Loads of bugfixes, gameplay tweaks

This commit is contained in:
Anuken
2018-06-22 19:14:50 -04:00
parent 57d5628750
commit 74878b5cb1
38 changed files with 748 additions and 568 deletions
@@ -61,7 +61,7 @@ public class WaveSpawner {
for(int i = 0; i < spawned; i ++){
BaseUnit unit = UnitTypes.scout.create(Team.red);
unit.inventory.addAmmo(AmmoTypes.bulletIron);
unit.inventory.addAmmo(AmmoTypes.bulletLead);
unit.setWave();
unit.setSquad(squad);
unit.set(spawn.x * quadsize * tilesize + quadsize * tilesize/2f + Mathf.range(quadsize*tilesize/3f),
@@ -80,7 +80,7 @@ public class WaveSpawner {
for(int i = 0; i < spawned; i ++){
BaseUnit unit = UnitTypes.vtol.create(Team.red);
unit.inventory.addAmmo(AmmoTypes.bulletIron);
unit.inventory.addAmmo(AmmoTypes.bulletLead);
unit.setWave();
unit.setSquad(squad);
unit.set(baseX + Mathf.range(spread), baseY + Mathf.range(spread));