Added basic ore generator
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@@ -1,6 +1,7 @@
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package io.anuke.mindustry.content;
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import io.anuke.mindustry.game.ContentList;
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import io.anuke.mindustry.maps.generators.BasicGenerator;
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import io.anuke.mindustry.type.ItemStack;
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import io.anuke.mindustry.type.Zone;
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@@ -10,7 +11,7 @@ public class Zones implements ContentList{
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@Override
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public void load(){
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wasteland = new Zone("wasteland"){{
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wasteland = new Zone("wasteland", new BasicGenerator(256, 256, Items.lead, Items.copper)){{
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deployCost = new ItemStack[]{new ItemStack(Items.copper, 2)};
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}};
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}
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