = Pokazuj FPS setting.fps.name = Pokazuj FPS
@@ -628,10 +630,27 @@ keybind.press.axis = Naciśnij oś lub klawisz...
keybind.screenshot.name = Zrzut ekranu mapy keybind.screenshot.name = Zrzut ekranu mapy
keybind.move_x.name = Poruszanie w poziomie keybind.move_x.name = Poruszanie w poziomie
keybind.move_y.name = Poruszanie w pionie keybind.move_y.name = Poruszanie w pionie
keybind.dash.name = Przyspieszenie
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Przełącz Pełny Ekran keybind.fullscreen.name = Przełącz Pełny Ekran
keybind.select.name = Zaznacz keybind.select.name = Zaznacz
keybind.diagonal_placement.name = Budowa po skosie keybind.diagonal_placement.name = Budowa po skosie
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pauza keybind.pause.name = Pauza
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimapa keybind.minimap.name = Minimapa
keybind.dash.name = Przyspieszenie
keybind.chat.name = Czat keybind.chat.name = Czat
keybind.player_list.name = Lista graczy keybind.player_list.name = Lista graczy
keybind.console.name = Konsola keybind.console.name = Konsola

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Balanço do Ecrã
setting.effects.name = Efeitos setting.effects.name = Efeitos
setting.sensitivity.name = Sensibilidade do Controle setting.sensitivity.name = Sensibilidade do Controle
setting.saveinterval.name = Intervalo de autogravamento setting.saveinterval.name = Intervalo de autogravamento
setting.seconds = {0} Segundos setting.seconds = {0} segundos
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Ecrã inteiro setting.fullscreen.name = Ecrã inteiro
setting.borderlesswindow.name = Janela sem borda[LIGHT_GRAY] (Pode precisar reiniciar) setting.borderlesswindow.name = Janela sem borda[LIGHT_GRAY] (Pode precisar reiniciar)
setting.fps.name = Mostrar FPS setting.fps.name = Mostrar FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Limpar Edificio
keybind.press = Pressione uma tecla... keybind.press = Pressione uma tecla...
keybind.press.axis = Pressione uma Axis ou tecla... keybind.press.axis = Pressione uma Axis ou tecla...
keybind.screenshot.name = Captura do mapa keybind.screenshot.name = Captura do mapa
keybind.move_x.name = mover_x keybind.move_x.name = Mover X
keybind.move_y.name = mover_y keybind.move_y.name = Mover Y
keybind.dash.name = Correr
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Alterar ecrã inteiro keybind.fullscreen.name = Alterar ecrã inteiro
keybind.select.name = selecionar keybind.select.name = selecionar
keybind.diagonal_placement.name = Colocação diagonal keybind.diagonal_placement.name = Colocação diagonal
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pausar keybind.pause.name = Pausar
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimapa keybind.minimap.name = Minimapa
keybind.dash.name = Correr
keybind.chat.name = Conversa keybind.chat.name = Conversa
keybind.player_list.name = Lista_de_jogadores keybind.player_list.name = Lista_de_jogadores
keybind.console.name = console keybind.console.name = console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Balanço da Tela
setting.effects.name = Efeitos setting.effects.name = Efeitos
setting.sensitivity.name = Sensibilidade do Controle setting.sensitivity.name = Sensibilidade do Controle
setting.saveinterval.name = Intervalo de autosalvamento setting.saveinterval.name = Intervalo de autosalvamento
setting.seconds = {0} Segundos setting.seconds = {0} segundos
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Tela Cheia setting.fullscreen.name = Tela Cheia
setting.borderlesswindow.name = Janela sem borda[LIGHT_GRAY] (Pode precisar reiniciar) setting.borderlesswindow.name = Janela sem borda[LIGHT_GRAY] (Pode precisar reiniciar)
setting.fps.name = Mostrar FPS setting.fps.name = Mostrar FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Pressione uma tecla... keybind.press = Pressione uma tecla...
keybind.press.axis = Pressione uma Axis ou tecla... keybind.press.axis = Pressione uma Axis ou tecla...
keybind.screenshot.name = Captura do mapa keybind.screenshot.name = Captura do mapa
keybind.move_x.name = mover_x keybind.move_x.name = Mover X
keybind.move_y.name = mover_y keybind.move_y.name = Mover Y
keybind.dash.name = Correr
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Alterar tela cheia keybind.fullscreen.name = Alterar tela cheia
keybind.select.name = selecionar keybind.select.name = selecionar
keybind.diagonal_placement.name = Colocação diagonal keybind.diagonal_placement.name = Colocação diagonal
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pausar keybind.pause.name = Pausar
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimapa keybind.minimap.name = Minimapa
keybind.dash.name = Correr
keybind.chat.name = Conversa keybind.chat.name = Conversa
keybind.player_list.name = Lista_de_jogadores keybind.player_list.name = Lista_de_jogadores
keybind.console.name = console keybind.console.name = console

