What the hell is going on with jitpack
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@@ -33,7 +33,7 @@ public class BeamDrill extends Block{
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public int tier = 1;
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public int tier = 1;
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public float laserWidth = 0.65f;
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public float laserWidth = 0.65f;
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/** How many times faster the drill will progress when boosted by an optional consumer. */
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/** How many times faster the drill will progress when boosted by an optional consumer. */
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public float optionalBoostIntensity = 2f;
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public float optionalBoostIntensity = 2f; //TODO would be nice to change laser color when this is active.
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public Color sparkColor = Color.valueOf("fd9e81"), glowColor = Color.white;
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public Color sparkColor = Color.valueOf("fd9e81"), glowColor = Color.white;
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public float glowIntensity = 0.2f, pulseIntensity = 0.07f;
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public float glowIntensity = 0.2f, pulseIntensity = 0.07f;
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@@ -24,4 +24,4 @@ android.useAndroidX=true
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#used for slow jitpack builds; TODO see if this actually works
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=f106eee213e490802b24afabbe326802ab477c07
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archash=f106eee2
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