Net refactor

This commit is contained in:
Anuken
2019-06-10 18:46:58 -04:00
parent d7e1297cce
commit 72fb7b9df7
3 changed files with 4 additions and 31 deletions
@@ -429,7 +429,7 @@ public class Player extends Unit implements BuilderTrait, ShooterTrait{
public void drawBuildRequests(){
BuildRequest last = null;
for(BuildRequest request : getPlaceQueue()){
if(getCurrentRequest() == request && request.progress > 0.001f && (dst(request.x * tilesize, request.y * tilesize) <= placeDistance || state.isEditor())) continue;
if(request.progress > 0.01f || (getCurrentRequest() == request && (dst(request.x * tilesize, request.y * tilesize) <= placeDistance || state.isEditor()))) continue;
if(request.breaking){
Block block = world.ltile(request.x, request.y).block();