Slight fade-in improvements
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@@ -2,11 +2,10 @@ package mindustry.game;
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import arc.*;
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import arc.audio.*;
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import arc.struct.*;
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import arc.math.*;
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import arc.util.*;
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import arc.struct.*;
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import arc.util.ArcAnnotate.*;
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import mindustry.core.GameState.*;
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import arc.util.*;
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import mindustry.game.EventType.*;
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import mindustry.gen.*;
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@@ -104,6 +103,8 @@ public class MusicControl{
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if(current != null){
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current.setVolume(0);
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}
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fade = 0f;
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return;
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}
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