From 73ef72a8e3f8e3d6d9d7eabae5707a0ec5fed970 Mon Sep 17 00:00:00 2001 From: Github Actions Date: Mon, 29 Aug 2022 21:45:18 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 1 + core/assets/bundles/bundle_bg.properties | 1 + core/assets/bundles/bundle_ca.properties | 1 + core/assets/bundles/bundle_cs.properties | 1 + core/assets/bundles/bundle_da.properties | 1 + core/assets/bundles/bundle_de.properties | 1 + core/assets/bundles/bundle_es.properties | 1 + core/assets/bundles/bundle_et.properties | 1 + core/assets/bundles/bundle_eu.properties | 1 + core/assets/bundles/bundle_fi.properties | 1 + core/assets/bundles/bundle_fil.properties | 1 + core/assets/bundles/bundle_fr.properties | 1 + core/assets/bundles/bundle_hu.properties | 1 + core/assets/bundles/bundle_id_ID.properties | 1 + core/assets/bundles/bundle_it.properties | 1 + core/assets/bundles/bundle_ja.properties | 1 + core/assets/bundles/bundle_ko.properties | 1 + core/assets/bundles/bundle_lt.properties | 1 + core/assets/bundles/bundle_nl.properties | 1 + core/assets/bundles/bundle_nl_BE.properties | 1 + core/assets/bundles/bundle_pl.properties | 1 + core/assets/bundles/bundle_pt_BR.properties | 1 + core/assets/bundles/bundle_pt_PT.properties | 1 + core/assets/bundles/bundle_ro.properties | 1 + core/assets/bundles/bundle_ru.properties | 1 + core/assets/bundles/bundle_sr.properties | 1 + core/assets/bundles/bundle_sv.properties | 1 + core/assets/bundles/bundle_th.properties | 1 + core/assets/bundles/bundle_tk.properties | 1 + core/assets/bundles/bundle_tr.properties | 1 + core/assets/bundles/bundle_uk_UA.properties | 1 + core/assets/bundles/bundle_vi.properties | 1 + core/assets/bundles/bundle_zh_CN.properties | 1 + core/assets/bundles/bundle_zh_TW.properties | 1 + 34 files changed, 34 insertions(+) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index bae2fbc3b0..6df00acd13 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index c9a4b62d8e..422bd8dd2f 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -755,6 +755,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Горящ status.freezing.name = Замръзяващ diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index d4e8fff239..4c890de78d 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -760,6 +760,7 @@ sector.intersect.description = Els escàners indiquen que el sector rebrà atacs sector.atlas.description = Aquest sector conté diversos tipus de terreny i necessita diferents unitats per poder atacar de manera efectiva.\nPotser també caldrà disposar d’unitats millorades per derrotar les bases enemigues més fortes detectades en aquest sector.\nRecerqueu l’[accent]electrolitzador[] i la [accent]fabricadora de tancs[]. sector.split.description = La presència enemiga mínima al sector el fa ideal per provar les noves tecnologies de transport. sector.basin.description = {Temporal}\n\nL’últim sector per ara. Considereu de moment que és un repte. S’afegiran més sectors en versions posteriors. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Cremant status.freezing.name = Congelat diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 0ae555c59a..bfd36af689 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -757,6 +757,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Hořící status.freezing.name = Mrazící diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index f9435c8d6a..0260ca0b56 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 94dfb41da8..840dfa494a 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -760,6 +760,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Brennend status.freezing.name = Frierend diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 2869725255..9f027d0398 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -765,6 +765,7 @@ sector.intersect.description = Los escáneres indican que este sector será atac sector.atlas.description = Este sector contiene terreno variado, por lo que necesitarás unidades variadas para atacar de forma efectiva.\nTambién podrías necesitar unidades mejoradas para lidiar con algunas de las bases enemigas más duras detectadas en esta zona.\nInvestiga el [accent]Electrolizador[] y el [accent]Refabricador de Tanques[]. sector.split.description = La baja actividad enemiga de este sector lo hace ideal para experimentar con nuevas tecnologías de transporte. sector.basin.description = {Temporal}\n\nEl último sector por ahora. Considéralo un nivel de desafío - se añadirán más sectores en futuras versiones. