targetUnderBlocks for units (#8160)

* targetUnderBlocks for units

You know, why don't units use the same targeting code as turrets?

* prioritize non-under blocks
This commit is contained in:
MEEPofFaith
2024-02-03 12:17:07 -05:00
committed by GitHub
parent dc4f3ba972
commit 75ae76135f
5 changed files with 17 additions and 4 deletions
+1
View File
@@ -4567,6 +4567,7 @@ public class Blocks{
loopSoundVolume = 0.6f;
deathSound = Sounds.largeExplosion;
targetAir = false;
targetUnderBlocks = false;
fogRadius = 6f;