Update BulletType.java
This commit is contained in:
@@ -145,7 +145,10 @@ public abstract class BulletType extends Content{
|
|||||||
|
|
||||||
public void hitTile(Bullet b, Building tile, float initialHealth){
|
public void hitTile(Bullet b, Building tile, float initialHealth){
|
||||||
if(status == StatusEffects.burning) {
|
if(status == StatusEffects.burning) {
|
||||||
Damage.createIncend(b.x, b.y, damage / 10f, (int)damage / 10);
|
Tile buildTile = world.tileWorld(tile.x, tile.y);
|
||||||
|
if(buildTile != null){
|
||||||
|
Fires.create(buildTile);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
hit(b);
|
hit(b);
|
||||||
}
|
}
|
||||||
@@ -192,7 +195,10 @@ public abstract class BulletType extends Content{
|
|||||||
|
|
||||||
if(status == StatusEffects.burning) {
|
if(status == StatusEffects.burning) {
|
||||||
indexer.eachBlock(null, x, y, splashDamageRadius, other -> other.team != b.team, other -> {
|
indexer.eachBlock(null, x, y, splashDamageRadius, other -> other.team != b.team, other -> {
|
||||||
Damage.createIncend(x, y, damage / 10f, (int)damage / 10);
|
Tile tile = world.tileWorld(other.x, other.y);
|
||||||
|
if(tile != null){
|
||||||
|
Fires.create(tile);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user