Campaign tweaks
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@@ -45,6 +45,8 @@ public class SectorInfo{
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public boolean attack = false;
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/** Wave # from state */
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public int wave = 1, winWave = -1;
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/** Waves this sector can survive if under attack. Based on wave in info. <0 means uncalculated. */
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public int wavesSurvived = -1;
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/** Time between waves. */
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public float waveSpacing = 60 * 60 * 2;
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/** Damage dealt to sector. */
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