Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Націсніце і утрымайце[]
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hint.payloadDrop = Націсніце [accent]][] каб збросіць груз.
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hint.payloadDrop = Націсніце [accent]][] каб збросіць груз.
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hint.payloadDrop.mobile = [accent]Націсніце і ўтрымайце[] пустое месца каб збросіць груз тут.
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hint.payloadDrop.mobile = [accent]Націсніце і ўтрымайце[] пустое месца каб збросіць груз тут.
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hint.waveFire = Турэлі [accent]Хваля[] заражаныя вадой будуць тушыць полымя побач.
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hint.waveFire = Турэлі [accent]Хваля[] заражаныя вадой будуць тушыць полымя побач.
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hint.generator = :combustion-generator: [accent]Генератары Згарання[] падпальваюць вугаль і перанакіраванне энергію суседнім блокам.\n\nРадыюс перадачы энергіі можа быць пашыраны з дапамогай :power-node: [accent]Энергетычных Вузлоў[].
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hint.guardian = Адзінкі [accent]Вартаўнік[] браніраваныя. Слабыя патроны такія як [accent]Медзь[] і [accent]Свінец[] [scarlet]не эфетўныя[].\n\nВыкарыстоўвайце больш моцныя турэлі або :graphite: [accent]Графіт[] у :duo:Двайных Турэлях/:salvo:Залпах каб знішчыць Вартаўніка.
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hint.guardian = Адзінкі [accent]Вартаўнік[] браніраваныя. Слабыя патроны такія як [accent]Медзь[] і [accent]Свінец[] [scarlet]не эфетўныя[].\n\nВыкарыстоўвайце больш моцныя турэлі або :graphite: [accent]Графіт[] у :duo:Двайных Турэлях/:salvo:Залпах каб знішчыць Вартаўніка.
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hint.coreUpgrade = Ядра могуць быць палепшаны [accent]размяшчэннем больш моцных паверх другіх[].\n\nРазмясціце ядро :core-foundation: [accent]Штаб[] паверх ядра :core-shard: [accent]Аскепак[]. Пераканайцеся, што гэта свабодна ад канструкцый побач.
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hint.coreUpgrade = Ядра могуць быць палепшаны [accent]размяшчэннем больш моцных паверх другіх[].\n\nРазмясціце ядро :core-foundation: [accent]Штаб[] паверх ядра :core-shard: [accent]Аскепак[]. Пераканайцеся, што гэта свабодна ад канструкцый побач.
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hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
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hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
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@@ -2153,6 +2152,16 @@ gz.zone2 = Усё што пастроена ў гэтай вобласцт бу
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gz.zone3 = Хваля амаль пачалася.\nПрыгатуйцеся.
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gz.zone3 = Хваля амаль пачалася.\nПрыгатуйцеся.
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gz.finish = Пабудуйце больш турэляў, дабудзьце больш рэсурсаў,\nі вытрывайце ад усе хвалі каб [accent]захапіць гэты сектар[].
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gz.finish = Пабудуйце больш турэляў, дабудзьце больш рэсурсаў,\nі вытрывайце ад усе хвалі каб [accent]захапіць гэты сектар[].
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ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
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ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
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ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
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ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
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ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
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ff.coalpower.objective = :combustion-generator: Produce Power
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ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
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ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
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ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Докоснете и задръжте[] в
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hint.payloadDrop = Натиснете [accent]][], за да оставите товара си.
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hint.payloadDrop = Натиснете [accent]][], за да оставите товара си.
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hint.payloadDrop.mobile = [accent]Докоснете и задръжте[] върху празна позиция, за да оставите товара си там.
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hint.payloadDrop.mobile = [accent]Докоснете и задръжте[] върху празна позиция, за да оставите товара си там.
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hint.waveFire = Оръдията [accent]Вълна[] заредени със вода ще действат и като пожарогасители.
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hint.waveFire = Оръдията [accent]Вълна[] заредени със вода ще действат и като пожарогасители.
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hint.generator = \uf879 [accent]Горивните генератори[] горят въглища и зареждат с електроенергия съседни блокове.\n\nРазстоянието за предаване на енергия може да се увеличи чрез \uf87f [accent]Електрически възли[].
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hint.guardian = [accent]Пазителите[] са единици с повече броня. Слаби боеприпаси като [accent]Мед[] и [accent]Олово[] са [scarlet]неподходящи[] срещу тях.\n\nИзползвайте по-мощни оръдия или заредете Вашите \uf861Дуо/\uf859Салво с \uf835 [accent]Графит[], за да ги повалите.
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hint.guardian = [accent]Пазителите[] са единици с повече броня. Слаби боеприпаси като [accent]Мед[] и [accent]Олово[] са [scarlet]неподходящи[] срещу тях.\n\nИзползвайте по-мощни оръдия или заредете Вашите \uf861Дуо/\uf859Салво с \uf835 [accent]Графит[], за да ги повалите.
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hint.coreUpgrade = Ядрата могат да бъдат подобрявани като [accent]поставите по-добро ядро върху тях[].\n\nПоставете \uf868 [accent]Фондация[] върху \uf869 ядрото [accent]Частица[]. Уверете се че няма други препятствия там, където поставяте ядрото.
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hint.coreUpgrade = Ядрата могат да бъдат подобрявани като [accent]поставите по-добро ядро върху тях[].\n\nПоставете \uf868 [accent]Фондация[] върху \uf869 ядрото [accent]Частица[]. Уверете се че няма други препятствия там, където поставяте ядрото.
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hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
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hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
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@@ -2153,6 +2152,16 @@ gz.zone2 = Всичко построено в нейния радиус ще б
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gz.zone3 = Сега ще започне една такава вълна.\nПригответе се.
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gz.zone3 = Сега ще започне една такава вълна.\nПригответе се.
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gz.finish = Издигнете още оръдия, изкопайте повече ресурси\nи се защитете от всички прииждащи вълни, за да [accent]завладеете този сектор[].
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gz.finish = Издигнете още оръдия, изкопайте повече ресурси\nи се защитете от всички прииждащи вълни, за да [accent]завладеете този сектор[].
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ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
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ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
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ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
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ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
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ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
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ff.coalpower.objective = :combustion-generator: Produce Power
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ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
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ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
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ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Manteniu premut[] un bloc petit per a recoll
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hint.payloadDrop = Premeu [accent]][] per a deixar el bloc o la unitat.
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hint.payloadDrop = Premeu [accent]][] per a deixar el bloc o la unitat.
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hint.payloadDrop.mobile = [accent]Manteniu premuda[] una posició buida per a deixar-hi un bloc o una unitat.
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hint.payloadDrop.mobile = [accent]Manteniu premuda[] una posició buida per a deixar-hi un bloc o una unitat.
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hint.waveFire = Les torretes de tipus [accent]Wave[] que usin aigua com munició apagaran els focs propers automàticament.
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hint.waveFire = Les torretes de tipus [accent]Wave[] que usin aigua com munició apagaran els focs propers automàticament.
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hint.generator = Els :combustion-generator: [accent]Generadors a combustió[] cremen carbó i transmeten energia als blocs adjacents.\n\nL’abast de la transmissió d’energia es pot expandir amb :power-node: [accent]node d’energia[].
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hint.guardian = Les unitats de tipus [accent]Guardià[] són unitats blindades. La munició dèbil com ara el [accent]Coure[] i el [accent]Plom[] [scarlet]no és efectiva[].\n\nEmpreu torretes de nivell més alt o carregueu torretes :duo:Duo/:salvo:Salvo amb :graphite: [accent]Grafit[] per a destruir-los.
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hint.guardian = Les unitats de tipus [accent]Guardià[] són unitats blindades. La munició dèbil com ara el [accent]Coure[] i el [accent]Plom[] [scarlet]no és efectiva[].\n\nEmpreu torretes de nivell més alt o carregueu torretes :duo:Duo/:salvo:Salvo amb :graphite: [accent]Grafit[] per a destruir-los.
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hint.coreUpgrade = Els nuclis es poden millorar [accent]construint-hi a sobre nuclis amb millors característiques[].\n\nSitueu un nucli de tipus [accent]Fonament[] a sobre del nucli [accent]Estella[]. Assegureu-vos que no hi hagin obstruccions properes.
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hint.coreUpgrade = Els nuclis es poden millorar [accent]construint-hi a sobre nuclis amb millors característiques[].\n\nSitueu un nucli de tipus [accent]Fonament[] a sobre del nucli [accent]Estella[]. Assegureu-vos que no hi hagin obstruccions properes.
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hint.serpuloCoreZone = Additional :core-shard: [accent]Cores[] may be constructed on :core-zone: [accent]Core Zone[] tiles.
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hint.serpuloCoreZone = Additional :core-shard: [accent]Cores[] may be constructed on :core-zone: [accent]Core Zone[] tiles.
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@@ -2153,6 +2152,16 @@ gz.zone2 = Tot el que es construeixi a dins es destruirà quan comenci la proper
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gz.zone3 = Ara comença una onada.\nPrepareu-vos.
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gz.zone3 = Ara comença una onada.\nPrepareu-vos.
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gz.finish = Construïu més torretes, extraieu més recursos \ni defense-vos contra totes les onades per a [accent]capturar el sector[].
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gz.finish = Construïu més torretes, extraieu més recursos \ni defense-vos contra totes les onades per a [accent]capturar el sector[].
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ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
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ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
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ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
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ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
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ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
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ff.coalpower.objective = :combustion-generator: Produce Power
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ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
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ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
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ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Ťupni a podrž[] na malém bloku nebo jedno
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hint.payloadDrop = Zmáčkni [accent]][] pro položení nákladu.
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hint.payloadDrop = Zmáčkni [accent]][] pro položení nákladu.
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hint.payloadDrop.mobile = [accent]Ťupni a drž[] na prázdném místě pro položení nákladu.
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hint.payloadDrop.mobile = [accent]Ťupni a drž[] na prázdném místě pro položení nákladu.
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hint.waveFire = [accent]Naplň[] věže vodou místo munice pro automatické hašení okolních požárů.
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hint.waveFire = [accent]Naplň[] věže vodou místo munice pro automatické hašení okolních požárů.
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hint.generator = \uf879 [accent]Spalovací generátory[] pálí uhlí a přenášení energii do sousedících bloků.\n\nPřenos energie na delší vzdálenost se provádí pomocí \uf87f [accent]Energetických uzlů[].
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hint.guardian = Jednotky [accent]Strážce[] jsou obrněné. Měkká munice, jako je například [accent]měď[] a [accent]olovo[] je [scarlet]neefektivní[].\n\nPoužij vylepšené věže nebo \uf835 [accent]grafitovou[] munici pro \uf861 Střílnu Duo/\uf859 Salvu, abys Strážce sejmul.
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hint.guardian = Jednotky [accent]Strážce[] jsou obrněné. Měkká munice, jako je například [accent]měď[] a [accent]olovo[] je [scarlet]neefektivní[].\n\nPoužij vylepšené věže nebo \uf835 [accent]grafitovou[] munici pro \uf861 Střílnu Duo/\uf859 Salvu, abys Strážce sejmul.
