Removed redundant sector mission display

This commit is contained in:
Anuken
2018-11-27 20:36:23 -05:00
parent 91468fa2f9
commit 76dd3c86f2
8 changed files with 801 additions and 814 deletions

View File

@@ -29,13 +29,8 @@ public class PausedDialog extends FloatingDialog{
void rebuild(){
missionTable.clear();
if(world.getSector() != null && !world.getSector().complete){
missionTable.add("[LIGHT_GRAY]" + Bundles.format("text.mission", ""));
missionTable.row();
missionTable.table(t -> {
world.getSector().currentMission().display(t);
});
missionTable.row();
missionTable.background("underline");
if(world.getSector() != null){
missionTable.add(Bundles.format("text.sector", world.getSector().x + ", " + world.getSector().y));
}
}
@@ -47,7 +42,7 @@ public class PausedDialog extends FloatingDialog{
}
});
content().table(t -> missionTable = t).colspan(mobile ? 3 : 1);
content().table(t -> missionTable = t).colspan(mobile ? 3 : 2);
content().row();
if(!mobile){