Team-colored shields
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@@ -192,8 +192,8 @@ public class Shaders{
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setUniformf("u_offset",
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Core.camera.position.x - Core.camera.width / 2,
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Core.camera.position.y - Core.camera.height / 2);
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setUniformf("u_texsize", Core.camera.width,
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Core.camera.height);
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setUniformf("u_texsize", Core.camera.width, Core.camera.height);
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setUniformf("u_invsize", 1f/Core.camera.width, 1f/Core.camera.height);
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}
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}
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