View File

@@ -613,6 +613,8 @@ setting.effects.name = Эффекты
setting.sensitivity.name = Чувствительность контроллера setting.sensitivity.name = Чувствительность контроллера
setting.saveinterval.name = Интервал сохранения setting.saveinterval.name = Интервал сохранения
setting.seconds = {0} секунд setting.seconds = {0} секунд
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Полноэкранный режим setting.fullscreen.name = Полноэкранный режим
setting.borderlesswindow.name = Безрамочное окно[lightgray] (может потребоваться перезапуск) setting.borderlesswindow.name = Безрамочное окно[lightgray] (может потребоваться перезапуск)
setting.fps.name = Показывать FPS setting.fps.name = Показывать FPS
@@ -648,12 +650,29 @@ keybind.clear_building.name = Очистить план строительств
keybind.press = Нажмите клавишу… keybind.press = Нажмите клавишу…
keybind.press.axis = Нажмите оси или клавишу… keybind.press.axis = Нажмите оси или клавишу…
keybind.screenshot.name = Скриншот карты keybind.screenshot.name = Скриншот карты
keybind.move_x.name = Движение по оси x keybind.move_x.name = Движение по оси X
keybind.move_y.name = Движение по оси y keybind.move_y.name = Движение по оси Y
keybind.dash.name = Полёт/Ускорение
keybind.schematic_select.name = Выбрать область keybind.schematic_select.name = Выбрать область
keybind.schematic_menu.name = Меню схем keybind.schematic_menu.name = Меню схем
keybind.schematic_flip_x.name = Отразить схему по оси X keybind.schematic_flip_x.name = Отразить схему по оси X
keybind.schematic_flip_y.name = Отразить схему по оси Y keybind.schematic_flip_y.name = Отразить схему по оси Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Полноэкранный режим keybind.fullscreen.name = Полноэкранный режим
keybind.select.name = Выбор/Выстрел keybind.select.name = Выбор/Выстрел
keybind.diagonal_placement.name = Диагональное размещение keybind.diagonal_placement.name = Диагональное размещение
@@ -667,7 +686,6 @@ keybind.menu.name = Меню
keybind.pause.name = Пауза keybind.pause.name = Пауза
keybind.pause_building.name = Приостановить/возобновить строительство keybind.pause_building.name = Приостановить/возобновить строительство
keybind.minimap.name = Мини-карта keybind.minimap.name = Мини-карта
keybind.dash.name = Полёт/Ускорение
keybind.chat.name = Чат keybind.chat.name = Чат
keybind.player_list.name = Список игроков keybind.player_list.name = Список игроков
keybind.console.name = Консоль keybind.console.name = Консоль

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Skärmskak
setting.effects.name = Visa Effekter setting.effects.name = Visa Effekter
setting.sensitivity.name = Controller Sensitivity setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval setting.saveinterval.name = Save Interval
setting.seconds = {0} Sekunder setting.seconds = {0} sekunder
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Fullskärm setting.fullscreen.name = Fullskärm
setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart) setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
setting.fps.name = Show FPS setting.fps.name = Show FPS
@@ -626,12 +628,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Press a key... keybind.press = Press a key...
keybind.press.axis = Press an axis or key... keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x keybind.move_x.name = Move X
keybind.move_y.name = Move y keybind.move_y.name = Move Y
keybind.dash.name = Dash
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat keybind.chat.name = Chat
keybind.player_list.name = Player list keybind.player_list.name = Player list
keybind.console.name = Console keybind.console.name = Console

