Quell buff

This commit is contained in:
Anuken
2022-05-05 00:31:30 -04:00
parent d8cf443cd9
commit 7508e1e0e3

View File

@@ -3736,7 +3736,7 @@ public class UnitTypes{
y = 5 / 4f;
rotate = true;
rotateSpeed = 2f;
reload = 60f;
reload = 55f;
layerOffset = -0.001f;
recoil = 1f;
rotationLimit = 60f;
@@ -3749,10 +3749,12 @@ public class UnitTypes{
keepVelocity = false;
spawnUnit = new MissileUnitType("quell-missile"){{
speed = 3.8f;
speed = 4.3f;
maxRange = 6f;
lifetime = 60f * 1.2f;
lifetime = 60f * 1.6f;
outlineColor = Pal.darkOutline;
engineColor = trailColor = Pal.sapBulletBack;
engineLayer = Layer.effect;
health = 45;
weapons.add(new Weapon(){{
@@ -3760,7 +3762,7 @@ public class UnitTypes{
mirror = false;
reload = 1f;
shootOnDeath = true;
bullet = new ExplosionBulletType(100f, 22f){{
bullet = new ExplosionBulletType(110f, 25f){{
shootEffect = Fx.massiveExplosion;
}};
}});