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@@ -27,14 +27,7 @@ public class IndexedRenderer implements Disposable{
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" gl_Position = u_projTrans * " + Shader.positionAttribute + ";",
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"}"),
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Strings.join("\n",
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"#ifdef GL_ES",
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"#define LOWP lowp",
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"precision mediump float;",
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"#else",
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"#define LOWP ",
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"#endif",
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"",
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"varying LOWP vec4 v_color;",
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"varying lowp vec4 v_color;",
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"varying vec2 v_texCoords;",
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"uniform sampler2D u_texture;",
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"",
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