This commit is contained in:
Anuken
2020-10-26 10:07:33 -04:00
parent 78afbb3e95
commit 7370e398cc
3 changed files with 8 additions and 7 deletions

View File

@@ -1546,7 +1546,7 @@ public class UnitTypes implements ContentList{
xRand = 8f;
shotDelay = 1f;
bullet = new MissileBulletType(4.2f, 30){{
bullet = new MissileBulletType(4.2f, 40){{
homingPower = 0.12f;
width = 8f;
height = 8f;
@@ -1554,8 +1554,8 @@ public class UnitTypes implements ContentList{
drag = -0.003f;
homingRange = 80f;
keepVelocity = false;
splashDamageRadius = 30f;
splashDamage = 35f;
splashDamageRadius = 35f;
splashDamage = 45f;
lifetime = 56f;
trailColor = Pal.bulletYellowBack;
backColor = Pal.bulletYellowBack;
@@ -1568,7 +1568,7 @@ public class UnitTypes implements ContentList{
}});
weapons.add(new Weapon("large-bullet-mount"){{
reload = 80f;
reload = 60f;
cooldownTime = 90f;
x = 70f/4f;
y = -66f/4f;
@@ -1583,7 +1583,7 @@ public class UnitTypes implements ContentList{
shots = 3;
shotDelay = 4f;
inaccuracy = 1f;
bullet = new BasicBulletType(7f, 50){{
bullet = new BasicBulletType(7f, 55){{
width = 13f;
height = 19f;
shootEffect = Fx.shootBig;

View File

@@ -27,10 +27,11 @@ public class Renderer implements ApplicationListener{
public final Pixelator pixelator = new Pixelator();
public PlanetRenderer planets;
public @Nullable Bloom bloom;
public FrameBuffer effectBuffer = new FrameBuffer();
public float laserOpacity = 1f;
private Bloom bloom;
//TODO unused
private FxProcessor fx = new FxProcessor();
private Color clearColor = new Color(0f, 0f, 0f, 1f);
private float targetscale = Scl.scl(4);