New version format / Updated bundles / ConnectPacket encoding fix

This commit is contained in:
Anuken
2018-11-21 11:00:50 -05:00
parent 46035e76cc
commit 729f5ed5e4
23 changed files with 824 additions and 857 deletions
+1 -3
View File
@@ -286,6 +286,7 @@ text.no = No
text.info.title = [accent]Info
text.error.title = [crimson]Telah terjadi kesalahan
text.error.crashtitle = Telah terjadi kesalahan
text.blocks.unknown = [LIGHT_GRAY]???
text.blocks.blockinfo = Info Blok
text.blocks.powercapacity = Kapasitas Tenaga
text.blocks.powershot = Tenaga/tembakan
@@ -359,7 +360,6 @@ setting.sensitivity.name = Sensitivitas Pengendali
setting.saveinterval.name = Waktu Simpan Otomatis
setting.seconds = {0} Detik
setting.fullscreen.name = Layar Penuh
setting.multithread.name = Multithreading
setting.fps.name = Tunjukkan FPS
setting.vsync.name = VSync
setting.lasers.name = Tampilkan Laser Tenaga
@@ -404,8 +404,6 @@ mode.waves.name = gelombang
mode.waves.description = the normal mode. limited resources and automatic incoming waves.
mode.sandbox.name = sandbox
mode.sandbox.description = infinite resources and no timer for waves.
mode.custom.warning = Note that blocks cannot be used in custom games until they are unlocked in sectors.\n\n[LIGHT_GRAY]If you have not unlocked any blocks, none will appear.
mode.custom.warning.read = Just to make sure you've read it:\n[scarlet]UNLOCKS IN CUSTOM GAMES DO NOT CARRY OVER TO SECTORS OR OTHER MODES!\n\n[LIGHT_GRAY](I wish this wasn't necessary, but apparently it is)
mode.freebuild.name = freebuild
mode.freebuild.description = limited resources and no timer for waves.
mode.pvp.name = PvP