Loads of bugfixes, gameplay tweaks
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@@ -36,7 +36,7 @@ public class Vars{
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//respawn time in frames
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public static final float respawnduration = 60*4;
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//time between waves in frames (on normal mode)
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public static final float wavespace = 60*60;
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public static final float wavespace = 60*60*2;
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//waves can last no longer than 3 minutes, otherwise the next one spawns
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public static final float maxwavespace = 60*60*4f;
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