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hint.coreUpgrade = Jádro může být vylepšeno [accent]překrytím jádrem vyšší úrovně[].\n\nUmísti jádro typu [accent]Základ[] přes jádro typu [accent]Odštěpek[]. Ujisti se, že v okolí nejsou žádné překážky.
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hint.coreUpgrade = Jádro může být vylepšeno [accent]překrytím jádrem vyšší úrovně[].\n\nUmísti jádro typu [accent]Základ[] přes jádro typu [accent]Odštěpek[]. Ujisti se, že v okolí nejsou žádné překážky.
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hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
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hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
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@@ -2153,6 +2152,16 @@ gz.zone2 = Vše, postaveno v tomto okruhu bude zničeno při začátku příět
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gz.zone3 = A wave will begin now.\nGet ready.
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gz.zone3 = A wave will begin now.\nGet ready.
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gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
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gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
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ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
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ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
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ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
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ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
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ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
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ff.coalpower.objective = :combustion-generator: Produce Power
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ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
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ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
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ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
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@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
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hint.payloadDrop = Press [accent]][] to drop a payload.
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hint.payloadDrop = Press [accent]][] to drop a payload.
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hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Halte deinen Finger[] auf eine kleine Einhei
|
|||||||
hint.payloadDrop = Drücke [accent]][], um etwas fallen zu lassen.
|
hint.payloadDrop = Drücke [accent]][], um etwas fallen zu lassen.
|
||||||
hint.payloadDrop.mobile = [accent]Halte deinen Finger[] auf einen freien Ort, um eine Einheit oder einen Block da fallen zu lassen.
|
hint.payloadDrop.mobile = [accent]Halte deinen Finger[] auf einen freien Ort, um eine Einheit oder einen Block da fallen zu lassen.
|
||||||
hint.waveFire = [accent]Wellen[]-Geschütze mit Wassermunition löschen automatisch Feuer.
|
hint.waveFire = [accent]Wellen[]-Geschütze mit Wassermunition löschen automatisch Feuer.
|
||||||
hint.generator = :combustion-generator: [accent]Verbrennungsgeneratoren[] verbrennen Kohle und übertragen diesen Strom in angrenzende Blöcke.\n\nDie Reichweite der Stromübertragung kann mit :power-node: [accent]Stromknoten[] erweitert werden.
|
|
||||||
hint.guardian = [accent]Boss[]-Einheiten sind gepanzert. Schwache Munition wie [accent]Kupfer[] und [accent]Blei[] sind [scarlet]nicht effektiv[].\n\nBenutze bessere Geschütze oder :graphite: [accent]Graphit[] als :duo:Duo-/:salvo:Salvenmunition um einen Boss zu besiegen.
|
hint.guardian = [accent]Boss[]-Einheiten sind gepanzert. Schwache Munition wie [accent]Kupfer[] und [accent]Blei[] sind [scarlet]nicht effektiv[].\n\nBenutze bessere Geschütze oder :graphite: [accent]Graphit[] als :duo:Duo-/:salvo:Salvenmunition um einen Boss zu besiegen.
|
||||||
hint.coreUpgrade = Kerne können aufgerüstet werden, indem man [accent]bessere Kerne über sie platziert[].\n\nPlatziere einen :core-foundation: [accent]Fundament[]-Kern über einen :core-shard: [accent]Scherben[]-Kern. Stelle sicher, dass ausreichend Platz verfügbar ist.
|
hint.coreUpgrade = Kerne können aufgerüstet werden, indem man [accent]bessere Kerne über sie platziert[].\n\nPlatziere einen :core-foundation: [accent]Fundament[]-Kern über einen :core-shard: [accent]Scherben[]-Kern. Stelle sicher, dass ausreichend Platz verfügbar ist.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Alle Blöcke in der Zone werden zerstört, wenn eine Welle kommt.
|
|||||||
gz.zone3 = Jetzt kommt eine Welle.\nBereite dich vor.
|
gz.zone3 = Jetzt kommt eine Welle.\nBereite dich vor.
|
||||||
gz.finish = Baue mehr Geschütze, sammele mehr Ressourcen\nund besiege alle Wellen, um den [accent]Sektor zu erobern[].
|
gz.finish = Baue mehr Geschütze, sammele mehr Ressourcen\nund besiege alle Wellen, um den [accent]Sektor zu erobern[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Mantén[] sobre un bloque o unidad para reco
|
|||||||
hint.payloadDrop = Pulsa [accent]][] para soltar la carga.
|
hint.payloadDrop = Pulsa [accent]][] para soltar la carga.
|
||||||
hint.payloadDrop.mobile = [accent]Mantén[] sobre un lugar vacío para soltar la carga.
|
hint.payloadDrop.mobile = [accent]Mantén[] sobre un lugar vacío para soltar la carga.
|
||||||
hint.waveFire = Cuando las torretas [accent]Wave[] usen agua como munición, apagarán fuego e incendios cercanos automáticamente.
|
hint.waveFire = Cuando las torretas [accent]Wave[] usen agua como munición, apagarán fuego e incendios cercanos automáticamente.
|
||||||
hint.generator = Los [accent]Generadores de combustión[] querman carbón para transmitir energía a bloques adyacentes.\n\nEl alcance de transmisión de energía se puede extender usando [accent]Nodos de energía[].
|
|
||||||
hint.guardian = Los [accent]Guardianes[] poseen una robusta armadura. Municiones débiles como el [accent]Cobre[] o el [accent]Plomo[] no son [scarlet]effectivas[] contra él.\n\nUsa torretas de mayor categoría o por ejemplo, munición de [accent]Grafito[] en torretas [accent]Salvo[] para derribar a los Guardianes con más facilidad.
|
hint.guardian = Los [accent]Guardianes[] poseen una robusta armadura. Municiones débiles como el [accent]Cobre[] o el [accent]Plomo[] no son [scarlet]effectivas[] contra él.\n\nUsa torretas de mayor categoría o por ejemplo, munición de [accent]Grafito[] en torretas [accent]Salvo[] para derribar a los Guardianes con más facilidad.
|
||||||
hint.coreUpgrade = Los núcleos se pueden mejorar [accent]construyendo núcleos de mayor calidad encima[].\n\nColoca un núcleo [accent]Foundation[] sobre el núcleo [accent]Shard[]. Asegúrate de que no hay obstáculos cerca.
|
hint.coreUpgrade = Los núcleos se pueden mejorar [accent]construyendo núcleos de mayor calidad encima[].\n\nColoca un núcleo [accent]Foundation[] sobre el núcleo [accent]Shard[]. Asegúrate de que no hay obstáculos cerca.
|
||||||
hint.serpuloCoreZone = :core-shard: [accent]Núcleos[] Adicionales pueden ser construidos en: Casillas de[accent]Núcleo[].
|
hint.serpuloCoreZone = :core-shard: [accent]Núcleos[] Adicionales pueden ser construidos en: Casillas de[accent]Núcleo[].
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Cualquier estructura en el área será destruida al comenzar una olea
|
|||||||
gz.zone3 = Ahora comenzará una oleada.\nPrepárate.
|
gz.zone3 = Ahora comenzará una oleada.\nPrepárate.
|
||||||
gz.finish = Construye más torretas, extrae más recursos,\ny defiéndete de todas las oleadas para [accent]capturar este sector[].
|
gz.finish = Construye más torretas, extrae más recursos,\ny defiéndete de todas las oleadas para [accent]capturar este sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Usa [accent]unidades[] para defender construcciones y atacar al enemigo.\nInvestiga y construye una :ground-factory: [accent]fábrica terrestre[].
|
fungalpass.tutorial1 = Usa [accent]unidades[] para defender construcciones y atacar al enemigo.\nInvestiga y construye una :ground-factory: [accent]fábrica terrestre[].
|
||||||
fungalpass.tutorial2 = Selecciona unidades :dagger: [accent]Dagger[] en la fábrica.\nProduce 3 unidades.
|
fungalpass.tutorial2 = Selecciona unidades :dagger: [accent]Dagger[] en la fábrica.\nProduce 3 unidades.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
|
|||||||
hint.payloadDrop = Press [accent]][] to drop a payload.
|
hint.payloadDrop = Press [accent]][] to drop a payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Sakatu eta eutsi[] bloke edo unitate txikia
|
|||||||
hint.payloadDrop = Sakatu [accent]][] karga erabilgarria botatzeko.
|
hint.payloadDrop = Sakatu [accent]][] karga erabilgarria botatzeko.
|
||||||
hint.payloadDrop.mobile = [accent]Sakatu eta eutsi[] hutsik dagoen kokaleku bat karga erabilgarria hor botatzeko.
|
hint.payloadDrop.mobile = [accent]Sakatu eta eutsi[] hutsik dagoen kokaleku bat karga erabilgarria hor botatzeko.
|
||||||
hint.waveFire = Munizio gisa ura duten [accent]Olatu[] dorreak automatikoki itzaliko dituzte inguruko suteak.
|
hint.waveFire = Munizio gisa ura duten [accent]Olatu[] dorreak automatikoki itzaliko dituzte inguruko suteak.
|
||||||
hint.generator = :combustion-generator: [accent]Errekuntza sorgailuak[] ikatza erre eta energia ondoko blokeetara garraiatzen dute.\n\nPotentziatransmisioaren irismena zabaldu daiteke :power-node: [accent]Potentzia nodoekin[].
|
|
||||||
hint.guardian = [accent]Zaindari[] unitateak blindatuta daude. Munizio ahula, hala nola [accent]Kobrea[] edo [accent]Beruna[] [scarlet]ez eraginkorra[] da.\n\nErabili maila handiagoko dorreak edo :graphite: [accent]Grafitozko[] :duo:Duo/:salvo:Salba munizioa.
|
hint.guardian = [accent]Zaindari[] unitateak blindatuta daude. Munizio ahula, hala nola [accent]Kobrea[] edo [accent]Beruna[] [scarlet]ez eraginkorra[] da.\n\nErabili maila handiagoko dorreak edo :graphite: [accent]Grafitozko[] :duo:Duo/:salvo:Salba munizioa.
|
||||||
hint.coreUpgrade = Nukleoak hobetzeko [accent]maila handiagoko nukleoak jar daitezke haien gainean[].\n\nKokatu :core-foundation: [accent]Fundazio[] nukleoa :core-shard: [accent]Shard[] nukleoaren gainean. Ziurtatu inguruko oztopoetatik libre dagoela.
|
hint.coreUpgrade = Nukleoak hobetzeko [accent]maila handiagoko nukleoak jar daitezke haien gainean[].\n\nKokatu :core-foundation: [accent]Fundazio[] nukleoa :core-shard: [accent]Shard[] nukleoaren gainean. Ziurtatu inguruko oztopoetatik libre dagoela.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Erradioan eraikitako edozer suntsitzen da olatu bat hasten denean.
