Fixed the ConsumePower constructors which got mixed up at some point

This commit is contained in:
Timmeey86
2018-11-21 23:04:18 +01:00
parent d8ddb9dc82
commit 761728ac43

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@@ -31,8 +31,8 @@ public class ConsumePower extends Consume{
* @param powerPerTick The maximum amount of power which is required per tick for 100% efficiency.
* @param minimumSatisfaction The percentage of powerPerTick which must be available for the module to work.
*/
public static ConsumePower consumePowerBuffered(float powerPerTick, float minimumSatisfaction){
return new ConsumePower(powerPerTick, minimumSatisfaction, 0.0f, true);
public static ConsumePower consumePowerDirect(float powerPerTick, float minimumSatisfaction){
return new ConsumePower(powerPerTick, minimumSatisfaction, 0.0f, false);
}
/**
@@ -41,8 +41,8 @@ public class ConsumePower extends Consume{
* @param powerCapacity The maximum capacity in power units.
* @param ticksToFill The number of ticks it shall take to fill the buffer.
*/
public static ConsumePower consumePowerDirect(float powerCapacity, float ticksToFill){
return new ConsumePower(powerCapacity / ticksToFill, 0.0f, powerCapacity, false);
public static ConsumePower consumePowerBuffered(float powerCapacity, float ticksToFill){
return new ConsumePower(powerCapacity / ticksToFill, 0.0f, powerCapacity, true);
}
@Override