Mission icons
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@@ -225,8 +225,8 @@ public class Sectors{
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/**Generates a mission for a sector. This is deterministic and the same for each client.*/
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private void generate(Sector sector){
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//25% chance for no missions, empty sector
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if(Mathf.randomSeed(sector.getSeed() + 213) < 0.4){
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//empty sector
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if(Mathf.randomSeed(sector.getSeed() + 213) < 0.2){
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return;
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}
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@@ -13,6 +13,11 @@ import static io.anuke.mindustry.Vars.*;
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public class BattleMission extends Mission{
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final int spacing = 30;
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@Override
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public String getIcon(){
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return "icon-mission-battle";
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}
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@Override
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public GameMode getMode(){
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return GameMode.noWaves;
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@@ -17,7 +17,7 @@ import static io.anuke.mindustry.Vars.*;
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public abstract class Mission{
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private String extraMessage;
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private boolean showComplete =true;
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private boolean showComplete = true;
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public abstract boolean isComplete();
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@@ -29,6 +29,10 @@ public abstract class Mission{
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return displayString();
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}
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public String getIcon(){
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return "icon-mission-defense";
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}
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public GameMode getMode(){
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return GameMode.noWaves;
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}
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