|
|||||||
gz.zone3 = Bolada bat hasiko da orain\nPrestatu.
|
gz.zone3 = Bolada bat hasiko da orain\nPrestatu.
|
||||||
gz.finish = Eraiki dorre gehiago, atera baliabide gehiago,\neta defendatu olatu guztien aurka [accent]sektorea konkistatzeko[].
|
gz.finish = Eraiki dorre gehiago, atera baliabide gehiago,\neta defendatu olatu guztien aurka [accent]sektorea konkistatzeko[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Paina ja pidä pohjassa[] pientä palikkaa t
|
|||||||
hint.payloadDrop = Paina [accent]][] pudottaaksesi lastin.
|
hint.payloadDrop = Paina [accent]][] pudottaaksesi lastin.
|
||||||
hint.payloadDrop.mobile = [accent]Paina ja pidä pohjassa[] tyhjässä kohdassa pudottaaksesi lastin sinne.
|
hint.payloadDrop.mobile = [accent]Paina ja pidä pohjassa[] tyhjässä kohdassa pudottaaksesi lastin sinne.
|
||||||
hint.waveFire = [accent]Aalto[]-tykit, jotka on ladattu vedellä, sammuttavat kantamalla olevia tulipaloja automaattisesti.
|
hint.waveFire = [accent]Aalto[]-tykit, jotka on ladattu vedellä, sammuttavat kantamalla olevia tulipaloja automaattisesti.
|
||||||
hint.generator = :combustion-generator: [accent]Aggregaatit[] polttavat hiiltä ja lähettävät energiaa viereisille palikoille.\n\nEnergiansiirtokantamaa voi laajentaa :power-node:[accent]Sähkötolpilla[].
|
|
||||||
hint.guardian = [accent]Vartija[]yksiköt ovat haarniskoituja. Heikot ammukset kuten [accent]kupari[] ja [accent]lyijy[][scarlet]eivät ole tehokkaita[].\n\nKäytä korkeamman tason tykkejä tai :graphite:[accent]Grafiittia[] :duo:Duon/:salvo:Salvon ammuksena voittaaksesi vartijan.
|
hint.guardian = [accent]Vartija[]yksiköt ovat haarniskoituja. Heikot ammukset kuten [accent]kupari[] ja [accent]lyijy[][scarlet]eivät ole tehokkaita[].\n\nKäytä korkeamman tason tykkejä tai :graphite:[accent]Grafiittia[] :duo:Duon/:salvo:Salvon ammuksena voittaaksesi vartijan.
|
||||||
hint.coreUpgrade = Ytimen voi päivittää [accent]sijoittamalla suuremman tason ytimen niiden päälle[].\n\nSijoita :core-foundation:[accent]Pohjaus[]-ydin :core-shard:[accent]Siru[]-ytimen päälle. Varmista, että tiellä ei ole esteitä.
|
hint.coreUpgrade = Ytimen voi päivittää [accent]sijoittamalla suuremman tason ytimen niiden päälle[].\n\nSijoita :core-foundation:[accent]Pohjaus[]-ydin :core-shard:[accent]Siru[]-ytimen päälle. Varmista, että tiellä ei ole esteitä.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]I-tap nang matagal ang[] isang maliit na blo
|
|||||||
hint.payloadDrop = Pindutin ang [accent]][] para mag-drop ng payload.
|
hint.payloadDrop = Pindutin ang [accent]][] para mag-drop ng payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tapez et retenez[] votre doigt pour transpor
|
|||||||
hint.payloadDrop = Pressez [accent]][] pour larguer votre chargement.
|
hint.payloadDrop = Pressez [accent]][] pour larguer votre chargement.
|
||||||
hint.payloadDrop.mobile = [accent]Tapez et retenez[] votre doigt pour larguer votre chargement.
|
hint.payloadDrop.mobile = [accent]Tapez et retenez[] votre doigt pour larguer votre chargement.
|
||||||
hint.waveFire = [accent]Les tourelles à liquides[], approvisionnées en eau en tant que munition, peuvent automatiquement éteindre les incendies proches.
|
hint.waveFire = [accent]Les tourelles à liquides[], approvisionnées en eau en tant que munition, peuvent automatiquement éteindre les incendies proches.
|
||||||
hint.generator = :combustion-generator: Les [accent]Générateurs à combustion[] brûlent du Charbon et transmettent de l'énergie aux blocs adjacents.\n\nLa transmission d'énergie peut être étendue avec des :power-node: [accent]Transmetteurs Énergétiques[].
|
|
||||||
hint.guardian = Les [accent]Gardiens[] sont protégés par un bouclier. Les munitions faibles telles que le [accent]Cuivre[] et le [accent]Plomb[] ne seront [scarlet]pas efficaces[].\n\nUtilisez des tourelles de plus haut niveau, ou de meilleures munitions comme le :graphite: [accent]Graphite[] avec un :duo:Duo/:salvo:Salve pour pouvoir tuer le gardien.
|
hint.guardian = Les [accent]Gardiens[] sont protégés par un bouclier. Les munitions faibles telles que le [accent]Cuivre[] et le [accent]Plomb[] ne seront [scarlet]pas efficaces[].\n\nUtilisez des tourelles de plus haut niveau, ou de meilleures munitions comme le :graphite: [accent]Graphite[] avec un :duo:Duo/:salvo:Salve pour pouvoir tuer le gardien.
|
||||||
hint.coreUpgrade = Les Noyaux peuvent être améliorés [accent]en plaçant un Noyau de plus haut niveau sur eux[].\n\nPlacez un :core-foundation: Noyau [accent]Fondation[] sur le :core-shard: Noyau [accent]Fragment[]. Soyez sûrs que rien n'obstrue la construction.
|
hint.coreUpgrade = Les Noyaux peuvent être améliorés [accent]en plaçant un Noyau de plus haut niveau sur eux[].\n\nPlacez un :core-foundation: Noyau [accent]Fondation[] sur le :core-shard: Noyau [accent]Fragment[]. Soyez sûrs que rien n'obstrue la construction.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Tout ce qui est construit dans le rayon est détruit lors du commence
|
|||||||
gz.zone3 = Une vague va commencer maintenant.\nPréparez-vous.
|
gz.zone3 = Une vague va commencer maintenant.\nPréparez-vous.
|
||||||
gz.finish = Construisez plus de tourelles, minez plus de resources,\net défendez-vous contre toutes les vagues ennemies afin de [accent]capturer ce secteur[].
|
gz.finish = Construisez plus de tourelles, minez plus de resources,\net défendez-vous contre toutes les vagues ennemies afin de [accent]capturer ce secteur[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Koppints és tartsd nyomva az ujjad[] egy ki
|
|||||||
hint.payloadDrop = Nyomd le a [accent]][] gombot a rakomány lerakásához.
|
hint.payloadDrop = Nyomd le a [accent]][] gombot a rakomány lerakásához.
|
||||||
hint.payloadDrop.mobile = [accent]Koppints és tartsd nyomva az ujjad[] egy üres területen a rakomány lerakásához.
|
hint.payloadDrop.mobile = [accent]Koppints és tartsd nyomva az ujjad[] egy üres területen a rakomány lerakásához.
|
||||||
hint.waveFire = A vizet lőszerként használó [accent]Wave[] lövegtornyok automatikusan eloltják a közeli tüzeket.
|
hint.waveFire = A vizet lőszerként használó [accent]Wave[] lövegtornyok automatikusan eloltják a közeli tüzeket.
|
||||||
hint.generator = Az :combustion-generator: [accent]égetőerőmű[] szenet éget, és áramot ad át a vele érintkező épületeknek.\n\nAz áramszállítás távolsága további \uf87f [accent]villanyoszlopokkal[] növelhető.
|
|
||||||
hint.guardian = Az [accent]őrzők[] páncélozottak. A gyenge lövedékek, mint a [accent]réz[] vagy az [accent]ólom[] [scarlet]nem hatásosak[] az Őrző páncéljával szemben.\n\nHasználj magasabb szintű lövegtornyokat, vagy juttass :graphite: [accent]grafitot[] a :duo: Duo / \uf859 Salvo lövegtornyokba, hogy leszedd az őrzőket.
|
hint.guardian = Az [accent]őrzők[] páncélozottak. A gyenge lövedékek, mint a [accent]réz[] vagy az [accent]ólom[] [scarlet]nem hatásosak[] az Őrző páncéljával szemben.\n\nHasználj magasabb szintű lövegtornyokat, vagy juttass :graphite: [accent]grafitot[] a :duo: Duo / \uf859 Salvo lövegtornyokba, hogy leszedd az őrzőket.
|
||||||
hint.coreUpgrade = A támaszpont úgy fejleszthető, hogy [accent]magasabb szintű támaszpontot teszel rá[].\n\nHelyezz egy :core-foundation: [accent]alapítvány[] támaszpontot a \uf869 [accent]szilánk[] támaszpontra. Figyelj rá, hogy ne legyenek az új támaszpont területén épületek.
|
hint.coreUpgrade = A támaszpont úgy fejleszthető, hogy [accent]magasabb szintű támaszpontot teszel rá[].\n\nHelyezz egy :core-foundation: [accent]alapítvány[] támaszpontot a \uf869 [accent]szilánk[] támaszpontra. Figyelj rá, hogy ne legyenek az új támaszpont területén épületek.
|
||||||
hint.serpuloCoreZone = A :core-zone: [accent]támaszpontzónákra[] további :core-shard: [accent]szilánk[] támaszpontok is építhetők.
|
hint.serpuloCoreZone = A :core-zone: [accent]támaszpontzónákra[] további :core-shard: [accent]szilánk[] támaszpontok is építhetők.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Bármi, ami a hatósugarában épült, elpusztul, amikor egy hullám
|
|||||||
gz.zone3 = Egy hullám most kezdődik.\nKészülj fel.
|
gz.zone3 = Egy hullám most kezdődik.\nKészülj fel.
|
||||||
gz.finish = Építs több lövegtornyot, bányássz több nyersanyagot,\nés védekezz az ellenséges hullámok ellen, hogy [accent]elfoglald a szektort[].
|
gz.finish = Építs több lövegtornyot, bányássz több nyersanyagot,\nés védekezz az ellenséges hullámok ellen, hogy [accent]elfoglald a szektort[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Használj [accent]egységeket[] az épületek védelmére és az ellenség megtámadására.\nFejleszd ki és helyezz el egy :ground-factory: [accent]földiegységgyárat[].
|
fungalpass.tutorial1 = Használj [accent]egységeket[] az épületek védelmére és az ellenség megtámadására.\nFejleszd ki és helyezz el egy :ground-factory: [accent]földiegységgyárat[].
|
||||||
fungalpass.tutorial2 = Válaszd ki a :dagger: [accent]Dagger[] egységeket a gyárban.\nGyárts 3 db egységet.
