Slight fade-in improvements

This commit is contained in:
Anuken
2020-03-28 08:54:29 -04:00
parent 3bdd6e04ca
commit 73f7681f59

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@@ -2,11 +2,10 @@ package mindustry.game;
import arc.*; import arc.*;
import arc.audio.*; import arc.audio.*;
import arc.struct.*;
import arc.math.*; import arc.math.*;
import arc.util.*; import arc.struct.*;
import arc.util.ArcAnnotate.*; import arc.util.ArcAnnotate.*;
import mindustry.core.GameState.*; import arc.util.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.gen.*; import mindustry.gen.*;
@@ -104,6 +103,8 @@ public class MusicControl{
if(current != null){ if(current != null){
current.setVolume(0); current.setVolume(0);
} }
fade = 0f;
return; return;
} }