RTS max squad size
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@@ -2,6 +2,7 @@ package mindustry.entities.abilities;
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import arc.graphics.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.gen.*;
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@@ -34,7 +35,7 @@ public class MoveEffectAbility extends Ability{
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@Override
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public void update(Unit unit){
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counter += Time.delta;
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if(unit.vel.len2() >= minVelocity * minVelocity && (counter >= interval)){
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if(unit.vel.len2() >= minVelocity * minVelocity && (counter >= interval) && !unit.inFogTo(Vars.player.team())){
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Tmp.v1.trns(unit.rotation - 90f, x, y);
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counter %= interval;
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effect.at(Tmp.v1.x + unit.x, Tmp.v1.y + unit.y, (rotateEffect ? unit.rotation : effectParam) + rotation, teamColor ? unit.team.color : color, parentizeEffects ? unit : null);
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