|
fungalpass.tutorial2 = Válaszd ki a :dagger: [accent]Dagger[] egységeket a gyárban.\nGyárts 3 db egységet.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Ketuk dan tahan[] untuk mengambil blok kecil
|
|||||||
hint.payloadDrop = Tekan [accent]][] untuk menurunkan muatan.
|
hint.payloadDrop = Tekan [accent]][] untuk menurunkan muatan.
|
||||||
hint.payloadDrop.mobile = [accent]Tekan dan tahan[] di lokasi yang kosong untuk menurunkan muatan.
|
hint.payloadDrop.mobile = [accent]Tekan dan tahan[] di lokasi yang kosong untuk menurunkan muatan.
|
||||||
hint.waveFire = Menara [accent]Wave[] yang terisi dengan air akan memadamkan api dalam jangkauannya.
|
hint.waveFire = Menara [accent]Wave[] yang terisi dengan air akan memadamkan api dalam jangkauannya.
|
||||||
hint.generator = :combustion-generator: [accent]Generator Pembakar[] membakar batu bara dan menghasilkan energi ke blok yang berdekatan.\n\nTransmisi energi dapat diperluas dengan :power-node: [accent]Simpul Daya[].
|
|
||||||
hint.guardian = Unit [accent]Penjaga[] adalah unit yang diperkuat. Amunisi lemah seperti [accent]Tembaga[] dan [accent]Timah[] [scarlet]tidak efektif[].\n\nGunakan menara yang lebih bagus atau amunisi yang lebih kuat seperti :graphite: [accent]Grafit[] :duo:Duo/:salvo:Salvo untuk menghancurkan Penjaga.
|
hint.guardian = Unit [accent]Penjaga[] adalah unit yang diperkuat. Amunisi lemah seperti [accent]Tembaga[] dan [accent]Timah[] [scarlet]tidak efektif[].\n\nGunakan menara yang lebih bagus atau amunisi yang lebih kuat seperti :graphite: [accent]Grafit[] :duo:Duo/:salvo:Salvo untuk menghancurkan Penjaga.
|
||||||
hint.coreUpgrade = Inti dapat ditingkatkan dengan cara [accent]meletakkan Inti yang lebih besar di atasnya[].\n\nLetakkan sebuah inti :core-foundation: [accent]Foundation[] diatas inti :core-shard: [accent]Shard[]. Pastikan terdapat ruang kosong dari bangunan yang lain.
|
hint.coreUpgrade = Inti dapat ditingkatkan dengan cara [accent]meletakkan Inti yang lebih besar di atasnya[].\n\nLetakkan sebuah inti :core-foundation: [accent]Foundation[] diatas inti :core-shard: [accent]Shard[]. Pastikan terdapat ruang kosong dari bangunan yang lain.
|
||||||
hint.serpuloCoreZone = [accent]Inti[] :core-shard: tambahan dapat dibangun di atas ubin :core-zone: [accent]Zona Inti[].
|
hint.serpuloCoreZone = [accent]Inti[] :core-shard: tambahan dapat dibangun di atas ubin :core-zone: [accent]Zona Inti[].
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Apa pun yang dibangun dalam radius tersebut \nakan hancur ketika gelo
|
|||||||
gz.zone3 = Gelombang akan dimulai sekarang. Bersiaplah.
|
gz.zone3 = Gelombang akan dimulai sekarang. Bersiaplah.
|
||||||
gz.finish = Bangun lebih banyak menara, tambang lebih banyak sumber daya,\ndan bertahanlah terhadap semua gelombang untuk [accent]menguasai sektor[].
|
gz.finish = Bangun lebih banyak menara, tambang lebih banyak sumber daya,\ndan bertahanlah terhadap semua gelombang untuk [accent]menguasai sektor[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Gunakan [accent]unit[] untuk mempertahankan bangunan dan menyerang musuh.\nTeliti dan tempatkan :ground-factory: [accent]pabrik unit darat[].
|
fungalpass.tutorial1 = Gunakan [accent]unit[] untuk mempertahankan bangunan dan menyerang musuh.\nTeliti dan tempatkan :ground-factory: [accent]pabrik unit darat[].
|
||||||
fungalpass.tutorial2 = Pilih unit :dagger: [accent]Dagger[] di pabrik.\nProduksi 3 Unit.
|
fungalpass.tutorial2 = Pilih unit :dagger: [accent]Dagger[] di pabrik.\nProduksi 3 Unit.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Clicca e trattieni[] piccoli blocchi o unit
|
|||||||
hint.payloadDrop = Premi [accent]][] per rilasciare un carico.
|
hint.payloadDrop = Premi [accent]][] per rilasciare un carico.
|
||||||
hint.payloadDrop.mobile = [accent]Clicca e trattieni[] una posizione vuota per rilasciarci un carico.
|
hint.payloadDrop.mobile = [accent]Clicca e trattieni[] una posizione vuota per rilasciarci un carico.
|
||||||
hint.waveFire = [accent]Idrogetto[] torrette con acqua per munizioni spegneranno automaticamente incendi.
|
hint.waveFire = [accent]Idrogetto[] torrette con acqua per munizioni spegneranno automaticamente incendi.
|
||||||
hint.generator = \uf879 [accent]Generatori a Combustibile[] bruciano carbone e trasferiscono energia ai blocchi adiacenti.\n\nIl raggio di trasmissione dell'enrgia può essere esteso con \uf87f [accent]Nodo Energetico[].
|
|
||||||
hint.guardian = Unità [accent]Guardiano[] sono corazzate. Munizioni deboli come [accent]Rame[] e [accent]Piombo[] sono [scarlet]inefficaci[].\n\nUsa torrette di grado superiore o \uf835 [accent]Grafite[] \uf861Duo/\uf859Cannone Leggero per buttare giù il boss.
|
hint.guardian = Unità [accent]Guardiano[] sono corazzate. Munizioni deboli come [accent]Rame[] e [accent]Piombo[] sono [scarlet]inefficaci[].\n\nUsa torrette di grado superiore o \uf835 [accent]Grafite[] \uf861Duo/\uf859Cannone Leggero per buttare giù il boss.
|
||||||
hint.coreUpgrade = I nuclei possono essere aggiornati [accent]piazzando nuclei di un livello superiore sopra di loro[].\n\nPiazzia un nucleo \uf868 [accent]Fondazione[] sopra il nucleo \uf869 [accent]Frammento[]. Assicurati che sia libero da ostacoli.
|
hint.coreUpgrade = I nuclei possono essere aggiornati [accent]piazzando nuclei di un livello superiore sopra di loro[].\n\nPiazzia un nucleo \uf868 [accent]Fondazione[] sopra il nucleo \uf869 [accent]Frammento[]. Assicurati che sia libero da ostacoli.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]タップ&ホールド[]により、小さ
|
|||||||
hint.payloadDrop = [accent]][]を押すと、積載物を降ろします。
|
hint.payloadDrop = [accent]][]を押すと、積載物を降ろします。
|
||||||
hint.payloadDrop.mobile = 空いている場所を[accent]タップ&ホールド[]して、積載物を降ろします。
|
hint.payloadDrop.mobile = 空いている場所を[accent]タップ&ホールド[]して、積載物を降ろします。
|
||||||
hint.waveFire = [accent]ウェーブ[]タレットは水を搬入すると、近くの火を自動的に消火します。
|
hint.waveFire = [accent]ウェーブ[]タレットは水を搬入すると、近くの火を自動的に消火します。
|
||||||
hint.generator = :combustion-generator: [accent]火力発電機[]石炭を燃やし、隣接するブロックに電力を供給します。\n\n電力供給範囲は:power-node: [accent]電源ノード[]で拡張できます。
|
|
||||||
hint.guardian = [accent]ガーディアン[]ユニットは装甲を搭載しています。[accent]銅[]や[accent]鉛[]などの弱い弾薬は[scarlet]効果がありません[]。\n\n強力なターレット、または:duo:デュオ/:salvo:サルボーの弾薬に:graphite: [accent]黒鉛[]を使用してガーディアンを撃破してください。
|
hint.guardian = [accent]ガーディアン[]ユニットは装甲を搭載しています。[accent]銅[]や[accent]鉛[]などの弱い弾薬は[scarlet]効果がありません[]。\n\n強力なターレット、または:duo:デュオ/:salvo:サルボーの弾薬に:graphite: [accent]黒鉛[]を使用してガーディアンを撃破してください。
|
||||||
hint.coreUpgrade = コアは [accent]上位のコアを配置することでアップグレードできます[]。\n\n :core-shard: [accent]シャード[]コアの上に、 :core-foundation: [accent]ファンデーション[]コアを置きます。近くに障害物がないことを確認してください。
|
hint.coreUpgrade = コアは [accent]上位のコアを配置することでアップグレードできます[]。\n\n :core-shard: [accent]シャード[]コアの上に、 :core-foundation: [accent]ファンデーション[]コアを置きます。近くに障害物がないことを確認してください。
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = ウェーブが始まると、円の中に構築されたものはす
|
|||||||
gz.zone3 = もうすぐウェーブが始まります。\n準備をしてください。
|
gz.zone3 = もうすぐウェーブが始まります。\n準備をしてください。
|
||||||
gz.finish = より多くのタレットを建設し、より多くの資源を採掘し、\nすべてのウェーブから防御して[accent]セクターを占領[]してください。
|
gz.finish = より多くのタレットを建設し、より多くの資源を採掘し、\nすべてのウェーブから防御して[accent]セクターを占領[]してください。
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = 작은 블록이나 유닛을 집으려면 해당
|
|||||||
hint.payloadDrop = 다시 내려놓으려면 빈 공간에서 [accent]][]를 누르십시오.
|
hint.payloadDrop = 다시 내려놓으려면 빈 공간에서 [accent]][]를 누르십시오.
|
||||||
hint.payloadDrop.mobile = 다시 내려놓으려면 빈 공간에서 두고 싶은 곳을 [accent]잠깐 누르십시오[].
|
hint.payloadDrop.mobile = 다시 내려놓으려면 빈 공간에서 두고 싶은 곳을 [accent]잠깐 누르십시오[].
|
||||||
hint.waveFire = [accent]웨이브[] 포탑에 물을 공급하면 주변에 발생한 화재를 자동으로 진압합니다.
|
hint.waveFire = [accent]웨이브[] 포탑에 물을 공급하면 주변에 발생한 화재를 자동으로 진압합니다.
|
||||||
hint.generator = \uf879 [accent]화력 발전기[]는 석탄을 태워서 주변 블록에 전력을 전달합니다.\n\n \uf87f 더 넓은 범위의 블록에 전력을 전달하려면 [accent]전력 노드[]를 활용하십시오.
