Fixed most errors in block package
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@@ -10,7 +10,6 @@ uniform vec3 u_ambientColor;
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varying vec4 v_col;
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const vec3 ambientColor = vec3(1.0);
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const vec3 ambientDir = normalize(vec3(1.0, 1.0, 1.0));
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const vec3 diffuse = vec3(0.2);
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const vec3 v1 = vec3(1.0, 0.0, 1.0);
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const vec3 v2 = vec3(1.0, 0.5, 0.0);
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