LAccess.speed / Merged #6293

This commit is contained in:
Anuken
2021-12-10 00:36:47 -05:00
parent 84c5bc9bdf
commit 761ee12e6f
8 changed files with 43 additions and 8 deletions

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@@ -1681,6 +1681,7 @@ laccess.dead = Whether a unit/building is dead or no longer valid.
laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is processor\n[accent]@ctrlPlayer[] if unit/building controller is player\n[accent]@ctrlFormation[] if unit is in formation\nOtherwise, 0.
laccess.commanded = [red]Deprecated. Will be removed![]\nUse [accent]controlled[] instead.
laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress.
lacess.speed = Top speed of a unit, in tiles/sec.
graphicstype.clear = Fill the display with a color.
graphicstype.color = Set color for next drawing operations.