|
|
||||||
hint.guardian = [accent]수호자[] 유닛은 높은 체력과 방어력을 가졌습니다. [accent]구리[]와 [accent]납[]처럼 약한 탄약으로는 [scarlet]효과적인 피해를 주지 못합니다[].\n\n수호자를 제거하려면 높은 티어의 포탑 또는 \uf835 [accent]흑연[]을 탄약으로 넣은 \uf861듀오/\uf859살보를 사용하십시오.
|
hint.guardian = [accent]수호자[] 유닛은 높은 체력과 방어력을 가졌습니다. [accent]구리[]와 [accent]납[]처럼 약한 탄약으로는 [scarlet]효과적인 피해를 주지 못합니다[].\n\n수호자를 제거하려면 높은 티어의 포탑 또는 \uf835 [accent]흑연[]을 탄약으로 넣은 \uf861듀오/\uf859살보를 사용하십시오.
|
||||||
hint.coreUpgrade = 코어는 [accent]상위 코어를 위에 설치[]하여 업그레이드할 수 있습니다.\n\n [accent]기반[] 코어를 [accent]조각[] 코어 위에 설치하십시오. 주변에 장애물이 없는지 확인하십시오.
|
hint.coreUpgrade = 코어는 [accent]상위 코어를 위에 설치[]하여 업그레이드할 수 있습니다.\n\n [accent]기반[] 코어를 [accent]조각[] 코어 위에 설치하십시오. 주변에 장애물이 없는지 확인하십시오.
|
||||||
hint.serpuloCoreZone = 추가 코어는 :core-zone: [accent]코어 구역[] 타일에 건설할 수 있습니다.
|
hint.serpuloCoreZone = 추가 코어는 :core-zone: [accent]코어 구역[] 타일에 건설할 수 있습니다.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = 반경에 세워진 모든 것은 단계가 시작되면 파괴됩니
|
|||||||
gz.zone3 = 단계가 지금 시작됩니다.\n준비하세요.
|
gz.zone3 = 단계가 지금 시작됩니다.\n준비하세요.
|
||||||
gz.finish = 포탑을 더 건설하고, 자원을 더 채굴하고,\n모든 단계를 막아내어 [accent]이 지역을 점령[]하세요. 이것으로 튜토리얼을 마칩니다. 행운을 빕니다.
|
gz.finish = 포탑을 더 건설하고, 자원을 더 채굴하고,\n모든 단계를 막아내어 [accent]이 지역을 점령[]하세요. 이것으로 튜토리얼을 마칩니다. 행운을 빕니다.
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = 건물을 방어하고 적을 공격하려면 [accent]유닛[]을 사용해야 합니다.\n:ground-factory: [accent]지상 공장[]을 연구하고 배치하세요.
|
fungalpass.tutorial1 = 건물을 방어하고 적을 공격하려면 [accent]유닛[]을 사용해야 합니다.\n:ground-factory: [accent]지상 공장[]을 연구하고 배치하세요.
|
||||||
fungalpass.tutorial2 = 공장에서 :dagger: [accent]대거[] 유닛을 선택하고.\n유닛을 총 3기 생산하세요.
|
fungalpass.tutorial2 = 공장에서 :dagger: [accent]대거[] 유닛을 선택하고.\n유닛을 총 3기 생산하세요.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
|
|||||||
hint.payloadDrop = Press [accent]][] to drop a payload.
|
hint.payloadDrop = Press [accent]][] to drop a payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
|
|||||||
hint.payloadDrop = Press [accent]][] to drop a payload.
|
hint.payloadDrop = Press [accent]][] to drop a payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
|
|||||||
hint.payloadDrop = Press [accent]][] to drop a payload.
|
hint.payloadDrop = Press [accent]][] to drop a payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Kliknij i przytrzymaj[] mały blok by go pod
|
|||||||
hint.payloadDrop = Kliknij [accent]][], by opuścić podniesiony towar.
|
hint.payloadDrop = Kliknij [accent]][], by opuścić podniesiony towar.
|
||||||
hint.payloadDrop.mobile = [accent]Kliknij i przytrzymaj[] w puste miejsce by opuścić podniesiony towar.
|
hint.payloadDrop.mobile = [accent]Kliknij i przytrzymaj[] w puste miejsce by opuścić podniesiony towar.
|
||||||
hint.waveFire = [accent]Strumień[] wypełniony wodą będzie gasić pobiskie pożary.
|
hint.waveFire = [accent]Strumień[] wypełniony wodą będzie gasić pobiskie pożary.
|
||||||
hint.generator = :combustion-generator: [accent]Generatory Spalinowe[] spalają węgiel i przekazują moc do pobliskich bloków.\n\nMożesz powiększyć odległość transmitowanej mocy używając :power-node: [accent]Węzły Prądu[].
|
|
||||||
hint.guardian = Jednostki [accent]Strażnicze[] są uzbrojone. Słaba amunicja - taka jak [accent]Miedź[] czy [accent]Ołów[] [scarlet]nie jest efektywna[].\n\nUżyj lepszych działek takich jak naładowane :graphite: [accent]Grafitem[] :duo: [accent]Podwójne Działka[]/:salvo: [accent]Działa Salwowe[] by pozbyć się strażników.
|
hint.guardian = Jednostki [accent]Strażnicze[] są uzbrojone. Słaba amunicja - taka jak [accent]Miedź[] czy [accent]Ołów[] [scarlet]nie jest efektywna[].\n\nUżyj lepszych działek takich jak naładowane :graphite: [accent]Grafitem[] :duo: [accent]Podwójne Działka[]/:salvo: [accent]Działa Salwowe[] by pozbyć się strażników.
|
||||||
hint.coreUpgrade = Rdzenie mogą być ulepszone poprzez [accent]postawienie na nich rdzenia wyższej generacji[].\n\nPostaw :core-foundation: Rdzeń: [accent]Podstawę[] na :core-shard: Rdzeń: [accent]Odłamek[]. Żadna przeszkoda ani blok nie może stać na miejscu nowego rdzenia.
|
hint.coreUpgrade = Rdzenie mogą być ulepszone poprzez [accent]postawienie na nich rdzenia wyższej generacji[].\n\nPostaw :core-foundation: Rdzeń: [accent]Podstawę[] na :core-shard: Rdzeń: [accent]Odłamek[]. Żadna przeszkoda ani blok nie może stać na miejscu nowego rdzenia.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Wszytko co jest zbudowane w promieniu strefy zrzutu zostaje zniszczon
|
|||||||
gz.zone3 = Teraz zacznie się fala.\nPrzygotuj się.
|
gz.zone3 = Teraz zacznie się fala.\nPrzygotuj się.
|
||||||
gz.finish = Wybuduj więcej działek, wykop więcej surowców\ni obroń się przed wszystkimi falami żeby [accent]przejąć sektor[].
|
gz.finish = Wybuduj więcej działek, wykop więcej surowców\ni obroń się przed wszystkimi falami żeby [accent]przejąć sektor[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Toque e segure[] um pequeno bloco ou unidade
|
|||||||
hint.payloadDrop = Pressione [accent]][] para soltar a carga.
|
hint.payloadDrop = Pressione [accent]][] para soltar a carga.
|
||||||
hint.payloadDrop.mobile = [accent]Toque e segure[] em um local vazio para soltar ali a carga.
|
hint.payloadDrop.mobile = [accent]Toque e segure[] em um local vazio para soltar ali a carga.
|
||||||
hint.waveFire = Torretas [accent]Onda[] com munição de água vão apagar automaticamente incêndios próximos.
|
hint.waveFire = Torretas [accent]Onda[] com munição de água vão apagar automaticamente incêndios próximos.
|
||||||
hint.generator = :combustion-generator: [accent]Geradores a Combustão[] queimam carvão e transmitem energia aos blocos ao lado.\n\nO alcance da transmissão de energia pode ser aumentado com :power-node: [accent]Células de Energia[].
|
|
||||||
hint.guardian = Unidades [accent]Guardião[] são blindadas. Munições fracas como [accent]Cobre[] e [accent]Chumbo[] são [scarlet]não efetivas[].\n\nUse torretas melhores ou :graphite: [accent]Grafite[] :duo:Duo/:salvo:Salvo como munição para derrotar Guardiões.
|
hint.guardian = Unidades [accent]Guardião[] são blindadas. Munições fracas como [accent]Cobre[] e [accent]Chumbo[] são [scarlet]não efetivas[].\n\nUse torretas melhores ou :graphite: [accent]Grafite[] :duo:Duo/:salvo:Salvo como munição para derrotar Guardiões.
|
||||||
hint.coreUpgrade = Núcleos podem ser melhorados [accent]colocando núcelos melhores sobre eles[].\n\nColoque uma :core-foundation: [accent]Fundação do Núcleo[] sobre o :core-shard: [accent]Fragmento do Núcleo[]. Tenha certeza de que está livre de obstruções próximas.
|
hint.coreUpgrade = Núcleos podem ser melhorados [accent]colocando núcelos melhores sobre eles[].\n\nColoque uma :core-foundation: [accent]Fundação do Núcleo[] sobre o :core-shard: [accent]Fragmento do Núcleo[]. Tenha certeza de que está livre de obstruções próximas.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Qualquer coisa construida nesta área será destruida quando uma hord
|
|||||||
gz.zone3 = Uma horda vai começar agora\nSe prepare.
|
gz.zone3 = Uma horda vai começar agora\nSe prepare.
|
||||||
gz.finish = Construa mais torretas, minere mais recursos,\ne se defenda de todas as hordas para [accent]capturar o setor[].
|
gz.finish = Construa mais torretas, minere mais recursos,\ne se defenda de todas as hordas para [accent]capturar o setor[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Toca e segura[] para pegar pequenos blocos o
|
|||||||
hint.payloadDrop = Pressione [accent]][] para soltar a carga.
|
hint.payloadDrop = Pressione [accent]][] para soltar a carga.
|
||||||
hint.payloadDrop.mobile = [accent]Toque e segure[] em um local vazio para soltar ali a carga.
|
hint.payloadDrop.mobile = [accent]Toque e segure[] em um local vazio para soltar ali a carga.
|
||||||
hint.waveFire = Torretas [accent]Onda[] com munição de água vão apagar automaticamente incêndios próximos.
|
hint.waveFire = Torretas [accent]Onda[] com munição de água vão apagar automaticamente incêndios próximos.
|
||||||
hint.generator = \uf879 [accent]Geradores a Combustão[] queimam carvão e transmitem energia aos blocos ao lado.\n\nO alcance da transmissão de energia pode ser aumentado com \uf87f [accent]Células de Energia[].
|
|
||||||
hint.guardian = Unidades [accent]Guardião[] são blindadas. Munições fracas como [accent]Cobre[] e [accent]Chumbo[] são [scarlet]não efetivas[].\n\nUse torretas melhores ou \uf835 [accent]Grafite[] \uf861Duo/\uf859Salvo como munição para derrotar Guardiões.