View File

@@ -590,7 +590,9 @@ setting.screenshake.name = Ekran sallanmasi
setting.effects.name = Efekleri goster setting.effects.name = Efekleri goster
setting.sensitivity.name = Kumanda hassasligi setting.sensitivity.name = Kumanda hassasligi
setting.saveinterval.name = Otomatik kaydetme suresi setting.saveinterval.name = Otomatik kaydetme suresi
setting.seconds = {0} Saniye setting.seconds = {0} saniye
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Tam ekran setting.fullscreen.name = Tam ekran
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart) setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = FPS'i goster setting.fps.name = FPS'i goster
@@ -628,10 +630,27 @@ keybind.press.axis = Bir yone cevir yada tusa bas...
keybind.screenshot.name = Map Screenshot keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Sol/Sag hareket keybind.move_x.name = Sol/Sag hareket
keybind.move_y.name = Yukari/asagi hareket keybind.move_y.name = Yukari/asagi hareket
keybind.dash.name = Kos
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Sec/silahi sik keybind.select.name = Sec/silahi sik
keybind.diagonal_placement.name = Diagonal Placement keybind.diagonal_placement.name = Diagonal Placement
@@ -645,7 +664,6 @@ keybind.menu.name = Menu
keybind.pause.name = Durdur keybind.pause.name = Durdur
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap keybind.minimap.name = Minimap
keybind.dash.name = Kos
keybind.chat.name = konus keybind.chat.name = konus
keybind.player_list.name = Oyuncu listesi keybind.player_list.name = Oyuncu listesi
keybind.console.name = Konsol keybind.console.name = Konsol

View File

@@ -608,7 +608,9 @@ setting.screenshake.name = Ekranı Salla
setting.effects.name = Efektleri Görüntüle setting.effects.name = Efektleri Görüntüle
setting.sensitivity.name = Kontrolcü Hassasiyeti setting.sensitivity.name = Kontrolcü Hassasiyeti
setting.saveinterval.name = Kayıt Aralığı setting.saveinterval.name = Kayıt Aralığı
setting.seconds = {0} Saniye setting.seconds = {0} saniye
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Tam Ekran setting.fullscreen.name = Tam Ekran
setting.borderlesswindow.name = Kenarsız Pencere[lightgray] (yeniden açmak gerekebilir) setting.borderlesswindow.name = Kenarsız Pencere[lightgray] (yeniden açmak gerekebilir)
setting.fps.name = FPS Göster setting.fps.name = FPS Göster
@@ -644,12 +646,29 @@ keybind.clear_building.name = Binayı Temizle
keybind.press = Bir tuşa basın... keybind.press = Bir tuşa basın...
keybind.press.axis = Bir tuşa ya da yöne basın... keybind.press.axis = Bir tuşa ya da yöne basın...
keybind.screenshot.name = Harita Ekran Görüntüsü keybind.screenshot.name = Harita Ekran Görüntüsü
keybind.move_x.name = x Ekseninde Hareket keybind.move_x.name = X Ekseninde Hareket
keybind.move_y.name = y Ekseninde Hareket keybind.move_y.name = Y Ekseninde Hareket
keybind.dash.name = Sıçrama
keybind.schematic_select.name = Bölge Seç keybind.schematic_select.name = Bölge Seç
keybind.schematic_menu.name Şema Menüsü keybind.schematic_menu.name Şema Menüsü
keybind.schematic_flip_x.name = Şemayı X ekseninde Döndür keybind.schematic_flip_x.name = Şemayı X ekseninde Döndür
keybind.schematic_flip_y.name Şemayı Y Ekseninde Döndür keybind.schematic_flip_y.name Şemayı Y Ekseninde Döndür
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Tam Ekran keybind.fullscreen.name = Tam Ekran
keybind.select.name = Seç/Ateş Et keybind.select.name = Seç/Ateş Et
keybind.diagonal_placement.name = Çapraz Yerleştirme keybind.diagonal_placement.name = Çapraz Yerleştirme
@@ -663,7 +682,6 @@ keybind.menu.name = Menü
keybind.pause.name = Durdur keybind.pause.name = Durdur
keybind.pause_building.name = İnşaatı Duraklat/İnşaata Devam Et keybind.pause_building.name = İnşaatı Duraklat/İnşaata Devam Et
keybind.minimap.name = Mini Harita keybind.minimap.name = Mini Harita
keybind.dash.name = Sıçrama
keybind.chat.name = Konuş keybind.chat.name = Konuş
keybind.player_list.name = Oyuncu Listesi keybind.player_list.name = Oyuncu Listesi
keybind.console.name = Konsol keybind.console.name = Konsol

