Team-colored shields

This commit is contained in:
Anuken
2020-06-26 18:42:29 -04:00
parent 0df4e26736
commit 7401c16ded
9 changed files with 23 additions and 30 deletions

View File

@@ -225,7 +225,7 @@ public class PlacementFragment extends Fragment{
button.update(() -> { //color unplacable things gray
Building core = player.core();
Color color = (state.rules.infiniteResources || (core != null && (core.items().has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources))) && player.isBuilder() ? Color.white : Color.gray;
Color color = (state.rules.infiniteResources || (core != null && (core.items.has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources))) && player.isBuilder() ? Color.white : Color.gray;
button.forEach(elem -> elem.setColor(color));
button.setChecked(control.input.block == block);
@@ -320,7 +320,7 @@ public class PlacementFragment extends Fragment{
Building core = player.core();
if(core == null || state.rules.infiniteResources) return "*/*";
int amount = core.items().get(stack.item);
int amount = core.items.get(stack.item);
int stackamount = Math.round(stack.amount * state.rules.buildCostMultiplier);
String color = (amount < stackamount / 2f ? "[red]" : amount < stackamount ? "[accent]" : "[white]");