|
hint.guardian = Unidades [accent]Guardião[] são blindadas. Munições fracas como [accent]Cobre[] e [accent]Chumbo[] são [scarlet]não efetivas[].\n\nUse torretas melhores ou \uf835 [accent]Grafite[] \uf861Duo/\uf859Salvo como munição para derrotar Guardiões.
|
||||||
hint.coreUpgrade = Núcleos podem ser melhorados [accent]colocando núcelos melhores sobre eles[].\n\nColoque uma \uf868 [accent]Fundação do Núcleo[] sobre o \uf869 [accent]Fragmento do Núcleo[]. Tenha certeza de que está livre de obstruções próximas.
|
hint.coreUpgrade = Núcleos podem ser melhorados [accent]colocando núcelos melhores sobre eles[].\n\nColoque uma \uf868 [accent]Fundação do Núcleo[] sobre o \uf869 [accent]Fragmento do Núcleo[]. Tenha certeza de que está livre de obstruções próximas.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Qualquer coisa construida nesta área será destruida quando uma hord
|
|||||||
gz.zone3 = Uma horda vai começar agora\nSe prepare.
|
gz.zone3 = Uma horda vai começar agora\nSe prepare.
|
||||||
gz.finish = Construa mais torretas, minere mais recursos,\ne se defenda de todas as hordas para [accent]capturar o setor[].
|
gz.finish = Construa mais torretas, minere mais recursos,\ne se defenda de todas as hordas para [accent]capturar o setor[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Ține apăsat[] pe un bloc mic/o unitate pt
|
|||||||
hint.payloadDrop = Apasă [accent]][] pt a descărca încărcătura.
|
hint.payloadDrop = Apasă [accent]][] pt a descărca încărcătura.
|
||||||
hint.payloadDrop.mobile = [accent]Ține apăsat[] pe o locație goală pt a descărca încărcătura acolo.
|
hint.payloadDrop.mobile = [accent]Ține apăsat[] pe o locație goală pt a descărca încărcătura acolo.
|
||||||
hint.waveFire = Armele [accent]Wave[] încărcate cu apă vor stinge incendiile automat.
|
hint.waveFire = Armele [accent]Wave[] încărcate cu apă vor stinge incendiile automat.
|
||||||
hint.generator = :combustion-generator: [accent]Generatoarele pe Combustie[] ard cărbunele și transmit electricitatea blocurilor învecinate.\n\nElectricitatea poate fi transmisă pe distanțe lungi folosind :power-node: [accent]Noduri Electrice[].
|
|
||||||
hint.guardian = Unitățile [accent]Gardian[] au armuri puternice. Munițiile slabe precum [accent]Cuprul[] și [accent]Plumbul[] [scarlet]nu sunt eficiente[].\n\nFolosește arme mai bune sau muniție de :graphite: [accent]Grafit[] pt :duo:Duo/:salvo:Salvo pt a nimici Gardianul.
|
hint.guardian = Unitățile [accent]Gardian[] au armuri puternice. Munițiile slabe precum [accent]Cuprul[] și [accent]Plumbul[] [scarlet]nu sunt eficiente[].\n\nFolosește arme mai bune sau muniție de :graphite: [accent]Grafit[] pt :duo:Duo/:salvo:Salvo pt a nimici Gardianul.
|
||||||
hint.coreUpgrade = Un nucleu poate pot fi îmbunătățit [accent]plasând o alt nucleu mai bun peste el[].\n\nPlasează un nucleu :core-foundation: [accent]Foundation[] peste nucleul :core-shard: [accent]Shard[]. Nucleul nu poate fi plasat decât pe alte nuclee. Asigură-te că nu sunt alte benzi sau obstacole care să împiedice plasarea.
|
hint.coreUpgrade = Un nucleu poate pot fi îmbunătățit [accent]plasând o alt nucleu mai bun peste el[].\n\nPlasează un nucleu :core-foundation: [accent]Foundation[] peste nucleul :core-shard: [accent]Shard[]. Nucleul nu poate fi plasat decât pe alte nuclee. Asigură-te că nu sunt alte benzi sau obstacole care să împiedice plasarea.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Нажмите и удерживайте[]
|
|||||||
hint.payloadDrop = Нажмите [accent]][], чтобы сбросить груз.
|
hint.payloadDrop = Нажмите [accent]][], чтобы сбросить груз.
|
||||||
hint.payloadDrop.mobile = [accent]Нажмите и удерживайте[] палец на пустой локации, чтобы сбросить туда груз.
|
hint.payloadDrop.mobile = [accent]Нажмите и удерживайте[] палец на пустой локации, чтобы сбросить туда груз.
|
||||||
hint.waveFire = Турели [accent]Волна[] при подаче воды будут автоматически тушить пожары вокруг.
|
hint.waveFire = Турели [accent]Волна[] при подаче воды будут автоматически тушить пожары вокруг.
|
||||||
hint.generator = :combustion-generator: [accent]Генераторы внутреннего сгорания[] сжигают уголь и передают энергию рядом стоящим блокам.\n\nДальность передачи энергии может быть увеличена при помощи :power-node: [accent]силовых узлов[].
|
|
||||||
hint.guardian = [accent]Стражи[] бронированы. Слабые боеприпасы, такие как [accent]медь[] и [accent]свинец[], [scarlet]не эффективны[].\n\nИспользуйте турели высокого уровня или :graphite: [accent]графитные[] боеприпасы в :duo:двойных турелях/:salvo:залпах, чтобы уничтожить Стража.
|
hint.guardian = [accent]Стражи[] бронированы. Слабые боеприпасы, такие как [accent]медь[] и [accent]свинец[], [scarlet]не эффективны[].\n\nИспользуйте турели высокого уровня или :graphite: [accent]графитные[] боеприпасы в :duo:двойных турелях/:salvo:залпах, чтобы уничтожить Стража.
|
||||||
hint.coreUpgrade = Ядра могут быть улучшены путем [accent]размещения над ними ядер более высокого уровня[].\n\nПоместите ядро :core-foundation: [accent]Штаб[] поверх ядра :core-shard: [accent]Осколок[]. Убедитесь, что никакие препятствия не мешают ему.
|
hint.coreUpgrade = Ядра могут быть улучшены путем [accent]размещения над ними ядер более высокого уровня[].\n\nПоместите ядро :core-foundation: [accent]Штаб[] поверх ядра :core-shard: [accent]Осколок[]. Убедитесь, что никакие препятствия не мешают ему.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Все, что построено в её радиусе, будет
|
|||||||
gz.zone3 = Волна начнётся прямо сейчас.\nПриготовьтесь.
|
gz.zone3 = Волна начнётся прямо сейчас.\nПриготовьтесь.
|
||||||
gz.finish = Постройте больше турелей, добудьте больше ресурсов,\nи отстойте все волны, чтобы [accent]захватить сектор[].
|
gz.finish = Постройте больше турелей, добудьте больше ресурсов,\nи отстойте все волны, чтобы [accent]захватить сектор[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Pritisni i drži[] mali blok ili jedinicu da
|
|||||||
hint.payloadDrop = Pritisni [accent]][] da bi spustio tovar.
|
hint.payloadDrop = Pritisni [accent]][] da bi spustio tovar.
|
||||||
hint.payloadDrop.mobile = [accent]Pritisni i drži[] prazno mesto da bi spustio tovar tamo.
|
hint.payloadDrop.mobile = [accent]Pritisni i drži[] prazno mesto da bi spustio tovar tamo.
|
||||||
hint.waveFire = [accent]Talas[] platforma sa vodom kao municiom automatski gasi vatru.
|
hint.waveFire = [accent]Talas[] platforma sa vodom kao municiom automatski gasi vatru.
|
||||||
hint.generator = :combustion-generator: [accent]Generatori Sagorevanja[] sagorevaju ugalj i proizvode energiju.\n\nDomet prenosa energije se može povećati preko :power-node: [accent]Strujnog Čvora[].
|
|
||||||
hint.guardian = [accent]Čuvari[] kao jedinice su oklopljenje. Slaba municija potput [accent]Bakra[] i [accent]Olovo[] [scarlet]nije efikasan[].\n\nKoristi platforme većeg tijera ili:graphite: [accent]Grafit[] :duo:Duo/:salvo:Salvo municiju da bi se rešio čuvara.
|
hint.guardian = [accent]Čuvari[] kao jedinice su oklopljenje. Slaba municija potput [accent]Bakra[] i [accent]Olovo[] [scarlet]nije efikasan[].\n\nKoristi platforme većeg tijera ili:graphite: [accent]Grafit[] :duo:Duo/:salvo:Salvo municiju da bi se rešio čuvara.
|
||||||
hint.coreUpgrade = Jezgra mogu da se unaprede [accent]postavljanjem većih jezgara preko njih[].\n\nPostavi [accent]Temelj[] preko [accent]Krhotina[] jezgra. Osigurajte da bude planiran prostor čist.
|
hint.coreUpgrade = Jezgra mogu da se unaprede [accent]postavljanjem većih jezgara preko njih[].\n\nPostavi [accent]Temelj[] preko [accent]Krhotina[] jezgra. Osigurajte da bude planiran prostor čist.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Sve sagrađeno u njoj će biti uništeno kada se započne talas.
|
|||||||
gz.zone3 = Talas će uskoro započeti.\nSpremi se.
|
gz.zone3 = Talas će uskoro započeti.\nSpremi se.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
|
|||||||
hint.payloadDrop = Press [accent]][] to drop a payload.