View File

@@ -603,6 +603,8 @@ setting.effects.name = Ефекти
setting.sensitivity.name = Чутливість контролера setting.sensitivity.name = Чутливість контролера
setting.saveinterval.name = Інтервал збереження setting.saveinterval.name = Інтервал збереження
setting.seconds = {0} сек. setting.seconds = {0} сек.
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Повноекранний режим setting.fullscreen.name = Повноекранний режим
setting.borderlesswindow.name = Вікно без полів[lightgray] (може потребувати перезапуску) setting.borderlesswindow.name = Вікно без полів[lightgray] (може потребувати перезапуску)
setting.fps.name = Показувати FPS setting.fps.name = Показувати FPS
@@ -638,12 +640,29 @@ keybind.clear_building.name = Clear Building
keybind.press = Натисніть клавішу… keybind.press = Натисніть клавішу…
keybind.press.axis = Натисніть клавішу… keybind.press.axis = Натисніть клавішу…
keybind.screenshot.name = Зняток мапи keybind.screenshot.name = Зняток мапи
keybind.move_x.name = Рух по осі x keybind.move_x.name = Рух по осі X
keybind.move_y.name = Рух по осі y keybind.move_y.name = Рух по осі Y
keybind.dash.name = Прискоритися/Літати
keybind.schematic_select.name = Select Region keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Повноекранний keybind.fullscreen.name = Повноекранний
keybind.select.name = Вибір/Постріл keybind.select.name = Вибір/Постріл
keybind.diagonal_placement.name = Діагональне розміщення keybind.diagonal_placement.name = Діагональне розміщення
@@ -657,7 +676,6 @@ keybind.menu.name = Меню
keybind.pause.name = Пауза keybind.pause.name = Пауза
keybind.pause_building.name = Pause/Resume Building keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Мінімапа keybind.minimap.name = Мінімапа
keybind.dash.name = Прискоритися/Літати
keybind.chat.name = Чат keybind.chat.name = Чат
keybind.player_list.name = Список гравців keybind.player_list.name = Список гравців
keybind.console.name = Консоль keybind.console.name = Консоль

View File

@@ -591,6 +591,8 @@ setting.effects.name = 显示效果
setting.sensitivity.name = 控制器灵敏度 setting.sensitivity.name = 控制器灵敏度
setting.saveinterval.name = 自动保存间隔 setting.saveinterval.name = 自动保存间隔
setting.seconds = {0} 秒 setting.seconds = {0} 秒
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = 全屏 setting.fullscreen.name = 全屏
setting.borderlesswindow.name = 无边框窗口[LIGHT_GRAY] (可能需要重启) setting.borderlesswindow.name = 无边框窗口[LIGHT_GRAY] (可能需要重启)
setting.fps.name = 显示 FPS setting.fps.name = 显示 FPS
@@ -628,10 +630,27 @@ keybind.press.axis = 按一下轴或键……
keybind.screenshot.name = 地图截图 keybind.screenshot.name = 地图截图
keybind.move_x.name = 水平移动 keybind.move_x.name = 水平移动
keybind.move_y.name = 竖直移动 keybind.move_y.name = 竖直移动
keybind.dash.name = 冲刺
keybind.schematic_select.name = 选择区域 keybind.schematic_select.name = 选择区域
keybind.schematic_menu.name = 蓝图目录 keybind.schematic_menu.name = 蓝图目录
keybind.schematic_flip_x.name = 水平翻转 keybind.schematic_flip_x.name = 水平翻转
keybind.schematic_flip_y.name = 竖直翻转 keybind.schematic_flip_y.name = 竖直翻转
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = 切换全屏 keybind.fullscreen.name = 切换全屏
keybind.select.name = 选择/射击 keybind.select.name = 选择/射击
keybind.diagonal_placement.name = 自动铺设 keybind.diagonal_placement.name = 自动铺设
@@ -645,7 +664,6 @@ keybind.menu.name = 菜单
keybind.pause.name = 暂停 keybind.pause.name = 暂停
keybind.pause_building.name = 暂停/继续建造 keybind.pause_building.name = 暂停/继续建造
keybind.minimap.name = 小地图 keybind.minimap.name = 小地图
keybind.dash.name = 冲刺
keybind.chat.name = 聊天 keybind.chat.name = 聊天
keybind.player_list.name = 玩家列表 keybind.player_list.name = 玩家列表
keybind.console.name = 控制台 keybind.console.name = 控制台

