Name changes / Bugfixes
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@@ -619,9 +619,9 @@ public class Bullets implements ContentList{
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drag = 0.04f;
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}};
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bombExplosive = new BombBulletType(10f, 20f, "shell"){{
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bulletWidth = 9f;
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bulletHeight = 13f;
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bombExplosive = new BombBulletType(18f, 25f, "shell"){{
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bulletWidth = 10f;
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bulletHeight = 14f;
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hitEffect = Fx.flakExplosion;
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shootEffect = Fx.none;
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smokeEffect = Fx.none;
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@@ -15,7 +15,7 @@ public class UnitTypes implements ContentList{
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public static @EntityDef({Unitc.class, Legsc.class}) UnitType titan, dagger, crawler, fortress, eruptor, chaosArray, eradicator;
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//ground + builder
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public static @EntityDef({Unitc.class, Legsc.class, Builderc.class}) UnitType alpha;
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public static @EntityDef({Unitc.class, Legsc.class, Builderc.class}) UnitType oculon;
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//air
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public static @EntityDef({Unitc.class}) UnitType wraith, reaper, ghoul, revenant, lich;
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@@ -27,7 +27,8 @@ public class UnitTypes implements ContentList{
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public static @EntityDef({Unitc.class, Builderc.class}) UnitType phantom, spirit;
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//air + building + mining
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public static @EntityDef({Unitc.class, Builderc.class, Minerc.class}) UnitType dart;
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//TODO implement other starter drones
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public static @EntityDef({Unitc.class, Builderc.class, Minerc.class}) UnitType alpha, beta, gamma;
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//water
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public static @EntityDef({Unitc.class, WaterMovec.class, Commanderc.class}) UnitType vanguard;
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@@ -168,7 +169,7 @@ public class UnitTypes implements ContentList{
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weapons.add(new Weapon(){{
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x = 3f;
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shootY = 0f;
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reload = 6f;
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reload = 12f;
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shootCone = 180f;
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alternate = true;
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ejectEffect = Fx.none;
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@@ -210,7 +211,7 @@ public class UnitTypes implements ContentList{
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mass = 1.75f;
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health = 130;
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immunities = ObjectSet.with(StatusEffects.wet);
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weapons.add(new Weapon("large-weapon"){{
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weapons.add(new Weapon("mount-weapon"){{
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reload = 10f;
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x = 1.25f;
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alternate = true;
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@@ -254,14 +255,14 @@ public class UnitTypes implements ContentList{
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}});
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}};
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dart = new UnitType("dart"){{
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alpha = new UnitType("alpha"){{
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flying = true;
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mineSpeed = 2f;
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drag = 0.05f;
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mass = 2f;
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speed = 2.9f;
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speed = 2.4f;
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rotateSpeed = 15f;
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accel = 0.15f;
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accel = 0.1f;
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range = 70f;
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itemCapacity = 70;
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health = 400;
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@@ -295,7 +296,7 @@ public class UnitTypes implements ContentList{
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hitsize = 8f;
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}};
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alpha = new UnitType("alpha"){{
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oculon = new UnitType("oculon"){{
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drillTier = -1;
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speed = 0.6f;
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hitsize = 9f;
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