Fixed increased router storage / Fixed instant building after reload

This commit is contained in:
Anuken
2018-10-19 08:47:19 -04:00
parent 44479930df
commit 74cf91f99e
3 changed files with 7 additions and 3 deletions

View File

@@ -8,8 +8,6 @@ import io.anuke.ucore.core.Settings;
import static io.anuke.mindustry.Vars.headless;
public class Administration{
public static final int defaultMaxBrokenBlocks = 15;
public static final int defaultBreakCooldown = 1000 * 15;
/**All player info. Maps UUIDs to info. This persists throughout restarts.*/
private ObjectMap<String, PlayerInfo> playerInfo = new ObjectMap<>();