View File

@@ -596,7 +596,9 @@ setting.screenshake.name = 畫面抖動
setting.effects.name = 顯示特效 setting.effects.name = 顯示特效
setting.sensitivity.name = 控制器靈敏度 setting.sensitivity.name = 控制器靈敏度
setting.saveinterval.name = 自動存檔間隔 setting.saveinterval.name = 自動存檔間隔
setting.seconds = {0}秒 setting.seconds = {0}
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = 全螢幕 setting.fullscreen.name = 全螢幕
setting.borderlesswindow.name = 無邊框窗口[LIGHT_GRAY](可能需要重啟遊戲) setting.borderlesswindow.name = 無邊框窗口[LIGHT_GRAY](可能需要重啟遊戲)
setting.fps.name = 顯示FPS setting.fps.name = 顯示FPS
@@ -634,10 +636,27 @@ keybind.press.axis = 按一下軸向或按鍵……
keybind.screenshot.name = 地圖截圖 keybind.screenshot.name = 地圖截圖
keybind.move_x.name = 水平移動 keybind.move_x.name = 水平移動
keybind.move_y.name = 垂直移動 keybind.move_y.name = 垂直移動
keybind.dash.name = 衝刺
keybind.schematic_select.name = 選擇區域 keybind.schematic_select.name = 選擇區域
keybind.schematic_menu.name = 藍圖目錄 keybind.schematic_menu.name = 藍圖目錄
keybind.schematic_flip_x.name = X軸翻轉 keybind.schematic_flip_x.name = X軸翻轉
keybind.schematic_flip_y.name = Y軸翻轉 keybind.schematic_flip_y.name = Y軸翻轉
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left = Block Select Left
keybind.block_select_right = Block Select Right
keybind.block_select_up = Block Select Up
keybind.block_select_down = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = 全螢幕切換 keybind.fullscreen.name = 全螢幕切換
keybind.select.name = 選取 keybind.select.name = 選取
keybind.diagonal_placement.name = 對角線放置 keybind.diagonal_placement.name = 對角線放置
@@ -651,7 +670,6 @@ keybind.menu.name = 主選單
keybind.pause.name = 暫停遊戲 keybind.pause.name = 暫停遊戲
keybind.pause_building.name = 暫停/恢復建造 keybind.pause_building.name = 暫停/恢復建造
keybind.minimap.name = 小地圖 keybind.minimap.name = 小地圖
keybind.dash.name = 衝刺
keybind.chat.name = 聊天 keybind.chat.name = 聊天
keybind.player_list.name = 玩家列表 keybind.player_list.name = 玩家列表
keybind.console.name = 終端機 keybind.console.name = 終端機

