Various small tweaks

This commit is contained in:
Anuken
2020-10-17 18:37:54 -04:00
parent e9131b4631
commit 7349af4753
4 changed files with 11 additions and 5 deletions

View File

@@ -18,6 +18,7 @@ public class DefaultWaves{
new SpawnGroup(dagger){{
end = 10;
unitScaling = 2f;
max = 30;
}},
new SpawnGroup(crawler){{
@@ -45,6 +46,7 @@ public class DefaultWaves{
begin = 13;
spacing = 3;
unitScaling = 0.5f;
max = 25;
}},
new SpawnGroup(mace){{
@@ -61,7 +63,7 @@ public class DefaultWaves{
unitAmount = 4;
spacing = 2;
shieldScaling = 10f;
max = 20;
max = 14;
}},
new SpawnGroup(mace){{
@@ -94,6 +96,7 @@ public class DefaultWaves{
unitScaling = 1;
spacing = 2;
shieldScaling = 20f;
max = 20;
}},
new SpawnGroup(quasar){{
@@ -111,6 +114,7 @@ public class DefaultWaves{
unitAmount = 1;
unitScaling = 3;
effect = StatusEffects.shielded;
max = 25;
}},
new SpawnGroup(fortress){{
@@ -138,6 +142,7 @@ public class DefaultWaves{
effect = StatusEffects.overdrive;
items = new ItemStack(Items.pyratite, 100);
end = 130;
max = 30;
}},
new SpawnGroup(horizon){{
@@ -156,6 +161,7 @@ public class DefaultWaves{
shields = 100f;
shieldScaling = 10f;
effect = StatusEffects.overdrive;
max = 20;
}},
new SpawnGroup(zenith){{