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = En llamas status.freezing.name = Congelado diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index b0405f5188..982f60f37e 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 9d7f67f959..3df6af734d 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index ad331a5fca..5b319c14a0 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Palaminen status.freezing.name = Jäätyminen status.wet.name = Märkä diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 5e6159a635..4d1654029e 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 2abb6cb241..9b28c007b4 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -765,6 +765,7 @@ sector.intersect.description = Les scans montrent que ce secteur sera attaqué s sector.atlas.description = Ce secteur contient des terrains variés et requiert des unités toutes aussi variées pour attaquer efficacement.\nDes unités améliorées peuvent également être nécessaires afin de détruire les bases ennemies les plus difficiles.\nRecherchez l'[accent]électrolyseur[] et le [accent]refabricateur de tanks[]. sector.split.description = La présence faible de l'ennemi dans ce secteur le rend parfait pour tester de nouvelles technologies de transport. sector.basin.description = {Temporaire}\n\nLe dernier secteur pour le moment. Considérez celui-ci comme un défi - plus de secteurs seront ajoutés dans le futur. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Brûlé status.freezing.name = Gelé diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index 8b1e439366..afa5324671 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -755,6 +755,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 8302460004..d56f42b9b5 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -765,6 +765,7 @@ sector.intersect.description = Pemindai mensugesti bahwa sektor ini akan diseran sector.atlas.description = Sektor ini memiliki dataran yang unik dan akan memerlukan beraneka ragam unit untuk menyerang secara efektif.\nUnit tingkat lanjut dapat diperlukan untuk melewati beberapa markas musuh yang kuat di sekitar sini.\nRiset [accent]Elektroliser[] dan [accent]Refabrikator Tank[]. sector.split.description = Keberadaan musuh yang minim di sektor ini sangat bagus untuk menguji coba teknologi transportasi baru. sector.basin.description = {Temporary}\n\nSektor terakhir untuk saat ini. Anggap ini sebagai level tantangan! +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Terbakar status.freezing.name = Membeku diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 772cfc5a10..14abb9b9d5 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -753,6 +753,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Bruciatura status.freezing.name = Congelamento status.wet.name = Bagnato diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 718dbd9b96..8764958f8f 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -757,6 +757,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = 燃焼 status.freezing.name = 凍結 diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 24c880017a..e0aae2cf31 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -758,6 +758,7 @@ sector.intersect.description = 정찰 결과 이 지역은 착륙 직후 여러 sector.atlas.description = 이 지역은 각기 다른 지형을 포함하고 있으며, 효과적으로 공격하기 위해서는 다양한 기체가 필요합니다.\n이곳에서 발견된 더 강력한 적의 기지를 통과하기 위해서는 상위 등급의 기체가 필요할 수도 있습니다.\n[accent]전해조[]와 [accent]전차 재조립기[]를 연구하십시오. sector.split.description = 이 지역에 최소한으로 존재하는 적 주둔군은 새로운 운송 기술을 시험하기에 완벽합니다. sector.basin.description = {임시}\n\n현재의 마지막 지역. 이 지역은 도전 레벨입니다 - 이후 릴리즈에서 많은 지역이 더 추가될 예정입니다. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = 발화 status.freezing.name = 빙결 diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index d2de8bb1d8..98fc05bc47 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 9cab59026c..c44cb57195 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 3555d39ef9..2c7a002ed4 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 5f2b80546c..af0c0fe84f 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -756,6 +756,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Podpalenie status.freezing.name = Zamrożenie diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 3f3983d32f..e606a9e66b 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -751,6 +751,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Queimando status.freezing.name = Congelado diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 96d505c29c..87d012e0ff 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index b581b71419..d9a92f5cdc 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -757,6 +757,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Arde status.freezing.name = Îngheață diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 09be6c8071..1f7df66af9 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -756,6 +756,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Горение status.freezing.name = Замерзание diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index cb2f841595..a35e01aa64 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -757,6 +757,7 @@ sector.intersect.description = Preliminarno skeniranje predlaže neprijateljske sector.atlas.description = Ovaj sektor sadrži razne vidove terena i zahteva razve vrste jedinica radi efikasnog sprovođena napada.