View File

@@ -47,13 +47,10 @@ public class Blocks implements ContentList{
siliconSmelter, kiln, graphitePress, plastaniumCompressor, multiPress, phaseWeaver, surgeSmelter, pyratiteMixer, blastMixer, cryofluidMixer, siliconSmelter, kiln, graphitePress, plastaniumCompressor, multiPress, phaseWeaver, surgeSmelter, pyratiteMixer, blastMixer, cryofluidMixer,
melter, separator, sporePress, pulverizer, incinerator, coalCentrifuge, melter, separator, sporePress, pulverizer, incinerator, coalCentrifuge,
//sandbox
powerVoid, powerSource, itemSource, liquidSource, itemVoid, message,
//defense //defense
scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge, copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mender, mendProjector, overdriveProjector, forceProjector, shockMine, phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mender, mendProjector, overdriveProjector, forceProjector, shockMine,
scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
//transport //transport
conveyor, titaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router, overflowGate, massDriver, conveyor, titaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router, overflowGate, massDriver,
@@ -79,7 +76,10 @@ public class Blocks implements ContentList{
fortressFactory, repairPoint, fortressFactory, repairPoint,
//upgrades //upgrades
dartPad, deltaPad, tauPad, omegaPad, javelinPad, tridentPad, glaivePad; dartPad, deltaPad, tauPad, omegaPad, javelinPad, tridentPad, glaivePad,
//sandbox
powerVoid, powerSource, itemSource, liquidSource, itemVoid, message;
@Override @Override
public void load(){ public void load(){
@@ -710,69 +710,11 @@ public class Blocks implements ContentList{
consumes.power(0.50f); consumes.power(0.50f);
}}; }};
//endregion
//region sandbox
powerVoid = new PowerVoid("power-void"){{
requirements(Category.power, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
powerSource = new PowerSource("power-source"){{
requirements(Category.power, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
itemSource = new ItemSource("item-source"){{
requirements(Category.distribution, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
itemVoid = new ItemVoid("item-void"){{
requirements(Category.distribution, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
liquidSource = new LiquidSource("liquid-source"){{
requirements(Category.liquid, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
message = new MessageBlock("message"){{
requirements(Category.effect, ItemStack.with(Items.graphite, 5));
}};
//endregion //endregion
//region defense //region defense
int wallHealthMultiplier = 4; int wallHealthMultiplier = 4;
scrapWall = new Wall("scrap-wall"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * wallHealthMultiplier;
variants = 5;
}};
scrapWallLarge = new Wall("scrap-wall-large"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * 4 * wallHealthMultiplier;
size = 2;
variants = 4;
}};
scrapWallHuge = new Wall("scrap-wall-huge"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * 9 * wallHealthMultiplier;
size = 3;
variants = 3;
}};
scrapWallGigantic = new Wall("scrap-wall-gigantic"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * 16 * wallHealthMultiplier;
size = 4;
}};
thruster = new Wall("thruster"){{
health = 55 * 16 * wallHealthMultiplier;
size = 4;
}};
copperWall = new Wall("copper-wall"){{ copperWall = new Wall("copper-wall"){{
requirements(Category.defense, ItemStack.with(Items.copper, 6)); requirements(Category.defense, ItemStack.with(Items.copper, 6));
health = 80 * wallHealthMultiplier; health = 80 * wallHealthMultiplier;
@@ -854,6 +796,37 @@ public class Blocks implements ContentList{
size = 2; size = 2;
}}; }};
scrapWall = new Wall("scrap-wall"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * wallHealthMultiplier;
variants = 5;
}};
scrapWallLarge = new Wall("scrap-wall-large"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * 4 * wallHealthMultiplier;
size = 2;
variants = 4;
}};
scrapWallHuge = new Wall("scrap-wall-huge"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * 9 * wallHealthMultiplier;
size = 3;
variants = 3;
}};
scrapWallGigantic = new Wall("scrap-wall-gigantic"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.with());
health = 60 * 16 * wallHealthMultiplier;
size = 4;
}};
thruster = new Wall("thruster"){{
health = 55 * 16 * wallHealthMultiplier;
size = 4;
}};
mender = new MendProjector("mender"){{ mender = new MendProjector("mender"){{
requirements(Category.effect, ItemStack.with(Items.lead, 30, Items.copper, 25)); requirements(Category.effect, ItemStack.with(Items.lead, 30, Items.copper, 25));
consumes.power(0.3f); consumes.power(0.3f);
@@ -1805,6 +1778,33 @@ public class Blocks implements ContentList{
consumes.power(1.2f); consumes.power(1.2f);
}}; }};
//endregion
//region sandbox
powerVoid = new PowerVoid("power-void"){{
requirements(Category.power, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
powerSource = new PowerSource("power-source"){{
requirements(Category.power, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
itemSource = new ItemSource("item-source"){{
requirements(Category.distribution, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
itemVoid = new ItemVoid("item-void"){{
requirements(Category.distribution, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
liquidSource = new LiquidSource("liquid-source"){{
requirements(Category.liquid, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
message = new MessageBlock("message"){{
requirements(Category.effect, ItemStack.with(Items.graphite, 5));
}};
//endregion //endregion
} }
} }

