Dacite decoration block / Environmental renaming
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@@ -35,9 +35,9 @@ public class Blocks implements ContentList{
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//environment
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air, spawn, cliff, deepwater, water, taintedWater, tar, slag, stone, craters, charr, sand, darksand, dirt, ice, snow, darksandTaintedWater,
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holostone, stoneWall, dirtWall, sporeWall, iceWall, cliffs, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
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iceSnow, sandWater, darksandWater, duneWall, sandWall, moss, sporeMoss, shale, shaleWall, shaleBoulder, sandBoulder, grass, salt,
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metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, ignarock, magmarock, hotrock, snowWall, rock, snowrock, saltWall,
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dacite, stoneWall, dirtWall, sporeWall, iceWall, daciteWall, cliffs, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
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iceSnow, sandWater, darksandWater, duneWall, sandWall, moss, sporeMoss, shale, shaleWall, shaleBoulder, sandBoulder, daciteBoulder, grass, salt,
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metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, basalt, magmarock, hotrock, snowWall, boulder, snowBoulder, saltWall,
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darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal,
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pebbles, tendrils,
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@@ -221,14 +221,14 @@ public class Blocks implements ContentList{
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blendGroup = stone;
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}};
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ignarock = new Floor("ignarock"){{
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basalt = new Floor("basalt"){{
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attributes.set(Attribute.water, -0.25f);
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}};
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hotrock = new Floor("hotrock"){{
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attributes.set(Attribute.heat, 0.5f);
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attributes.set(Attribute.water, -0.5f);
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blendGroup = ignarock;
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blendGroup = basalt;
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emitLight = true;
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lightRadius = 30f;
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@@ -239,7 +239,7 @@ public class Blocks implements ContentList{
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attributes.set(Attribute.heat, 0.75f);
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attributes.set(Attribute.water, -0.75f);
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updateEffect = Fx.magmasmoke;
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blendGroup = ignarock;
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blendGroup = basalt;
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emitLight = true;
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lightRadius = 60f;
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@@ -264,7 +264,7 @@ public class Blocks implements ContentList{
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((ShallowLiquid)sandWater).set(Blocks.water, Blocks.sand);
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((ShallowLiquid)darksandWater).set(Blocks.water, Blocks.darksand);
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holostone = new Floor("holostone");
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dacite = new Floor("dacite");
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grass = new Floor("grass"){{
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attributes.set(Attribute.water, 0.1f);
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@@ -305,11 +305,11 @@ public class Blocks implements ContentList{
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variants = 2;
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}};
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rock = new Rock("rock"){{
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boulder = new Boulder("boulder"){{
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variants = 2;
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}};
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snowrock = new Rock("snowrock"){{
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snowBoulder = new Boulder("snow-boulder"){{
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variants = 2;
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}};
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@@ -317,6 +317,10 @@ public class Blocks implements ContentList{
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variants = 2;
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}};
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daciteWall = new StaticWall("dacite-wall"){{
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variants = 2;
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}};
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iceWall = new StaticWall("ice-wall"){{
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variants = 2;
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iceSnow.asFloor().wall = this;
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@@ -328,7 +332,7 @@ public class Blocks implements ContentList{
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duneWall = new StaticWall("dune-wall"){{
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variants = 2;
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ignarock.asFloor().wall = this;
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basalt.asFloor().wall = this;
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}};
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sandWall = new StaticWall("sand-wall"){{
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@@ -355,7 +359,7 @@ public class Blocks implements ContentList{
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whiteTree = new TreeBlock("white-tree");
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sporeCluster = new Rock("spore-cluster"){{
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sporeCluster = new Boulder("spore-cluster"){{
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variants = 3;
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}};
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@@ -368,11 +372,15 @@ public class Blocks implements ContentList{
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variants = 2;
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}};
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shaleBoulder = new Rock("shale-boulder"){{
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shaleBoulder = new Boulder("shale-boulder"){{
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variants = 2;
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}};
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sandBoulder = new Rock("sand-boulder"){{
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sandBoulder = new Boulder("sand-boulder"){{
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variants = 2;
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}};
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daciteBoulder = new Boulder("dacite-boulder"){{
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variants = 2;
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}};
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@@ -513,7 +521,7 @@ public class Blocks implements ContentList{
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itemCapacity = 30;
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boostScale = 0.15f;
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consumes.items(new ItemStack(Items.coal, 3), new ItemStack(Items.sand, 6), new ItemStack(Items.pyratite, 1));
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consumes.items(new ItemStack(Items.coal, 4), new ItemStack(Items.sand, 6), new ItemStack(Items.pyratite, 1));
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consumes.power(4f);
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}};
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