\nUnapređene jedinice su takođe potrebne da bi se izašlo na kraj sa snažnijim bazama primećenim u sektoru.\nIzuči [accent]Elektrolizator[] i [accent]Refabrikator Tenkova[]. sector.split.description = Minimalno prisustvo neprijatelja čini ovaj sektor savršenim za testiranje novih tehnologija transporta. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Zapaljen status.freezing.name = Zamrzavanje diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index fbd980cde5..7b94f08547 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index d6eacb5dc0..ef3fa9b176 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -757,6 +757,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = เผาไหม้ status.freezing.name = แช่แข็ง diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 3bda7d37d4..271af562fa 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -746,6 +746,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Burning status.freezing.name = Freezing status.wet.name = Wet diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 36ed2563e0..594ed708f7 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -757,6 +757,7 @@ sector.intersect.description = Taramalar, bu Sektörün farklı yönlerden salı sector.atlas.description = Bu Sektör, farklı tür saldırılar isteyen dengesiz bir araziden oluşuyor.\nDüşman Üssünü yenebilmek için Geliştirilmiş birimler gerekebilir.\n[accent]Elektolizörü[] ve [accent]Tank Yeniden Yapılandırıcı[] yı araştırmadan bu sektör oldukça zor. sector.split.description = Bu Sektördeki minimal düşman bulunması, bu Sektörü Uşaım Test etmek için oldukça uygun bir yer yapıyor. sector.basin.description = {Geçici}\n\nŞimdilik Son Sektör. Bunu bir Meydan Okuma olarak kabul et - daha fazla Sektör, bir sonraki Sürümde eklenicek. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Yanıyor status.freezing.name = Donuyor diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index d27cb190d9..7328c6309a 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -760,6 +760,7 @@ sector.intersect.description = Сканування показує, що цей sector.atlas.description = Цей сектор містить різноманітну місцевість і потребує різноманітних одиниць для ефективної атаки.\nМодернізовані одиниці також можуть знадобитися, щоби подолати деякі складніші бази противника, виявлені тут.\nДослідіть [accent]Електролізер[] і [accent]Танковий рефабрикатор[]. sector.split.description = Мінімальна ворожа присутність в цьому секторі робить його ідеальним для тестування нових транспортних технологій. sector.basin.description = {Тимчасово}\n\nПоки що останній сектор. Вважайте це складним рівнем - у наступному релізі буде додано більше секторів. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Горіння status.freezing.name = Замерзання diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index d8f1b7a15e..99d5768dee 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -757,6 +757,7 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = Cháy status.freezing.name = Đóng băng diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index e8a7a77cae..d3cd7de9bf 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -758,6 +758,7 @@ sector.intersect.description = 扫描显示,这个区块在着陆后不久将 sector.atlas.description = 这个区块包含了各种地形,需要多兵种配合进行有效进攻。\n这里发现的一些更为坚固的敌方基地需要使用高级单位摧毁。\n研究[accent]电解机[]和[accent]坦克重构厂[]。 sector.split.description = 这个区块的敌人数量很少,非常适合测试新的运输技术。 sector.basin.description = {临时}\n目前的最终区块。把它当作一个挑战 - 更多的区块将在之后发布。 +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = 燃烧 status.freezing.name = 冻结 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 2a3d8db5cd..8a34a1db2a 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -765,6 +765,7 @@ sector.intersect.description = 掃描顯示本區域會在降落後遭受多面 sector.atlas.description = 本地區有多樣地形,建造不同單位以有效進攻。這裡偵測到大型敵方基地,可能需要用升級過的單位突破。\n研究 [accent]電解槽[] 和 [accent]戰車重塑者[]。 sector.split.description = 較少敵軍活動適合本地區測試最新的運輸科技。 sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. status.burning.name = 燃燒 status.freezing.name = 凍結