View File

@@ -9,6 +9,7 @@ import io.anuke.arc.input.KeyCode;
public enum Binding implements KeyBind{ public enum Binding implements KeyBind{
move_x(new Axis(KeyCode.A, KeyCode.D), "general"), move_x(new Axis(KeyCode.A, KeyCode.D), "general"),
move_y(new Axis(KeyCode.S, KeyCode.W)), move_y(new Axis(KeyCode.S, KeyCode.W)),
dash(KeyCode.SHIFT_LEFT),
select(KeyCode.MOUSE_LEFT), select(KeyCode.MOUSE_LEFT),
deselect(KeyCode.MOUSE_RIGHT), deselect(KeyCode.MOUSE_RIGHT),
break_block(KeyCode.MOUSE_RIGHT), break_block(KeyCode.MOUSE_RIGHT),
@@ -22,7 +23,22 @@ public enum Binding implements KeyBind{
schematic_flip_x(KeyCode.Z), schematic_flip_x(KeyCode.Z),
schematic_flip_y(KeyCode.X), schematic_flip_y(KeyCode.X),
schematic_menu(KeyCode.T), schematic_menu(KeyCode.T),
dash(KeyCode.SHIFT_LEFT), category_prev(KeyCode.COMMA),
category_next(KeyCode.PERIOD),
block_select_left(KeyCode.LEFT),
block_select_right(KeyCode.RIGHT),
block_select_up(KeyCode.UP),
block_select_down(KeyCode.DOWN),
block_select_01(KeyCode.NUM_1),
block_select_02(KeyCode.NUM_2),
block_select_03(KeyCode.NUM_3),
block_select_04(KeyCode.NUM_4),
block_select_05(KeyCode.NUM_5),
block_select_06(KeyCode.NUM_6),
block_select_07(KeyCode.NUM_7),
block_select_08(KeyCode.NUM_8),
block_select_09(KeyCode.NUM_9),
block_select_10(KeyCode.NUM_0),
zoom_hold(KeyCode.CONTROL_LEFT, "view"), zoom_hold(KeyCode.CONTROL_LEFT, "view"),
zoom(new Axis(KeyCode.SCROLL)), zoom(new Axis(KeyCode.SCROLL)),
menu(Core.app.getType() == ApplicationType.Android ? KeyCode.BACK : KeyCode.ESCAPE), menu(Core.app.getType() == ApplicationType.Android ? KeyCode.BACK : KeyCode.ESCAPE),

View File

@@ -23,4 +23,12 @@ public enum Category{
effect; effect;
public static final Category[] all = values(); public static final Category[] all = values();
public Category prev(){
return all[(this.ordinal() - 1 + all.length) % all.length];
}
public Category next(){
return all[(this.ordinal() + 1) % all.length];
}
} }

View File

@@ -221,6 +221,8 @@ public class SettingsMenuDialog extends SettingsDialog{
game.sliderPref("saveinterval", 60, 10, 5 * 120, i -> Core.bundle.format("setting.seconds", i)); game.sliderPref("saveinterval", 60, 10, 5 * 120, i -> Core.bundle.format("setting.seconds", i));
if(!mobile){ if(!mobile){
game.sliderPref("blockselecttimeout", 750, 0, 2000, i -> Core.bundle.format("setting.milliseconds", i));
game.checkPref("crashreport", true); game.checkPref("crashreport", true);
} }

