Fixed some more bizarre bugs
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@@ -74,6 +74,10 @@ public class Teams{
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return map[team.id] == null ? (map[team.id] = new TeamData(team)) : map[team.id];
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}
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public @Nullable TeamData getOrNull(Team team){
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return map[team.id];
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}
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public Seq<CoreBuild> playerCores(){
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return get(state.rules.defaultTeam).cores;
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}
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