Misc RTS AI intelligence fixes

This commit is contained in:
Anuken
2022-10-21 18:29:29 -04:00
parent 46e5f55e9c
commit 7331704a13
6 changed files with 24 additions and 14 deletions

View File

@@ -61,7 +61,7 @@ public class ErekirTechTree{
costMultipliers.put(Items.graphite, 9);
//oxide is hard to make
costMultipliers.put(Items.oxide, 0.5f);
costMultipliers.put(Items.carbide, 0.6f);
costMultipliers.put(Items.carbide, 0.4f);
//TODO remove
Objective tmpNever = new Research(Items.fissileMatter);

View File

@@ -2666,7 +2666,7 @@ public class UnitTypes{
heatColor = Color.valueOf("f9350f");
cooldownTime = 80f;
bullet = new BasicBulletType(8f, 150){{
bullet = new BasicBulletType(8f, 160){{
sprite = "missile-large";
width = 9.5f;
height = 13f;
@@ -3254,7 +3254,7 @@ public class UnitTypes{
drag = 0.1f;
speed = 0.6f;
hitSize = 23f;
health = 7000;
health = 6700;
armor = 5f;
lockLegBase = true;
@@ -3315,7 +3315,7 @@ public class UnitTypes{
velocityRnd = 0.33f;
heatColor = Color.red;
bullet = new MissileBulletType(4.2f, 50){{
bullet = new MissileBulletType(4.2f, 47){{
homingPower = 0.2f;
weaveMag = 4;
weaveScale = 4;
@@ -3839,7 +3839,7 @@ public class UnitTypes{
rotateSpeed = 2f;
accel = 0.1f;
health = 12000f;
armor = 7f;
armor = 9f;
hitSize = 46f;
payloadCapacity = Mathf.sqr(6f) * tilePayload;