View File

@@ -26,7 +26,7 @@ import static io.anuke.mindustry.Vars.*;
public class PlacementFragment extends Fragment{ public class PlacementFragment extends Fragment{
final int rowWidth = 4; final int rowWidth = 4;
public Category currentCategory = Category.distribution; public Category currentCategory = Category.turret;
Array<Block> returnArray = new Array<>(); Array<Block> returnArray = new Array<>();
Array<Category> returnCatArray = new Array<>(); Array<Category> returnCatArray = new Array<>();
boolean[] categoryEmpty = new boolean[Category.all.length]; boolean[] categoryEmpty = new boolean[Category.all.length];
@@ -36,6 +36,25 @@ public class PlacementFragment extends Fragment{
Tile hoverTile; Tile hoverTile;
Table blockTable, toggler, topTable; Table blockTable, toggler, topTable;
boolean lastGround; boolean lastGround;
boolean blockSelectEnd;
int blockSelectSeq;
long blockSelectSeqMillis;
Binding[] blockSelect = {
Binding.block_select_01,
Binding.block_select_02,
Binding.block_select_03,
Binding.block_select_04,
Binding.block_select_05,
Binding.block_select_06,
Binding.block_select_07,
Binding.block_select_08,
Binding.block_select_09,
Binding.block_select_10,
Binding.block_select_left,
Binding.block_select_right,
Binding.block_select_up,
Binding.block_select_down
};
public PlacementFragment(){ public PlacementFragment(){
Events.on(WorldLoadEvent.class, event -> { Events.on(WorldLoadEvent.class, event -> {
@@ -83,6 +102,75 @@ public class PlacementFragment extends Fragment{
return true; return true;
} }
} }
if(ui.chatfrag.chatOpen()) return false;
for(int i = 0; i < blockSelect.length; i++){
if(Core.input.keyTap(blockSelect[i])){
if(i > 9) { //select block directionally
Array<Block> blocks = getByCategory(currentCategory);
Block currentBlock = getSelectedBlock(currentCategory);
for(int j = 0; j < blocks.size; j++){
if(blocks.get(j) == currentBlock){
switch(i){
case 10: //left
j = (j - 1 + blocks.size) % blocks.size;
break;
case 11: //right
j = (j + 1) % blocks.size;
break;
case 12: //up
j = (j > 3 ? j - 4 : blocks.size - blocks.size % 4 + j);
j -= (j < blocks.size ? 0 : 4);
break;
case 13: //down
j = (j < blocks.size - 4 ? j + 4 : j % 4);
}
input.block = (unlocked(blocks.get(j))) ? blocks.get(j) : null;
selectedBlocks.put(currentCategory, input.block);
break;
}
}
}else if(blockSelectEnd || Time.timeSinceMillis(blockSelectSeqMillis) > Core.settings.getInt("blockselecttimeout")){ //1st number of combo, select category
currentCategory = Category.all[i];
if(input.block != null){
input.block = getSelectedBlock(currentCategory);
}
blockSelectSeq = 0;
blockSelectEnd = false;
blockSelectSeqMillis = Time.millis();
}else{ //select block
if(blockSelectSeq == 0){ //2nd number of combo
blockSelectSeq = i + 1;
}else{ //3rd number of combo
//entering "X,1,0" selects the same block as "X,0"
i += (blockSelectSeq - (i != 9 ? 0 : 1)) * 10;
blockSelectEnd = true;
}
Array<Block> blocks = getByCategory(currentCategory);
input.block = (i < blocks.size && unlocked(blocks.get(i))) ? blocks.get(i) : null;
selectedBlocks.put(currentCategory, input.block);
blockSelectSeqMillis = Time.millis();
}
return true;
}
}
if(Core.input.keyTap(Binding.category_prev)){
do{
currentCategory = currentCategory.prev();
}while(categoryEmpty[currentCategory.ordinal()]);
input.block = getSelectedBlock(currentCategory);
return true;
}
if(Core.input.keyTap(Binding.category_next)){
do{
currentCategory = currentCategory.next();
}while(categoryEmpty[currentCategory.ordinal()]);
input.block = getSelectedBlock(currentCategory);
return true;
}
return false; return false;
} }
@@ -280,10 +368,7 @@ public class PlacementFragment extends Fragment{
categories.addImageButton(Core.atlas.drawable("icon-" + cat.name() + "-smaller"), Styles.clearToggleTransi, () -> { categories.addImageButton(Core.atlas.drawable("icon-" + cat.name() + "-smaller"), Styles.clearToggleTransi, () -> {
currentCategory = cat; currentCategory = cat;
if(control.input.block != null){ if(control.input.block != null){
if(selectedBlocks.get(currentCategory) == null){ control.input.block = getSelectedBlock(currentCategory);
selectedBlocks.put(currentCategory, getByCategory(currentCategory).find(this::unlocked));
}
control.input.block = selectedBlocks.get(currentCategory);
} }
rebuildCategory.run(); rebuildCategory.run();
}).group(group).update(i -> i.setChecked(currentCategory == cat)).name("category-" + cat.name()); }).group(group).update(i -> i.setChecked(currentCategory == cat)).name("category-" + cat.name());
@@ -308,7 +393,7 @@ public class PlacementFragment extends Fragment{
Array<Block> getByCategory(Category cat){ Array<Block> getByCategory(Category cat){
returnArray.clear(); returnArray.clear();
for(Block block : content.blocks()){ for(Block block : content.blocks()){
if(block.category == cat && block.isVisible()){ if(block.category == cat && block.isVisible() && unlocked(block)){
returnArray.add(block); returnArray.add(block);
} }
} }
@@ -320,6 +405,13 @@ public class PlacementFragment extends Fragment{
return returnArray; return returnArray;
} }
Block getSelectedBlock(Category cat){
if(selectedBlocks.get(cat) == null){
selectedBlocks.put(cat, getByCategory(cat).find(this::unlocked));
}
return selectedBlocks.get(cat);
}
boolean unlocked(Block block){ boolean unlocked(Block block){
return !world.isZone() || data.isUnlocked(block); return !world.isZone() || data.isUnlocked(block);
} }