Added core schematic selection setting

This commit is contained in:
Anuken
2019-12-29 11:40:52 -05:00
parent e04c592f9e
commit 730d30ef98
6 changed files with 18 additions and 17 deletions

View File

@@ -339,7 +339,8 @@ public class Schematics implements Loadable{
for(int cy = oy; cy <= oy2; cy++){
Tile tile = world.ltile(cx, cy);
if(tile != null && tile.entity != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock) && tile.entity.block.isVisible()){
if(tile != null && tile.entity != null && !counted.contains(tile.pos()) && !(tile.block() instanceof BuildBlock)
&& (tile.entity.block.isVisible() || (tile.entity.block instanceof CoreBlock && Core.settings.getBool("coreselect")))){
int config = tile.entity.config();
if(tile.block().posConfig){
config = Pos.get(Pos.x(config) + offsetX, Pos.y(config) + offsetY);
@@ -368,8 +369,12 @@ public class Schematics implements Loadable{
//region IO methods
/** Loads a schematic from base64. May throw an exception. */
public static Schematic readBase64(String schematic) throws IOException{
return read(new ByteArrayInputStream(Base64Coder.decode(schematic)));
public static Schematic readBase64(String schematic){
try{
return read(new ByteArrayInputStream(Base64Coder.decode(schematic)));
}catch(IOException e){
throw new RuntimeException(e);
}
}
public static Schematic read(Fi file) throws IOException{