|
hint.payloadDrop = Press [accent]][] to drop a payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]กดค้างไว้[]ที่บล
|
|||||||
hint.payloadDrop = กด [accent]][] เพื่อวางสิ่งที่บรรทุกอยู่
|
hint.payloadDrop = กด [accent]][] เพื่อวางสิ่งที่บรรทุกอยู่
|
||||||
hint.payloadDrop.mobile = [accent]กดค้างไว้[]ที่พื้นที่โล่งๆ เพื่อวางสิ่งที่บรรทุกอยู่
|
hint.payloadDrop.mobile = [accent]กดค้างไว้[]ที่พื้นที่โล่งๆ เพื่อวางสิ่งที่บรรทุกอยู่
|
||||||
hint.waveFire = ป้อมปืน[accent]คลื่นน้ำ[]หากเติมน้ำเข้าไปจะช่วยดับไฟรอบข้างให้อัตโนมัติ
|
hint.waveFire = ป้อมปืน[accent]คลื่นน้ำ[]หากเติมน้ำเข้าไปจะช่วยดับไฟรอบข้างให้อัตโนมัติ
|
||||||
hint.generator = :combustion-generator: [accent]เครื่องกำเนิดไฟฟ้าเผาไหม้[]จะเผาถ่านและส่งพลังงานไปยังบล็อกที่อยู่ใกล้ๆ\n\nระยะของพลังงานสามารถขยายได้ด้วย :power-node: [accent]ตัวจ่ายพลังงาน[]
|
|
||||||
hint.guardian = หน่วย[accent]ผู้พิทักษ์[]มีเกราะป้องกันหนาแน่น กระสุนเปราะบางอย่าง[accent]ทองแดง[]และ[accent]ตะกั่ว[][scarlet]ไม่มีประสิทธิภาพ[]\n\nควรใช้ป้อมปืนที่ดีกว่านี้หรือใช้ :graphite: [accent]กราไฟท์[]ใส่ใน :duo: ดูโอ/ :salvo: ซัลโวเป็นกระสุนเพื่อทำลายผู้พิทักษ์
|
hint.guardian = หน่วย[accent]ผู้พิทักษ์[]มีเกราะป้องกันหนาแน่น กระสุนเปราะบางอย่าง[accent]ทองแดง[]และ[accent]ตะกั่ว[][scarlet]ไม่มีประสิทธิภาพ[]\n\nควรใช้ป้อมปืนที่ดีกว่านี้หรือใช้ :graphite: [accent]กราไฟท์[]ใส่ใน :duo: ดูโอ/ :salvo: ซัลโวเป็นกระสุนเพื่อทำลายผู้พิทักษ์
|
||||||
hint.coreUpgrade = สามารถอัปเกรดแกนกลางได้โดย[accent]วางแกนกลางที่ใหญ่กว่าทับมัน[]\n\nวาง :core-foundation: [accent]แกนกลาง: ฟาวน์เดชั่น[]ทับ :core-shard: [accent]แกนกลาง: ชาร์ด[] ต้องแน่ใจว่ารอบข้างมีที่ว่างก่อนจะวาง
|
hint.coreUpgrade = สามารถอัปเกรดแกนกลางได้โดย[accent]วางแกนกลางที่ใหญ่กว่าทับมัน[]\n\nวาง :core-foundation: [accent]แกนกลาง: ฟาวน์เดชั่น[]ทับ :core-shard: [accent]แกนกลาง: ชาร์ด[] ต้องแน่ใจว่ารอบข้างมีที่ว่างก่อนจะวาง
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = สิ่งก่อสร้างทุกอย่างในร
|
|||||||
gz.zone3 = คลื่นกำลังจะเริ่มขึ้นแล้ว\nเตรียมตัวให้พร้อม
|
gz.zone3 = คลื่นกำลังจะเริ่มขึ้นแล้ว\nเตรียมตัวให้พร้อม
|
||||||
gz.finish = สร้างป้อมปืนเพิ่ม ขุดทรัพยากรให้ได้มากกว่านี้\nแล้วป้องกันคลื่นทั้งหมดเพื่อ[accent]ยึดครองเซ็กเตอร์[]
|
gz.finish = สร้างป้อมปืนเพิ่ม ขุดทรัพยากรให้ได้มากกว่านี้\nแล้วป้องกันคลื่นทั้งหมดเพื่อ[accent]ยึดครองเซ็กเตอร์[]
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
|
|||||||
hint.payloadDrop = Press [accent]][] to drop a payload.
|
hint.payloadDrop = Press [accent]][] to drop a payload.
|
||||||
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
|
||||||
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
|
||||||
hint.generator = :combustion-generator: [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with :power-node: [accent]Power Nodes[].
|
|
||||||
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or :graphite: [accent]Graphite[] :duo:Duo/:salvo:Salvo ammunition to take Guardians down.
|
||||||
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a :core-foundation: [accent]Foundation[] core over the :core-shard: [accent]Shard[] core. Make sure it is free from nearby obstructions.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Anything built in the radius is destroyed when a wave starts.
|
|||||||
gz.zone3 = A wave will begin now.\nGet ready.
|
gz.zone3 = A wave will begin now.\nGet ready.
|
||||||
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
gz.finish = Build more turrets, mine more resources,\nand defend against all the waves to [accent]capture the sector[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = Bazı birimlerin binaları ve birimleri alma özelli
|
|||||||
hint.payloadDrop = [accent]][] tuşuna basarak taşıdğınız yükü bırakabilirsiniz.
|
hint.payloadDrop = [accent]][] tuşuna basarak taşıdğınız yükü bırakabilirsiniz.
|
||||||
hint.payloadDrop.mobile = Boş bir yere [accent]tıklayıp basılı tutarak[] taşıdığınız yükü bırakabilirsiniz.
|
hint.payloadDrop.mobile = Boş bir yere [accent]tıklayıp basılı tutarak[] taşıdığınız yükü bırakabilirsiniz.
|
||||||
hint.waveFire = [accent]Wave[] tareti su ile dolu olduğu zaman etrafta çıkan yangınları otomatik olarak söndürür.
|
hint.waveFire = [accent]Wave[] tareti su ile dolu olduğu zaman etrafta çıkan yangınları otomatik olarak söndürür.
|
||||||
hint.generator = \uf879 [accent]Termik Jeneratör[] kömür yakarak enerji üretir.\n\nEnerjiyi bir yerden başka bir yere götürmek için \uf87f [accent]Enerji Noktalarını[] kullanırız.
|
|
||||||
hint.guardian = [accent]Gardiyan[] birimleri güçlü bir zırha sahiptir. [accent]bakır[] ve [accent]kurşun[] gibi mermilere karşı [scarlet]Dayanıklıdır[].\n\nGardiyanları öldürmek için [accent]salvo[] gibi daha güçlü taretleri ve \uf835 [accent]grafit[] gibi daha çok hasar veren mermileri kullanın.
|
hint.guardian = [accent]Gardiyan[] birimleri güçlü bir zırha sahiptir. [accent]bakır[] ve [accent]kurşun[] gibi mermilere karşı [scarlet]Dayanıklıdır[].\n\nGardiyanları öldürmek için [accent]salvo[] gibi daha güçlü taretleri ve \uf835 [accent]grafit[] gibi daha çok hasar veren mermileri kullanın.
|
||||||
hint.coreUpgrade = Merkezinizi, [accent]merkezinizin üstüne daha gelişmiş bir merkez[] koyarak geliştirebilirsiniz. \n\n[accent]Parçacık[] olarak adlandırılan fakirhanenizin üstüne [accent]Temel[] olarak adlandırılan merkezinizi koyun. Merkezinizin etrafında hiçbir yapı olmamalıdır.
|
hint.coreUpgrade = Merkezinizi, [accent]merkezinizin üstüne daha gelişmiş bir merkez[] koyarak geliştirebilirsiniz. \n\n[accent]Parçacık[] olarak adlandırılan fakirhanenizin üstüne [accent]Temel[] olarak adlandırılan merkezinizi koyun. Merkezinizin etrafında hiçbir yapı olmamalıdır.
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Buraya inşa edilien her şey otomatik yok edilir!
|
|||||||
gz.zone3 = Dalga başlamak üzere.\nHazır ol. Dikkat! ... Korkma sönmez bu şafak-
|
gz.zone3 = Dalga başlamak üzere.\nHazır ol. Dikkat! ... Korkma sönmez bu şafak-
|
||||||
gz.finish = Daha fazla taret inşa et, daha fazla maden kaz\nve tüm dalgaları yenerek [accent]sektörü feth et[]. Bol şans, RTOmega.
|
gz.finish = Daha fazla taret inşa et, daha fazla maden kaz\nve tüm dalgaları yenerek [accent]sektörü feth et[]. Bol şans, RTOmega.
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Натисніть й утримуйте[]
|
|||||||
hint.payloadDrop = Натисніть [accent]][], щоби вивантажити вантаж.
|
hint.payloadDrop = Натисніть [accent]][], щоби вивантажити вантаж.
|
||||||
hint.payloadDrop.mobile = [accent]Натисніть[] на вільне місце й [accent]утримуйте[], щоби вивантажити туди вантаж.
|
hint.payloadDrop.mobile = [accent]Натисніть[] на вільне місце й [accent]утримуйте[], щоби вивантажити туди вантаж.
|
||||||
hint.waveFire = Башта [accent]хвиля[] з водою буде автоматично гасити найближчі пожежі.
|
hint.waveFire = Башта [accent]хвиля[] з водою буде автоматично гасити найближчі пожежі.
|
||||||
hint.generator = :combustion-generator: [accent]Генератори внутрішнього згорання[] спалюють вугілля і передають енергію прилеглим блокам.\n\nРадіус передачі енергії можна збільшити за допомогою :power-node: [accent]силових вузлів[].
|
|
||||||
hint.guardian = [accent]Вартові[] одиниці броньовані. Слабкі боєприпаси, як-от [accent]мідь[] чи [accent]свинець[], [scarlet]не є ефективними[].\n\nВикористовуйте башти вищого рангу чи :graphite: [accent]графітові боєприпаси[] для Подвійної башти чи:salvo:Залпу, щоб убити Вартових.
|
hint.guardian = [accent]Вартові[] одиниці броньовані. Слабкі боєприпаси, як-от [accent]мідь[] чи [accent]свинець[], [scarlet]не є ефективними[].\n\nВикористовуйте башти вищого рангу чи :graphite: [accent]графітові боєприпаси[] для Подвійної башти чи:salvo:Залпу, щоб убити Вартових.
|
||||||
hint.coreUpgrade = Ядро можна покращити, якщо [accent]розмістити поверх нього ядро вищого рівня[].\n\nРозмістіть :core-foundation: ядро [accent]«Штаб»[] поверх :core-shard: ядра [accent]«Уламок»[]. Переконайтесь, що поблизу ядер немає перешкод (зайвих блоків).
|
hint.coreUpgrade = Ядро можна покращити, якщо [accent]розмістити поверх нього ядро вищого рівня[].\n\nРозмістіть :core-foundation: ядро [accent]«Штаб»[] поверх :core-shard: ядра [accent]«Уламок»[]. Переконайтесь, що поблизу ядер немає перешкод (зайвих блоків).
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Усе, що побудовано в цьому радіусі, зн
|
|||||||
gz.zone3 = Зараз почнеться хвиля.\nПриготуйется
|
gz.zone3 = Зараз почнеться хвиля.\nПриготуйется
|
||||||
gz.finish = Збудуйте більше башт, видобудьте більше ресурсів \nі захистіться проти всіх хвиль, щоби [accent]захопити сектор[].
|
gz.finish = Збудуйте більше башт, видобудьте більше ресурсів \nі захистіться проти всіх хвиль, щоби [accent]захопити сектор[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]Nhấn và giữ[] một khối nhỏ hoặc
|
|||||||
hint.payloadDrop = Nhấn [accent]][] để thả một khối hàng.
|
hint.payloadDrop = Nhấn [accent]][] để thả một khối hàng.
|
||||||
hint.payloadDrop.mobile = [accent]Nhấn và giữ[] tại một khu vực trống để thả khối hàng tại đó.
|
hint.payloadDrop.mobile = [accent]Nhấn và giữ[] tại một khu vực trống để thả khối hàng tại đó.
|
||||||
hint.waveFire = Tháp súng [accent]Wave[] có nước làm đạn sẽ tự động dập tắt các đám cháy gần đó.
|
hint.waveFire = Tháp súng [accent]Wave[] có nước làm đạn sẽ tự động dập tắt các đám cháy gần đó.
|
||||||
hint.generator = :combustion-generator: [accent]Máy phát điện đốt cháy[] đốt than và truyền năng lượng cho các khối liền kề.\n\nPhạm vi truyền tải năng lượng có thể được mở rộng với :power-node: [accent]Chốt điện[].
|
|
||||||
hint.guardian = [accent]Trùm[] được bọc giáp. Sử dụng loại đạn yếu chẳng hạn như [accent]Đồng[] và [accent]Chì[] là [scarlet]không hiệu quả[].\n\nSử dụng tháp súng tiên tiến hơn hoặc sử dụng :graphite: [accent]Than chì[] làm đạn :duo:Duo/:salvo:Salvo đạn dược để hạ gục Trùm.
|
hint.guardian = [accent]Trùm[] được bọc giáp. Sử dụng loại đạn yếu chẳng hạn như [accent]Đồng[] và [accent]Chì[] là [scarlet]không hiệu quả[].\n\nSử dụng tháp súng tiên tiến hơn hoặc sử dụng :graphite: [accent]Than chì[] làm đạn :duo:Duo/:salvo:Salvo đạn dược để hạ gục Trùm.
|
||||||
hint.coreUpgrade = Các lõi có thể được nâng cấp bằng cách [accent]đặt lõi cấp cao hơn trên chúng[].\n\nĐặt một lõi :core-foundation: [accent]Trụ sở[] trên lõi :core-shard: [accent]Cơ sở[]. Đảm bảo không có vật cản gần đó.
|
hint.coreUpgrade = Các lõi có thể được nâng cấp bằng cách [accent]đặt lõi cấp cao hơn trên chúng[].\n\nĐặt một lõi :core-foundation: [accent]Trụ sở[] trên lõi :core-shard: [accent]Cơ sở[]. Đảm bảo không có vật cản gần đó.
|
||||||
hint.serpuloCoreZone = :core-shard: [accent]Các lõi[] bổ sung có thể được xây trên nền :core-zone: [accent]Vùng đặt lõi[].
|
hint.serpuloCoreZone = :core-shard: [accent]Các lõi[] bổ sung có thể được xây trên nền :core-zone: [accent]Vùng đặt lõi[].
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = Bất kỳ thứ gì được xây dựng trong bán kính này sẽ
|
|||||||
gz.zone3 = Một đợt sẽ bắt đầu ngay bây giờ.\nHãy chuẩn bị.
|
gz.zone3 = Một đợt sẽ bắt đầu ngay bây giờ.\nHãy chuẩn bị.
|
||||||
gz.finish = Đặt thêm các tháp súng, khai thác thêm nguyên liệu,\nvà vượt qua tất cả các đợt để [accent]chiếm phân khu[].
|
gz.finish = Đặt thêm các tháp súng, khai thác thêm nguyên liệu,\nvà vượt qua tất cả các đợt để [accent]chiếm phân khu[].
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Dùng [accent]các đơn vị[] để phòng thủ công trình và tấn công kẻ địch.\nNghiên cứu và đặt một :ground-factory: [accent]nhà máy lục quân[].
|
fungalpass.tutorial1 = Dùng [accent]các đơn vị[] để phòng thủ công trình và tấn công kẻ địch.\nNghiên cứu và đặt một :ground-factory: [accent]nhà máy lục quân[].
|
||||||
fungalpass.tutorial2 = Chọn đơn vị :dagger: [accent]Dagger[] trong nhà máy.\nSản xuất 3 đơn vị.
|
fungalpass.tutorial2 = Chọn đơn vị :dagger: [accent]Dagger[] trong nhà máy.\nSản xuất 3 đơn vị.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]长按[]拾取一个小型建筑或单位作
|
|||||||
hint.payloadDrop = 按[accent]][]键放下载荷。
|
hint.payloadDrop = 按[accent]][]键放下载荷。
|
||||||
hint.payloadDrop.mobile = [accent]长按[]一个空的位置将载荷放在那里。
|
hint.payloadDrop.mobile = [accent]长按[]一个空的位置将载荷放在那里。
|
||||||
hint.waveFire = [accent]波浪[]炮塔以水作弹药时,会自动扑灭附近的火焰。
|
hint.waveFire = [accent]波浪[]炮塔以水作弹药时,会自动扑灭附近的火焰。
|
||||||
hint.generator = :combustion-generator: [accent]火力发电机[]燃煤发电,并将电力输送至相邻建筑。\n\n用 :power-node: [accent]电力节点[]可以扩展电力输送范围。
|
|
||||||
hint.guardian = [accent]Boss[]单位装甲厚重。[accent]铜[]和[accent]铅[]这类较弱的子弹对其[scarlet]作用不佳[]。\n\n使用高级别炮塔或使用 :graphite: [accent]石墨[]作为 :duo: 双管炮及 :salvo: 齐射炮的弹药来消灭 Boss。
|
hint.guardian = [accent]Boss[]单位装甲厚重。[accent]铜[]和[accent]铅[]这类较弱的子弹对其[scarlet]作用不佳[]。\n\n使用高级别炮塔或使用 :graphite: [accent]石墨[]作为 :duo: 双管炮及 :salvo: 齐射炮的弹药来消灭 Boss。
|
||||||
hint.coreUpgrade = 核心可以通过[accent]在上面覆盖更高等级的核心[]进行升级。\n\n在 :core-shard: [accent]初代核心[]上放置一个 :core-foundation: [accent]次代核心[]。确保周围没有障碍物。
|
hint.coreUpgrade = 核心可以通过[accent]在上面覆盖更高等级的核心[]进行升级。\n\n在 :core-shard: [accent]初代核心[]上放置一个 :core-foundation: [accent]次代核心[]。确保周围没有障碍物。
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = 波次开始时,范围内的所有建筑都会被摧毁。
|
|||||||
gz.zone3 = 波次即将开始。\n做好准备。
|
gz.zone3 = 波次即将开始。\n做好准备。
|
||||||
gz.finish = 建造更多炮塔,挖掘更多资源,\n击退所有波次以[accent]占领区块[]。
|
gz.finish = 建造更多炮塔,挖掘更多资源,\n击退所有波次以[accent]占领区块[]。
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
@@ -2121,7 +2121,6 @@ hint.payloadPickup.mobile = [accent]長按[]一個方塊或單位可將其拾起
|
|||||||
hint.payloadDrop = 按下 [accent]][] 可以放下持有的方塊或單位。
|
hint.payloadDrop = 按下 [accent]][] 可以放下持有的方塊或單位。
|
||||||
hint.payloadDrop.mobile = [accent]長按[]任何空白處可以放下持有的方塊或單位。
|
hint.payloadDrop.mobile = [accent]長按[]任何空白處可以放下持有的方塊或單位。
|
||||||
hint.waveFire = 以[accent]水[]裝填的[accent]波浪[]會自動撲滅附近火勢。
|
hint.waveFire = 以[accent]水[]裝填的[accent]波浪[]會自動撲滅附近火勢。
|
||||||
hint.generator = \uf879 [accent]燃燒發電機[]消耗煤炭產生電力給相鄰的方塊。\n\n使用\uf87f[accent]能量節點[]增加電力涵蓋範圍。
|
|
||||||
hint.guardian = [accent]頭目[]擁有厚實的裝甲。較弱的彈藥如[accent]銅[]和[accent]鉛[]並[scarlet]沒有效果[].\n\n使用更高等的砲臺或以\uf835 [accent]石墨[]配合\uf861雙砲、\uf859齊射砲摧毀頭目。
|
hint.guardian = [accent]頭目[]擁有厚實的裝甲。較弱的彈藥如[accent]銅[]和[accent]鉛[]並[scarlet]沒有效果[].\n\n使用更高等的砲臺或以\uf835 [accent]石墨[]配合\uf861雙砲、\uf859齊射砲摧毀頭目。
|
||||||
hint.coreUpgrade = 核心可以透過在上面[accent]覆蓋一個更高等級的核心[]來升級。\n\n放置 \uf868 [accent]核心:基地[] 到 \uf869 [accent]核心:碎片[] 上. 確保沒有其他障礙物。
|
hint.coreUpgrade = 核心可以透過在上面[accent]覆蓋一個更高等級的核心[]來升級。\n\n放置 \uf868 [accent]核心:基地[] 到 \uf869 [accent]核心:碎片[] 上. 確保沒有其他障礙物。
|
||||||
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
hint.serpuloCoreZone = Additional cores may be constructed on :core-zone: [accent]Core Zone[] tiles.
|
||||||
@@ -2153,6 +2152,16 @@ gz.zone2 = 波次開始時,範圍內的所有建築都會被摧毀。
|
|||||||
gz.zone3 = 波次即將開始。\n做好準備。
|
gz.zone3 = 波次即將開始。\n做好準備。
|
||||||
gz.finish = 建造更多砲塔,挖掘更多資源,\n擊退所有波次以[accent]佔領區域[]。
|
gz.finish = 建造更多砲塔,挖掘更多資源,\n擊退所有波次以[accent]佔領區域[]。
|
||||||
|
|
||||||
|
ff.coal = Use :mechanical-drill: [accent]Mechanical Drills[] to mine :ore-coal: [accent]coal[].
|
||||||
|
ff.graphitepress = :tree: Research and place a :graphite-press: [accent]Graphite Press[].
|
||||||
|
ff.craft = Move :coal: coal into the :graphite-press: [accent]Graphite Press[].\nIt will output :graphite: graphite to all nearby conveyors.\nMove the output :graphite: graphite from the :graphite-press: [accent]Graphite Press[] into the core.
|
||||||
|
ff.generator = :coal: Coal can also be used as fuel in :combustion-generator: [accent]Combustion Generators[].\nResearch and place a :combustion-generator: [accent]Combustion Generator[].
|
||||||
|
ff.coalpower = Input :coal: coal into the generator to produce [accent]:power: power[].
|
||||||
|
ff.coalpower.objective = :combustion-generator: Produce Power
|
||||||
|
ff.node = :power-node: [accent]Power Nodes[] transmit power to nearby blocks in range.\nResearch and place a :power-node: [accent]Power Node[] close to the generator.
|
||||||
|
ff.battery = :battery: [accent]Batteries[] store power.\nResearch and place a :battery: [accent]Battery[] close to the node.
|
||||||
|
ff.arc = :arc: [accent]Arc[] turrets require power to function. Research and place an :arc: [accent]Arc[] turret near a power node.
|
||||||
|
|
||||||
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
fungalpass.tutorial1 = Use [accent]units[] to defend buildings and attack the enemy.\nResearch and place a :ground-factory: [accent]ground factory[].
|
||||||
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
fungalpass.tutorial2 = Select :dagger: [accent]Dagger[] units in the factory.\nProduce 3 units.
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user